/* * SF Custom Objects * * */ #include #include #include #define SetObjectInvisible(%0) SetDynamicObjectMaterialText(%0, 0, " ", 140, "Arial", 64, 1, -32256, 0, 1) stock tmpVariable; public OnFilterScriptInit() { return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerConnect(playerid) { return 1; }