/* * Irresistible Gaming (c) 2018 * Developed by Lorenc * Module: cnr\player.pwn * Purpose: all player related variables (cnr) */ /* ** Macros ** */ #define IsPlayerTied(%1) (p_Tied{%1}) #define IsPlayerTazed(%1) (p_Tazed{%1}) #define IsPlayerCuffed(%1) (p_Cuffed{%1}) #define IsPlayerKidnapped(%1) (p_Kidnapped{%1}) #define IsPlayerBlowingCock(%0) (p_GivingBlowjob{%0}) #define IsPlayerGettingBlowed(%0) (p_GettingBlowjob{%0}) #define IsPlayerLoadingObjects(%0) (p_pausedToLoad{%0}) #define IsPlayerAdminJailed(%0) (p_AdminJailed{%0} && p_JailTime[%0]) /* ** Variables ** */ new bool: p_Spawned [ MAX_PLAYERS char ], p_AdminLevel [ MAX_PLAYERS ], p_Job [ MAX_PLAYERS char ], p_VIPJob [ MAX_PLAYERS char ], bool: p_JobSet [ MAX_PLAYERS char ], p_JailTime [ MAX_PLAYERS ], p_AdminJailed [ MAX_PLAYERS char ], p_JailTimer [ MAX_PLAYERS ], bool: p_Jailed [ MAX_PLAYERS char ], bool: p_Tazed [ MAX_PLAYERS char ], p_LastVehicle [ MAX_PLAYERS ] = { INVALID_VEHICLE_ID, ... }, bool: p_Cuffed [ MAX_PLAYERS char ], bool: p_AwaitingBCAttempt [ MAX_PLAYERS ], p_AwaitingBCAttemptTimer [ MAX_PLAYERS ], p_CuffAbuseTimer [ MAX_PLAYERS ], p_AntiRobSpam [ MAX_PLAYERS ], p_AntiRapeSpam [ MAX_PLAYERS ], bool: p_Tied [ MAX_PLAYERS char ], p_Ropes [ MAX_PLAYERS ], bool: p_Kidnapped [ MAX_PLAYERS char ], bool: p_ToggledViewPM [ MAX_PLAYERS char ], bool: p_ToggleCopChat [ MAX_PLAYERS char ], bool: p_pausedToLoad [ MAX_PLAYERS char ], bool: p_CantUseReport [ MAX_PLAYERS char ], p_pausedToLoadTimer [ MAX_PLAYERS ], p_OwnedHouses [ MAX_PLAYERS ], p_OwnedVehicles [ MAX_PLAYERS ], p_OwnedBusinesses [ MAX_PLAYERS ], p_TrackingTimer [ MAX_PLAYERS ] = { -1, ... }, p_ContractedAmount [ MAX_PLAYERS ], p_MetalMelter [ MAX_PLAYERS ], p_Kills [ MAX_PLAYERS ], p_Deaths [ MAX_PLAYERS ], p_VIPLevel [ MAX_PLAYERS ], // p_XP [ MAX_PLAYERS ], bool: p_Spectating [ MAX_PLAYERS char ], bool: p_Muted [ MAX_PLAYERS char ], bool: p_InfectedHIV [ MAX_PLAYERS char ], p_AntiTextSpam [ MAX_PLAYERS ], bool: p_BlockedPM [ MAX_PLAYERS ] [ MAX_PLAYERS ], bool: p_inFBI [ MAX_PLAYERS char ], bool: p_inArmy [ MAX_PLAYERS char ], p_MutedTime [ MAX_PLAYERS ], p_AntiCommandSpam [ MAX_PLAYERS ], p_PmResponder [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... }, bool: justConnected [ MAX_PLAYERS char ], Text3D: p_InfoLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID, ... }, p_InfoLabelString [ MAX_PLAYERS ] [ 32 ], bool: p_inCIA [ MAX_PLAYERS char ], p_AntiEmpSpam [ MAX_PLAYERS ], bool: p_inPaintBall [ MAX_PLAYERS char ], p_Scissors [ MAX_PLAYERS ], // p_TaxTime [ MAX_PLAYERS ], p_VIPArmourRedeem [ MAX_PLAYERS ], p_VIPWeaponRedeem [ MAX_PLAYERS ], p_VIPExpiretime [ MAX_PLAYERS ], p_LastSkin [ MAX_PLAYERS ], bool: p_MoneyBag [ MAX_PLAYERS char ], p_CopBanned [ MAX_PLAYERS char ], p_AntiEMP [ MAX_PLAYERS ], p_Warns [ MAX_PLAYERS ], p_Wood [ MAX_PLAYERS ], p_LumberjackDeliver [ MAX_PLAYERS ] = { 0xFFFF, ... }, p_LumberjackReturn [ MAX_PLAYERS ] = { 0xFFFF, ... }, p_LumberjackTimeElapsed [ MAX_PLAYERS ], bool: p_StartedLumberjack [ MAX_PLAYERS char ], p_Uptime [ MAX_PLAYERS ], p_AchievementTimer [ MAX_PLAYERS ] = { 0xFF, ... }, bool: p_SecureWallet [ MAX_PLAYERS char ], p_WeedGrams [ MAX_PLAYERS ], p_WeedDealer [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... }, p_WeedTick [ MAX_PLAYERS ], p_WeedSellingGrams [ MAX_PLAYERS ], p_Arrests [ MAX_PLAYERS ], bool: p_AidsVaccine [ MAX_PLAYERS char ], bool: p_CantUseAsk [ MAX_PLAYERS char ], bool: p_AdminLog [ MAX_PLAYERS char ], bool: p_beingSpectated [ MAX_PLAYERS ], p_whomSpectating [ MAX_PLAYERS ], p_AntiSaveStatsSpam [ MAX_PLAYERS ], p_AntiMechFixSpam [ MAX_PLAYERS ], p_AntiMechNosSpam [ MAX_PLAYERS ], p_AntiMechEmpSpam [ MAX_PLAYERS ], bool: p_GivingBlowjob [ MAX_PLAYERS char ], bool: p_GettingBlowjob [ MAX_PLAYERS char ], p_AntiBlowJobSpam [ MAX_PLAYERS ], p_EntranceTimestamp [ MAX_PLAYERS ], p_VIPWep1 [ MAX_PLAYERS char ], p_VIPWep2 [ MAX_PLAYERS char ], p_VIPWep3 [ MAX_PLAYERS char ], p_VIPWep_Modify [ MAX_PLAYERS char ], p_BobbyPins [ MAX_PLAYERS ], p_IncorrectLogins [ MAX_PLAYERS char ], p_Robberies [ MAX_PLAYERS ], p_ViewingStats [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... }, p_AntiTextSpamCount [ MAX_PLAYERS char ], p_PingImmunity [ MAX_PLAYERS char ], p_Fires [ MAX_PLAYERS ], p_AntiTieSpam [ MAX_PLAYERS ], p_RansomPlacer [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... }, p_RansomAmount [ MAX_PLAYERS ], p_LastDrovenPoliceVeh [ MAX_PLAYERS ] = { INVALID_VEHICLE_ID, ... }, p_HitsComplete [ MAX_PLAYERS ], /*p_CopTutorial [ MAX_PLAYERS char ], p_CopTutorialProgress [ MAX_PLAYERS char ], p_CopTutorialTick [ MAX_PLAYERS ],*/ p_WeaponDealTick [ MAX_PLAYERS ], p_WeaponDealer [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... }, p_WeaponDealMenu [ MAX_PLAYERS char ], bool: p_WeaponDealing [ MAX_PLAYERS char ], p_BlowjobOfferer [ MAX_PLAYERS ], p_BlowjobDealTick [ MAX_PLAYERS ], p_LastEnteredEntrance [ MAX_PLAYERS ] = { -1, ... }, p_ViewingGangTalk [ MAX_PLAYERS ] = { -1, ... }, p_SearchedCountTick [ MAX_PLAYERS ], p_SellingWeedTick [ MAX_PLAYERS ], p_AntiKidnapSpam [ MAX_PLAYERS ], //p_JoinTimestamp [ MAX_PLAYERS ], p_PasswordedHouse [ MAX_PLAYERS ], p_HouseWeaponAddSlot [ MAX_PLAYERS char ], Text3D: p_AdminLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID, ... }, bool: p_AdminOnDuty [ MAX_PLAYERS char ], p_FurnitureCategory [ MAX_PLAYERS char ], p_FurnitureRotAxis [ MAX_PLAYERS char ], p_HouseCrackingPW [ MAX_PLAYERS ], p_Burglaries [ MAX_PLAYERS ], p_ArmyBanned [ MAX_PLAYERS char ], //Text3D: p_DetainedLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID, ... }, //bool: p_Detained [ MAX_PLAYERS char ], //p_DetainedBy [ MAX_PLAYERS ], p_BailTimestamp [ MAX_PLAYERS ], p_AFKTime [ MAX_PLAYERS ], bool: p_ClassSelection [ MAX_PLAYERS char ], p_MiningExport [ MAX_PLAYERS ] = { 0xFFFF, ... }, Text3D: p_WeedLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID, ... }, //p_LastAnimIndex [ MAX_PLAYERS ], p_SpawningCity [ MAX_PLAYERS char ], p_UsingRobberySafe [ MAX_PLAYERS ] = { -1, ... }, p_LumberjackMapIcon [ MAX_PLAYERS ] = { 0xFFFF, ... }, p_SpectateWeapons [ MAX_PLAYERS ] [ 13 ] [ 2 ], bool: p_LeftCuffed [ MAX_PLAYERS char ], p_LabelColor [ MAX_PLAYERS ] = { COLOR_GREY, ... }, p_BulletInvulnerbility [ MAX_PLAYERS ], p_DeathMessage [ MAX_PLAYERS ] [ 32 ], p_ViewingInterior [ MAX_PLAYERS char ], p_MethYielded [ MAX_PLAYERS ], p_CarsJacked [ MAX_PLAYERS ], p_BankBlown [ MAX_PLAYERS ], p_JailsBlown [ MAX_PLAYERS ], p_AntiExportCarSpam [ MAX_PLAYERS ], p_AntiMechFlipSpam [ MAX_PLAYERS ], bool: p_inAlcatraz [ MAX_PLAYERS char ], Text3D: p_TiedLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID, ... }, p_TiedBy [ MAX_PLAYERS ], p_BlowjobPrice [ MAX_PLAYERS ], p_AnswerDelay [ MAX_PLAYERS ], p_LastPlayerState [ MAX_PLAYERS char ], p_RespondDelay [ MAX_PLAYERS ], p_VisibleOnRadar [ MAX_PLAYERS ], p_InGarage [ MAX_PLAYERS ] = { -1, ... }, p_WorkCooldown [ MAX_PLAYERS ], p_AntiSpammyTS [ MAX_PLAYERS ], p_TruckedCargo [ MAX_PLAYERS ], p_PilotMissions [ MAX_PLAYERS ], p_KidnapImmunity [ MAX_PLAYERS ], p_GangSplitProfits [ MAX_PLAYERS ], p_SafeHelperTimer [ MAX_PLAYERS ] = { -1, ... }, p_HouseOfferer [ MAX_PLAYERS ], p_HouseOfferTicks [ MAX_PLAYERS ], p_HouseSellingID [ MAX_PLAYERS ], p_HouseSellingPrice [ MAX_PLAYERS ], p_RansomTimestamp [ MAX_PLAYERS ], p_QuitToAvoidTimestamp [ MAX_PLAYERS ], p_TimeTiedAt [ MAX_PLAYERS ], p_CopRefillTimestamp [ MAX_PLAYERS ], p_AdminCommandPause [ MAX_PLAYERS ], p_forcedAnticheat [ MAX_PLAYERS ], p_TiedAtTimestamp [ MAX_PLAYERS ], bool: p_AutoSpin [ MAX_PLAYERS char ], p_InBusiness [ MAX_PLAYERS ] = { -1, ... }, p_VehicleBringCooldown [ MAX_PLAYERS ], p_Fireworks [ MAX_PLAYERS ], p_ExplosiveBullets [ MAX_PLAYERS ], bool: p_AddedEmail [ MAX_PLAYERS char ], p_TazingImmunity [ MAX_PLAYERS ], p_PlayerAltBind [ MAX_PLAYERS ] = { -1, ... }, p_PlayerAltBindTick [ MAX_PLAYERS ], p_AimedAtPolice [ MAX_PLAYERS ], bool: p_PassiveModeDisabled [ MAX_PLAYERS char ], //p_PassiveModeExpireTimer [ MAX_PLAYERS ] = { -1, ... }, Text3D: p_PassiveModeLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID } ; /* ** Getters And Setters** */ stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ]; stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid }; stock GetPlayerAdminLevel( playerid ) return p_AdminLevel[ playerid ]; stock IsPlayerSpawned( playerid ) return p_Spawned{ playerid }; stock IsPlayerJailed( playerid ) return p_Jailed{ playerid }; stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid };