samp.ban server.cfg server.cfg.sample *.exe *.amx *.dll *.txt *.rec *.log # filterscripts filterscripts/* !filterscripts/objects.pwn # plugins plugins/* !plugins/TPoker.cpp !TPoker.so !TPoker.dll !RouteConnectorPlugin.dll !mysql.dll !regex.dll !MerRandom.dll # gamemodes gamemodes/* !gamemodes/irresistible !gamemodes/irresistible/** gamemodes/irresistible/config/database.pwn !gamemodes/sf-cnr.pwn !gamemodes/COD8.pwn # scriptfiles scriptfiles/**/* !scriptfiles/COD/ !scriptfiles/COD/** !scriptfiles/changelogs/ !scriptfiles/changelogs/** # npc npcmodes/**/* !npcmodes/.gitkeep !npcmodes/secureguard.pwn !npcmodes/recordings/ !npcmodes/recordings/*.rec npcmodes/recordings/mission_4.rec npcmodes/recordings/mission_3.rec npcmodes/recordings/mission_2.rec npcmodes/recordings/mission_1.rec # # Package only files # # Compiled Bytecode, precompiled output and assembly *.amx *.lst *.asm # Vendor directory for dependencies dependencies/ # Dependency versions lockfile pawn.lock # # Server/gamemode related files # # compiled settings file # keep `samp.json` file on version control # but make sure the `rcon_password` field is set externally # you can use the environment variable `SAMP_RCON_PASSWORD` to do this. server.cfg # Plugins directory plugins/ # binaries *.exe *.dll *.so announce samp03svr samp-npc # logs logs/ server_log.txt crashinfo.txt # Ban list samp.ban # # Common files # *.sublime-workspace