/* * Irresistible Gaming (c) 2018 * Developed by Lorenc Pekaj * Module: * Purpose: */ /* ** Includes ** */ #include < YSI\y_hooks > /* ** Definitions ** */ #define MAX_CROWDFUNDS 10 // dont bother editing #define DIALOG_CROWDFUNDS 9383 #define DIALOG_CROWDFUND_OPTIONS 9384 #define DIALOG_CROWDFUND_INFO 9385 #define DIALOG_CROWDFUND_DONATE 9386 /* ** Hooks ** */ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { if ( dialogid == DIALOG_CROWDFUNDS && response ) { new crowdfund_ids_string[ MAX_CROWDFUNDS * 3 ]; new crowdfunds_ids[ MAX_CROWDFUNDS ]; GetPVarString( playerid, "crowdfunds_shown", crowdfund_ids_string, sizeof( crowdfund_ids_string ) ); if ( sscanf( crowdfund_ids_string, "a[" # MAX_CROWDFUNDS "]", crowdfunds_ids ) ) { return SendError( playerid, "There was an error reading the crowdfunds, try again later." ); } for ( new i = 0, x = 0; i < sizeof( crowdfunds_ids ); i ++ ) if ( crowdfunds_ids[ i ] != 0 ) { if ( x == listitem ) { SetPVarInt( playerid, "viewing_crowdfund", crowdfunds_ids[ i ] ); break; } x ++; } return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_OPTIONS, DIALOG_STYLE_LIST, ""COL_GOLD"Feature Crowdfunding", "View Crowdfund Details\nView Crowdfund Patreons\n"COL_GOLD"Contribute To Crowdfund <3", "Select", "Close" ); } else if ( dialogid == DIALOG_CROWDFUND_OPTIONS ) { if ( ! response ) return ShowPlayerCrowdfunds( playerid ); new viewing_crowdfund = GetPVarInt( playerid, "viewing_crowdfund" ); if ( ! viewing_crowdfund ) { return SendError( playerid, "There was an error. Please attempt to contribute to the crowdfund again." ); } switch ( listitem ) { case 0: { mysql_tquery( dbHandle, sprintf( "SELECT CROWDFUND_PACKAGES.*, CROWDFUNDS.DESCRIPTION AS CF_DESCRIPTION FROM CROWDFUND_PACKAGES INNER JOIN CROWDFUNDS ON CROWDFUNDS.ID = CROWDFUND_PACKAGES.CROWDFUND_ID WHERE CROWDFUND_ID = %d ORDER BY REQUIRED_AMOUNT DESC", viewing_crowdfund ), "OnDisplayCrowdfundInfo", "ii", playerid, viewing_crowdfund ); } case 1: { mysql_tquery( dbHandle, sprintf( "SELECT USERS.NAME, SUM(AMOUNT) AS TOTAL FROM CROWDFUND_PATREONS INNER JOIN USERS ON USERS.ID = CROWDFUND_PATREONS.USER_ID WHERE CROWDFUND_PATREONS.CROWDFUND_ID = %d GROUP BY CROWDFUND_PATREONS.USER_ID ORDER BY TOTAL DESC", viewing_crowdfund ), "OnDisplayCrowdfundPatreons", "ii", playerid, viewing_crowdfund ); } case 2: { return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_DONATE, DIALOG_STYLE_INPUT, ""COL_GOLD"Feature Crowdfunding", ""COL_WHITE"Please specify the amount of IC you wish to contribute:\n\n"COL_ORANGE"Warning: There is no confirmation dialog.", "Contribute", "Back" ); } } } else if ( dialogid == DIALOG_CROWDFUND_INFO && ! response ) { return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_OPTIONS, DIALOG_STYLE_LIST, ""COL_GOLD"Feature Crowdfunding", "View Crowdfund Details\nView Crowdfund Patreons\n"COL_GOLD"Contribute To Crowdfund <3", "Select", "Close" ); } else if ( dialogid == DIALOG_CROWDFUND_DONATE ) { if ( ! response ) return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_OPTIONS, DIALOG_STYLE_LIST, ""COL_GOLD"Feature Crowdfunding", "View Crowdfund Details\nView Crowdfund Patreons\n"COL_GOLD"Contribute To Crowdfund <3", "Select", "Close" ); new viewing_crowdfund = GetPVarInt( playerid, "viewing_crowdfund" ); if ( ! viewing_crowdfund ) { return SendError( playerid, "There was an error. Please attempt to contribute to the crowdfund again." ); } new Float: amount; if ( sscanf( inputtext, "f", amount ) ) { return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_DONATE, DIALOG_STYLE_INPUT, ""COL_GOLD"Feature Crowdfunding", ""COL_WHITE"Please specify the amount of IC you wish to contribute:\n\n"COL_RED"Please specify a decimal number!", "Contribute", "Close" ); } else if ( amount < 10.0 ) { return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_DONATE, DIALOG_STYLE_INPUT, ""COL_GOLD"Feature Crowdfunding", ""COL_WHITE"Please