/* * Irresistible Gaming (c) 2018 * Developed by Lorenc Pekaj * Module: cnr\vip\player_market.pwn * Purpose: a selling market for irresistible coins between players */ /* ** Includes ** */ #include < YSI\y_hooks > /* ** Definitions ** */ #define DIALOG_IC_SELLORDERS ( 5921 ) #define DIALOG_IC_BUY ( 5922 ) /* ** Variables ** */ static const p_PlayerMarket_SellOrders [ MAX_PLAYERS ] [ 50 ]; /* ** Hooks ** */ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { if ( dialogid == DIALOG_IC_SELLORDERS && response ) { for ( new i = 0, x = 0; i < sizeof ( p_PlayerMarket_SellOrders ); i ++ ) if ( p_PlayerMarket_SellOrders[ playerid ] [ i ] != -1 ) { if ( x == listitem ) { PlayerMarket_ShowSellOrder( playerid, p_PlayerMarket_SellOrders[ playerid ] [ i ] ); break; } x ++; } } else if ( dialogid == DIALOG_IC_BUY ) { if ( ! response ) { return ShowPlayerCoinSellOrders( playerid ); } new sellorderid = GetPVarInt( playerid, "playermarket_sellorder" ); new Float: purchase_amount; if ( sscanf( inputtext, "f", purchase_amount ) ) { return SendError( playerid, "Please specify a valid amount." ), PlayerMarket_ShowSellOrder( playerid, sellorderid ), 1; } else if ( ! ( 0.5 <= purchase_amount <= 10000.0 ) ) { return SendError( playerid, "Please specify an amount between 0.5 and 10,000 IC." ), PlayerMarket_ShowSellOrder( playerid, sellorderid ), 1; } else { mysql_tquery( dbHandle, sprintf( "SELECT * FROM `IC_SELL_ORDERS` WHERE `ID` = %d", sellorderid ), "PlayerMarket_OnPurchaseOrder", "ddf", playerid, sellorderid, purchase_amount ); return 1; } } return 1; } /* ** Commands ** */ hook cmd_ic( playerid, params[ ] ) { if ( ! IsPlayerSecurityVerified( playerid ) ) { return SendError( playerid, "You must be verified in order to use this feature. "COL_YELLOW"(use /verify)" ), Y_HOOKS_BREAK_RETURN_1; } if ( !strcmp( params, "sell", true, 4 ) ) { new Float: quantity, price; if ( GetPlayerVIPLevel( playerid ) < VIP_BRONZE ) SendError( playerid, "You are not a Bronze V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ); else if ( sscanf( params[ 5 ], "fd", quantity, price ) ) SendUsage( playerid, "/ic sell [COINS] [PRICE_PER_COIN]" ); else if ( quantity < 1.0 ) SendError( playerid, "The minimum amount you can sell is 1.0 Irresistible Coins." ); else if ( quantity > GetPlayerIrresistibleCoins( playerid ) ) SendError( playerid, "You do not have this many Irresistible Coins." ); else if ( ! ( 1000 <= price <= 125000 )) SendError( playerid, "Selling price must be between $1,000 and $125,000 per coin." ); else { new Float: sell_volume = float( price ) * quantity; if ( ! ( 1000.0 <= sell_volume <= 2000000000.0 ) ) { return SendError( playerid, "The maximum amount of volume per order is $2,000,000,000." ); // prevent bugs } // insert into database mysql_format( dbHandle, szBigString, sizeof( szBigString ), "INSERT INTO IC_SELL_ORDERS (USER_ID, ASK_PRICE, AVAILABLE_IC, TOTAL_IC) VALUES (%d, %d, %f, %f)", GetPlayerAccountID( playerid ), price, quantity, quantity ); mysql_single_query( szBigString ); // deduct the coins SendServerMessage( playerid, "Sell order for %s Irresistible Coins (at %s/IC) has been placed. Cancel via "COL_GREY"/ic cancel"COL_WHITE".", number_format( quantity, .decimals = 3 ), cash_format( price ) ); GivePlayerIrresistibleCoins( playerid, -quantity ); } return Y_HOOKS_BREAK_RETURN_1; } else if ( strmatch( params, "buy" ) ) { ShowPlayerCoinSellOrders( playerid ); return Y_HOOKS_BREAK_RETURN_1; } else