/* * Irresistible Gaming (c) 2018 * Developed by Lorenc Pekaj * Module: dialog_ids.inc * Purpose: */ /* ** Includes ** */ #include < YSI\y_hooks > /* ** Definitions ** */ #define DIALOG_REGISTER 1000 #define DIALOG_LOGIN 1001 #define DIALOG_JOB 1002 #define DIALOG_BOMB_SHOP 1003 #define DIALOG_NULL 1004 #define DIALOG_BANNED 1005 #define DIALOG_BANK_MENU 1006 #define DIALOG_BANK_WITHDRAW 1007 #define DIALOG_BANK_DEPOSIT 1008 #define DIALOG_BANK_INFO 1009 #define DIALOG_SHOP_MENU 1010 #define DIALOG_HOUSES 1011 #define DIALOG_CITY_HALL 1012 #define DIALOG_HOSPITAL 1013 #define DIALOG_HOUSE_CONFIG 1014 #define DIALOG_HOUSE_TITLE 1015 #define DIALOG_HOUSE_INTERIORS 1016 #define DIALOG_IC_MARKET 1017 #define DIALOG_VEHICLE_SPAWN 1018 #define DIALOG_ARENAS 1019 #define DIALOG_BOUGHT_VEH 1020 #define DIALOG_PERKS 1021 #define DIALOG_PERKS_P 1022 #define DIALOG_VIP 1023 #define DIALOG_PERKS_V 1024 #define DIALOG_DONATED 1025 #define DIALOG_VEHICLE_LOCATE 1026 #define DIALOG_GANG_COLOR 1027 #define DIALOG_GANG_COLOR_INPUT 1028 #define DIALOG_RADIO 1029 #define DIALOG_XPMARKET 1030 #define DIALOG_PAINTBALL 1031 #define DIALOG_GPS 1032 #define DIALOG_VIP_LOCKER 1033 #define DIALOG_AMMU 1034 #define DIALOG_GARAGE_INTERIORS 1035 #define DIALOG_GARAGE_INT_CONFIRM 1036 #define DIALOG_GANG_LIST 1037 #define DIALOG_LUMBERJACK 1038 #define DIALOG_FIGHTSTYLE 1039 #define DIALOG_TOYS_MAIN 1040 #define DIALOG_TOYS 1041 #define DIALOG_TOYS_BONE 1042 #define DIALOG_VIP_WEP 1043 #define DIALOG_VIP_WEP_SELECT 1044 #define DIALOG_GANG_LIST_RESPONSE 1045 #define DIALOG_CMDS 1046 #define DIALOG_CMDS_REDIRECT 1047 #define DIALOG_STATS 1048 #define DIALOG_STATS_REDIRECT 1049 #define DIALOG_VEHDEALER 1050 #define DIALOG_CP_MENU 1051 #define DIALOG_AMMU_BUY 1052 #define DIALOG_APARTMENTS 1053 #define DIALOG_APARTMENTS_BUY 1054 #define DIALOG_FLAT_CONFIG 1055 #define DIALOG_FLAT_CONTROL 1056 #define DIALOG_FLAT_TITLE 1057 #define DIALOG_BUSINESS_TERMINAL 1058 #define DIALOG_WEAPON_DEAL 1059 #define DIALOG_WEAPON_DEAL_BUY 1060 #define DIALOG_HOUSE_PW 1061 #define DIALOG_HOUSE_SET_PW 1062 #define DIALOG_HOUSE_WEAPONS 1063 #define DIALOG_HOUSE_WEAPONS_ADD 1064 #define DIALOG_BUSINESS_BUY 1065 #define DIALOG_FURNITURE 1066 #define DIALOG_FURNITURE_LIST 1067 #define DIALOG_FURNITURE_OPTION 1068 #define DIALOG_FURNITURE_ROTATION 1069 #define DIALOG_FURNITURE_MAN_SEL 1070 #define DIALOG_ONLINE_JOB 1071 #define DIALOG_ONLINE_JOB_R 1072 #define DIALOG_FURNITURE_CATEGORY 1073 #define DIALOG_SPAWN 1074 #define DIALOG_TRUNCATE_FURNITURE 1075 #define DIALOG_VEHDEALER_BUY 1076 #define DIALOG_VEHDEALER_OPTIONS 1077 #define DIALOG_HELP 1078 #define DIALOG_HELP_CATEGORY 1079 #define DIALOG_HELP_THREAD 1080 #define DIALOG_HELP_BACK 1081 #define DIALOG_RADIO_CUSTOM 1082 #define DIALOG_GPS_CITY 1083 #define DIALOG_SPAWN_CITY 1084 #define DIALOG_GATE 1085 #define DIALOG_GATE_EDIT 1086 #define DIALOG_GATE_OWNER 1087 #define DIALOG_GATE_OWNER_EDIT 1088 #define DIALOG_PAINTBALL_EDIT 1089 #define DIALOG_PAINTBALL_EDIT_VAL 1090 #define DIALOG_PAINTBALL_ARENAS 1091 #define DIALOG_PAINTBALL_WEP 1092 #define DIALOG_PAINTBALL_PW 1093 #define DIALOG_DONATED_PLATBRONZE 1094 #define DIALOG_SHOP_AMOUNT 1095 #define DIALOG_PAINTBALL_REFILL 1096 #define DIALOG_HOUSE_INT_CONFIRM 1098 #define DIALOG_TOYS_ITEMS 1099 #define DIALOG_TOYS_EDIT 1100 #define DIALOG_TOYS_BONE_EDIT 1101 #define DIALOG_TOYS_BUY 1102 #define DIALOG_TOYS_ITEMS_BUY 1103 #define DIALOG_UNBAN_CLASS 1104 #define DIALOG_GANG_BANK_WITHDRAW 1105 #define DIALOG_GANG_BANK_DEPOSIT 1106 #define DIALOG_GANG_BANK_INFO 1107 #define DIALOG_YOU_SURE_APART 1108 #define DIALOG_YOU_SURE_VIP 1109 #define DIALOG_CHANGENAME 1110 #define DIALOG_GANG_LIST_OPTIONS 1111 #define DIALOG_GANG_LIST_MEMBERS 1112 #define DIALOG_COMPONENTS_CATEGORY 1113 #define DIALOG_COMPONENTS 1114 #define DIALOG_COMPONENT_EDIT 1115 #define DIALOG_COMPONENT_EDIT_MENU 1116 #define DIALOG_COMPONENT_MENU 1117 #define DIALOG_DONATED_DIAGOLD 1118 #define DIALOG_LATEST_DONOR 1119 #define DIALOG_FINISHED_DONATING 1120 #define DIALOG_MODIFY_HITSOUND 1121 #define DIALOG_VIP_NOTE 1122 #define DIALOG_REGISTER_QUIT 1123 #define DIALOG_LOGIN_QUIT 1124 #define DIALOG_WEAPON_LOCKER 1125 #define DIALOG_WEAPON_LOCKER_BUY 1126 #define DIALOG_FEEDBACK 1127 #define DIALOG_IC_MARKET_2 1128 #define DIALOG_BUSINESS_CAR 1129 #define DIALOG_BUSINESS_HELI 1130 #define DIALOG_ACC_GUARD 1131 #define DIALOG_ACC_GUARD_EMAIL 1132 #define DIALOG_ACC_GUARD_MODE 1133 #define DIALOG_ACC_GUARD_CONFIRM 1134 #define DIALOG_ACC_GUARD_DEL_CANCEL 1135 #define DIALOG_RACE 1136 #define DIALOG_RACE_MODE 1137 #define DIALOG_RACE_FEE 1138 #define DIALOG_RACE_POS 1139 #define DIALOG_RACE_DISTANCE 1140 #define DIALOG_RACE_KICK 1141 #define DIALOG_RACE_DEST 1142 #define DIALOG_RACE_PRESELECT 1143 #define DIALOG_RACE_CUSTOM_DEST 1144 #define DIALOG_BUSINESS_SELL 1145 #define DIALOG_BUSINESS_NAME 1146 #define DIALOG_BUSINESS_ADD_MEMBER 1147 #define DIALOG_BUSINESS_MEMBERS 1148 #define DIALOG_BUSINESS_WITHDRAW 1149 #define DIALOG_BUSINESS_UPGRADES 1150 #define DIALOG_BUSINESSES 1151 #define DIALOG_CASINO_REWARDS 1152 #define DIALOG_AIRPORT 1153 #define DIALOG_CASINO_BAR 1154 #define DIALOG_ACC_EMAIL 1155 #define DIALOG_BUSINESS_SECURITY 1156 #define DIALOG_FACILITY_SPAWN 1157 #define DIALOG_IC_MARKET_3 1158 #define DIALOG_BUY_VIP 1159 #define DIALOG_TOYS_COLOR 1160 #define DIALOG_HIGHSCORES 1161 #define DIALOG_HIGHSCORES_BACK 1162 /* ** Hooks ** */ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { // make a confirmation/cancellation sound between dialogs if ( response ) PlayerPlaySound( playerid, 1083, 0.0, 0.0, 0.0 ); // Confirmation sound else PlayerPlaySound( playerid, 1084, 0.0, 0.0, 0.0 ); // Cancellation sound // replace % with # in dialogs if ( strlen( inputtext ) ) strreplacechar( inputtext, '%', '#' ); // The percentage injection crasher (critical) return 1; }