specify the amount of IC you wish to contribute:\n\n"COL_RED"The minimum amount you can contribute is 10.00 IC!", "Contribute", "Close" ); } else if ( amount > GetPlayerIrresistibleCoins( playerid ) ) { return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_DONATE, DIALOG_STYLE_INPUT, ""COL_GOLD"Feature Crowdfunding", ""COL_WHITE"Please specify the amount of IC you wish to contribute:\n\n"COL_RED"You do not have this many coins in your account!", "Contribute", "Close" ); } else { // check if expired/ended/valid before even submitting mysql_tquery( dbHandle, sprintf( "SELECT FEATURE, UNIX_TIMESTAMP(RELEASE_DATE) AS `RELEASE`, UNIX_TIMESTAMP(END_DATE) AS `END` FROM CROWDFUNDS WHERE ID = %d", viewing_crowdfund ), "OnPlayerCrowdfundContribute", "ddf", playerid, viewing_crowdfund, amount ); } return 1; } return 1; } /* ** Commands ** */ CMD:crowdfund( playerid, params[ ] ) return cmd_crowdfunds( playerid, params ); CMD:crowdfunds( playerid, params[ ] ) return ShowPlayerCrowdfunds( playerid ); /* ** Functions ** */ stock ShowPlayerCrowdfunds( playerid ) { return mysql_tquery( dbHandle, "SELECT CROWDFUNDS.ID, CROWDFUNDS.FEATURE, CROWDFUNDS.FUND_TARGET, SUM(CROWDFUND_PATREONS.AMOUNT) AS RAISED, UNIX_TIMESTAMP(RELEASE_DATE) AS RELEASE, UNIX_TIMESTAMP(END_DATE) AS END FROM CROWDFUNDS " \ "LEFT JOIN CROWDFUND_PATREONS on CROWDFUNDS.ID = CROWDFUND_PATREONS.CROWDFUND_ID " \ "GROUP BY CROWDFUNDS.ID ORDER BY CROWDFUNDS.ID DESC LIMIT " # MAX_CROWDFUNDS, "OnDisplayCrowdfunds", "i", playerid ), 1; } thread OnPlayerCrowdfundContribute( playerid, crowdfund_id, Float: amount ) { new rows = cache_get_row_count( ); if ( rows ) { new feature[ 64 ]; new curr_timestamp = gettime( ); new release_timestamp = cache_get_field_content_int( 0, "RELEASE", dbHandle ); new end_timestamp = cache_get_field_content_int( 0, "END", dbHandle ); // check if released or ended if ( ( curr_timestamp > release_timestamp && release_timestamp != 0 ) || ( curr_timestamp > end_timestamp ) ) { SendError( playerid, "You can no longer contribute to this crowdfund as it is released or ended." ); return ShowPlayerCrowdfunds( playerid ); } // double check valid amounts again if ( amount < 10.0 || amount > GetPlayerIrresistibleCoins( playerid ) ) { SendError( playerid, "You can no longer contribute to this crowdfund as the contribution amount is invalid." ); return ShowPlayerCrowdfunds( playerid ); } // get feature name cache_get_field_content( 0, "FEATURE", feature ); // notify and deduct ic GivePlayerIrresistibleCoins( playerid, -amount ); SendClientMessageToAllFormatted( -1, ""COL_GOLD"[CROWDFUND]"COL_WHITE" %s(%d) has donated %s IC to the %s Crowdfund! <3", ReturnPlayerName( playerid ), playerid, number_format( amount, .prefix = '\0', .decimals = 2 ), feature ); SavePlayerData( playerid ); // force save just incase // insert into database mysql_format( dbHandle, szBigString, sizeof( szBigString ), "INSERT INTO CROWDFUND_PATREONS (USER_ID, CROWDFUND_ID, AMOUNT) VALUES (%d, %d, %f)", GetPlayerAccountID( playerid ), crowdfund_id, amount ); mysql_single_query( szBigString ); return 1; } else { return SendError( playerid, "The crowdfund you are attempting to contribute to no longer exists." ); } } thread OnDisplayCrowdfundPatreons( playerid, crowdfund_id ) { new rows = cache_get_row_count( ); if ( ! rows ) { return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_INFO, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Feature Crowdfunding", ""COL_GREY"Contributor\t"COL_GREY"Amount (IC)\n"COL_RED"No-One\t"COL_RED"N/A", "Close", "Back" ), 1; } new patreon[ MAX_PLAYER_NAME ]; szHugeString = ""COL_GREY"Contributor\t"COL_GREY"Amount (IC)\n"; for ( new row = 0; row < rows; row ++ ) { cache_get_field_content( row, "NAME", patreon ); new Float: contribution = cache_get_field_content_float( row, "TOTAL", dbHandle ); format( szHugeString, sizeof( szHugeString ), "%s%s\t%s