# # Package only files # # Compiled Bytecode, precompiled output and assembly *.amx *.lst *.asm # Vendor directory for dependencies dependencies/ # Dependency versions lockfile pawn.lock # # Server/gamemode related files # # compiled settings file # keep `samp.json` file on version control # but make sure the `rcon_password` field is set externally # you can use the environment variable `SAMP_RCON_PASSWORD` to do this. server.cfg # binaries *.exe *.dll *.so announce samp03svr samp-npc # Plugins directory plugins/* !plugins/TPoker.cpp !plugins/TPoker.so !plugins/TPoker.dll !plugins/RouteConnectorPlugin.dll !plugins/RouteConnectorPlugin.so !plugins/mysql.dll !plugins/regex.dll !plugins/regex.so !plugins/MerRandom.dll !plugins/mysql_static.so !libmysql.dll !plugins/merrandom.so # logs logs/ server_log.txt crashinfo.txt # Ban list samp.ban # # Common files # *.sublime-workspace # filterscripts filterscripts/* !filterscripts/objects.pwn # gamemodes gamemodes/* !gamemodes/irresistible !gamemodes/irresistible/** gamemodes/irresistible/config/database.pwn !gamemodes/sf-cnr.pwn !gamemodes/COD8.pwn # scriptfiles scriptfiles/**/* !scriptfiles/COD/ !scriptfiles/COD/** !scriptfiles/changelogs/ !scriptfiles/changelogs/** !scriptfiles/GPS* !scriptfiles/modelsizes.db # npc npcmodes/**/* !npcmodes/.gitkeep !npcmodes/secureguard.pwn !npcmodes/recordings/ !npcmodes/recordings/*.rec !npcmodes/pawn.json npcmodes/recordings/mission_4.rec npcmodes/recordings/mission_3.rec npcmodes/recordings/mission_2.rec npcmodes/recordings/mission_1.rec mysql_log.txt .env