if ( strmatch( params, "cancel" ) ) { mysql_tquery( dbHandle, sprintf( "SELECT * FROM `IC_SELL_ORDERS` WHERE `USER_ID` = %d", GetPlayerAccountID( playerid ) ), "PlayerMarket_OnCancelOrders", "d", playerid ); return Y_HOOKS_BREAK_RETURN_1; } return 1; } /* ** SQL Threads ** */ thread PlayerMarket_OnShowSellOrders( playerid ) { new rows = cache_get_row_count( ); if ( rows ) { static seller[ 24 ]; // set headers szHugeString = ""COL_GREY"Player\t"COL_GREY"Quantity Available (IC)\t"COL_GREY"Price Per Coin ($)\n"; for ( new row = 0; row < sizeof ( p_PlayerMarket_SellOrders[ ] ); row ++ ) { if ( row < rows ) { // store all the listing ids to the player p_PlayerMarket_SellOrders[ playerid ] [ row ] = cache_get_field_content_int( row, "ID" ); cache_get_field_content( row, "NAME", seller ); new Float: quantity = cache_get_field_content_float( row, "AVAILABLE_IC" ); new ask_price = cache_get_field_content_int( row, "ASK_PRICE" ); format( szHugeString, sizeof( szHugeString ), "%s%s\t%s IC\t"COL_GREEN"%s\n", szHugeString, seller, number_format( quantity, .decimals = 3 ), cash_format( ask_price ) ); } else { p_PlayerMarket_SellOrders[ playerid ] [ row ] = -1; } } return ShowPlayerDialog( playerid, DIALOG_IC_SELLORDERS, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin - "COL_WHITE"Buy Coins", szHugeString, "Buy", "Close" ); } else { return SendError( playerid, "There are no available coin sell orders at current." ); } } thread PlayerMarket_OnShowSellOrder( playerid, sellorderid ) { new rows = cache_get_row_count( ); if ( ! rows ) { return SendError( playerid, "This sell order no longer exists. Please try again." ); } new Float: quantity = cache_get_field_content_float( 0, "AVAILABLE_IC" ); new ask_price = cache_get_field_content_int( 0, "ASK_PRICE" ); SetPVarInt( playerid, "playermarket_sellorder", sellorderid ); format( szBigString, sizeof( szBigString ), ""COL_WHITE"This player has %s Irresistible Coins to sell at %s per coin.\n\nHow many Irresistible Coins would you like to buy?", number_format( quantity, .decimals = 3 ), cash_format( ask_price ) ); return ShowPlayerDialog( playerid, DIALOG_IC_BUY, DIALOG_STYLE_INPUT, ""COL_GOLD"Irresistible Coin - "COL_WHITE"Buy Coins", szBigString, "Buy", "Back" ), 1; } thread PlayerMarket_OnCancelOrders( playerid ) { new rows = cache_get_row_count( ); if ( ! rows ) { return SendError( playerid, "You do not have any sell orders at the moment." ); } new Float: coins_accum = 0.0; for ( new row = 0; row < rows; row ++ ) { coins_accum += cache_get_field_content_float( row, "AVAILABLE_IC" ); } // delete from db mysql_single_query( sprintf( "DELETE FROM IC_SELL_ORDERS WHERE USER_ID = %d", GetPlayerAccountID( playerid ) ) ); // credit back user GivePlayerIrresistibleCoins( playerid, coins_accum ); SendServerMessage( playerid, "You have canceled %d sell orders. You have been returned %s IC.", rows, number_format( coins_accum, .decimals = 3 ) ); return 1; } thread PlayerMarket_OnPurchaseOrder( playerid, sellorderid, Float: purchase_amount ) { new rows = cache_get_row_count( ); if ( ! rows ) { return SendError( playerid, "This sell order no longer exists. Please try again." ); } // check if the player has the money for the purchase new ask_price = cache_get_field_content_int( 0, "ASK_PRICE" ); new purchase_cost = floatround( float( ask_price ) * purchase_amount ); if ( GetPlayerCash( playerid ) < purchase_cost ) { return SendError( playerid, "You need