(+) "/perks" has been added and is based off your total level. (+) Gang bank accounts are charged $500 per spawn in a facility. (+) Picking safe / thermal drill speeds improve if you increase your robbery level. (/) Passive mode is automatically toggled for every player, use "/passive" to disable it. (/) Business payouts have been significantly increased (how it was originally). (/) You will drop health pickups matching your DM level (10+ DM level only for now). (/) The XP bar has different colours for different levels. (/) You need at least 7 days of VIP remaining before you can upgrade it. (*) Fix business issue with production not beginning with maxed supplies. (*) Addressed issue with clerks giving too much XP when robbing them.