IC\n", szHugeString, patreon, number_format( contribution, .prefix = '\0', .decimals = 2 ) ); } return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_INFO, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Feature Crowdfunding", szHugeString, "Close", "Back" ), 1; } thread OnDisplayCrowdfundInfo( playerid, crowdfund_id ) { new rows = cache_get_row_count( ); if ( ! rows ) { return SendError( playerid, "There is no crowdfund information to show. Try again later." ); } new cf_description[ 100 ]; new description[ 100 ]; new title[ 48 ]; cache_get_field_content( 0, "CF_DESCRIPTION", cf_description ); if ( strlen( cf_description ) < sizeof( cf_description ) - 1 ) { format( szHugeString, sizeof( szHugeString ), ""COL_WHITE"%s\n\n", cf_description ); } else { format( szHugeString, sizeof( szHugeString ), ""COL_WHITE"%s"COL_GREY"... (read more on sfcnr.com)\n\n", cf_description ); } for ( new row = 0; row < rows; row ++ ) { cache_get_field_content( row, "TITLE", title ); cache_get_field_content( row, "DESCRIPTION", description ); new Float: req_amount = cache_get_field_content_float( row, "REQUIRED_AMOUNT", dbHandle ); if ( strlen( description ) < sizeof( description ) - 1 ) { format( szHugeString, sizeof( szHugeString ), "%s"COL_GOLD"%s (%s IC+)"COL_WHITE"\n%s\n\n", szHugeString, title, number_format( req_amount, .prefix = '\0', .decimals = 2 ), description ); } else { format( szHugeString, sizeof( szHugeString ), "%s"COL_GOLD"%s (%s IC+)"COL_WHITE"\n%s"COL_GREY"... (read more on sfcnr.com)\n\n", szHugeString, title, number_format( req_amount, .prefix = '\0', .decimals = 2 ), description ); } } return ShowPlayerDialog( playerid, DIALOG_CROWDFUND_INFO, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Feature Crowdfunding", szHugeString, "Close", "Back" ), 1; } thread OnDisplayCrowdfunds( playerid ) { new rows; cache_get_data( rows, tmpVariable ); if ( ! rows ) { return SendError( playerid, "There is no crowdfund to show. Try again later." ); } new feature[ 64 ]; new crowdfund_ids[ MAX_CROWDFUNDS * 3 ]; // header szLargeString = ""COL_WHITE"Feature\t"COL_WHITE"Raised (IC)\t"COL_WHITE"Goal (IC)\t"COL_WHITE"Completion (%)\n"; for ( new row = 0; row < MAX_CROWDFUNDS; row ++ ) { new id = 0; if ( row < rows ) { id = cache_get_field_content_int( row, "ID" ); cache_get_field_content( row, "FEATURE", feature ); new Float: amount_raised = cache_get_field_content_float( row, "RAISED", dbHandle ); new Float: target_amount = cache_get_field_content_float( row, "FUND_TARGET", dbHandle ); new Float: percent_raised = ( amount_raised / target_amount ) * 100.0; new curr_timestamp = gettime( ); new release_timestamp = cache_get_field_content_int( row, "RELEASE", dbHandle ); new end_timestamp = cache_get_field_content_int( row, "END", dbHandle ); // inactive if ( ( curr_timestamp > release_timestamp && release_timestamp != 0 ) || ( curr_timestamp > end_timestamp ) ) { format( szLargeString, sizeof( szLargeString ), "%s{333333}%s\t{333333}%s IC\t{333333}%s IC\t%s%0.1f%\n", szLargeString, feature, number_format( amount_raised, .prefix = '\0', .decimals = 1 ), number_format( target_amount, .prefix = '\0', .decimals = 1 ), percent_raised >= 100.0 ? ( COL_GREEN ) : ( COL_WHITE ), percent_raised ); } else { format( szLargeString, sizeof( szLargeString ), "%s%s\t%s IC\t%s IC\t%s%0.1f%\n", szLargeString, feature, number_format( amount_raised, .prefix = '\0', .decimals = 1 ), number_format( target_amount, .prefix = '\0', .decimals = 1 ), percent_raised >= 100.0 ? ( COL_GREEN ) : ( COL_WHITE ), percent_raised ); } } format( crowdfund_ids, sizeof( crowdfund_ids ), "%s%d ", crowdfund_ids, id ); } // save ids for response SetPVarString( playerid, "crowdfunds_shown", crowdfund_ids ); return ShowPlayerDialog( playerid, DIALOG_CROWDFUNDS, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Feature Crowdfunding", szLargeString, "Select", "Close" ), 1; }