at least %s to purchase this many coins.", cash_format( purchase_cost ) ), PlayerMarket_ShowSellOrder( playerid, sellorderid ), 1; } // check if quantity is valid new Float: available_quantity = cache_get_field_content_float( 0, "AVAILABLE_IC" ); if ( purchase_amount > available_quantity ) { return SendError( playerid, "This player does not have that many coins for sale." ), PlayerMarket_ShowSellOrder( playerid, sellorderid ), 1; } // check if seller is the buyer new seller_account_id = cache_get_field_content_int( 0, "USER_ID" ); if ( GetPlayerAccountID( playerid ) == seller_account_id ) { return SendError( playerid, "You cannot buy your own coins." ), PlayerMarket_ShowSellOrder( playerid, sellorderid ), 1; } // delete the sell order if theres little remaining else reduce if ( available_quantity - purchase_amount < 0.5 ) { mysql_single_query( sprintf( "DELETE FROM IC_SELL_ORDERS WHERE ID = %d", sellorderid ) ); } else { mysql_single_query( sprintf( "UPDATE IC_SELL_ORDERS SET AVAILABLE_IC = AVAILABLE_IC - %f WHERE ID = %d", purchase_amount, sellorderid ) ); } // check if the seller is online new sellerid; foreach ( sellerid : Player ) if ( GetPlayerAccountID( sellerid ) == seller_account_id ) { break; } new after_fee_amount = floatround( float( purchase_cost ) * 0.995, floatround_floor ); if ( 0 <= sellerid < MAX_PLAYERS && Iter_Contains( Player, sellerid ) ) { GivePlayerCash( sellerid, after_fee_amount ), Beep( sellerid ); SendServerMessage( sellerid, "You have successfully sold %s IC to %s(%d) for "COL_GOLD"%s"COL_WHITE" (-0.5%s fee)!", number_format( purchase_amount, .decimals = 3 ), ReturnPlayerName( playerid ), playerid, cash_format( after_fee_amount ), "%%" ); } else { mysql_single_query( sprintf( "UPDATE `USERS` SET `CASH` = `CASH` + %d WHERE `ID` = %d", after_fee_amount, seller_account_id ) ); } // log the purchase mysql_format( dbHandle, szBigString, sizeof( szBigString ), "INSERT INTO IC_MARKET_LOG (SELLER_ID, BUYER_ID, ASK_RATE, IC_AMOUNT) VALUES (%d, %d, %d, %f)", seller_account_id, GetPlayerAccountID( playerid ), ask_price, purchase_amount ); mysql_single_query( szBigString ); // credit the buyer GivePlayerCash( playerid, -purchase_cost ); GivePlayerIrresistibleCoins( playerid, purchase_amount ); SendServerMessage( playerid, "You have successfully purchased %s IC (@ %s/IC) for %s.", number_format( purchase_amount, .decimals = 3 ), cash_format( ask_price ), cash_format( purchase_cost ) ); return 1; } /* ** Functions ** */ stock ShowPlayerCoinSellOrders( playerid ) { mysql_tquery( dbHandle, "SELECT IC_SELL_ORDERS.*,USERS.NAME FROM IC_SELL_ORDERS INNER JOIN USERS ON USERS.ID = IC_SELL_ORDERS.USER_ID ORDER BY ASK_PRICE ASC", "PlayerMarket_OnShowSellOrders", "d", playerid ); return 1; } static stock PlayerMarket_ShowSellOrder( playerid, sellorderid ) { mysql_tquery( dbHandle, sprintf( "SELECT * FROM `IC_SELL_ORDERS` WHERE `ID` = %d", sellorderid ), "PlayerMarket_OnShowSellOrder", "dd", playerid, sellorderid ); return 1; } /* ** Migrations ** */ /* CREATE TABLE IF NOT EXISTS IC_SELL_ORDERS ( `ID` int(11) AUTO_INCREMENT PRIMARY KEY, `USER_ID` int(11), `ASK_PRICE` int(11), `AVAILABLE_IC` float, `TOTAL_IC` float, `LISTING_DATE` TIMESTAMP default CURRENT_TIMESTAMP ); CREATE TABLE IF NOT EXISTS IC_MARKET_LOG ( `ID` int(11) AUTO_INCREMENT PRIMARY KEY, `SELLER_ID` int(11), `BUYER_ID` int(11), `ASK_RATE` int(11), `IC_AMOUNT` float, `DATE` TIMESTAMP default CURRENT_TIMESTAMP ); */