/* * Irresistible Gaming (c) 2018 * Developed by Lorenc Pekaj * Module: cnr/commands/admin/admin_five.pwn * Purpose: level five administrator commands (cnr) */ /* ** Commands ** */ CMD:armorall( playerid, params[ ] ) { if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); new world = GetPlayerVirtualWorld( playerid ); AddAdminLogLineFormatted( "%s(%d) has given armor to everybody in their world", ReturnPlayerName( playerid ), playerid ); foreach ( new i : Player ) { if ( !p_Jailed{ i } && world == GetPlayerVirtualWorld( i ) ) SetPlayerArmour( i, 100.0 ); } SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" Everyone has been given armor by %s(%d) in their world!", ReturnPlayerName( playerid ), playerid ); return 1; } CMD:viewpolicechat( playerid, params[ ] ) { if ( p_AdminLevel[ playerid ] < 5 && !IsPlayerUnderCover( playerid ) ) return SendError( playerid, ADMIN_COMMAND_REJECT ); p_ToggleCopChat{ playerid } = !p_ToggleCopChat{ playerid }; SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s viewing police.", p_ToggleCopChat{ playerid } == true ? ("toggled") : ("un-toggled") ); if ( !IsPlayerUnderCover( playerid ) ) { AddAdminLogLineFormatted( "%s(%d) has %s viewing police chat", ReturnPlayerName( playerid ), playerid, p_ToggleCopChat{ playerid } == true ? ("toggled") : ("un-toggled") ); } return 1; } CMD:check( playerid, params[ ] ) { new pID ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "u", pID ) ) return SendUsage( playerid, "/check [PLAYER_ID]" ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); else { new playerserial[ 45 ]; gpci( pID, playerserial, sizeof( playerserial ) ); // playerserial format( szNormalString, sizeof( szNormalString ), "SELECT `NAME`,`IP`,`COUNTRY` FROM `BANS` WHERE `SERIAL`='%s' LIMIT 32", mysql_escape( playerserial ) ); mysql_function_query( dbHandle, szNormalString, true, "readgpcibans", "dd", playerid, pID ); } return 1; } thread readgpcibans( playerid, searchid ) { new rows, fields ; cache_get_data( rows, fields ); if ( rows ) { new szName[ MAX_PLAYER_NAME ], szIP[ 16 ], szCountry[ 3 ] ; szLargeString = ""COL_GREY"Username\t"COL_GREY"IP Address\t"COL_GREY"Country (XX)\n"; for( new i = 0; i < rows; i++ ) { cache_get_field_content( i, "COUNTRY", szCountry ); cache_get_field_content( i, "NAME", szName ); cache_get_field_content( i, "IP", szIP ); if ( isnull( szCountry ) ) szCountry = "-"; format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\t%s\n", szLargeString, szName, szIP, szCountry ); } ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST_HEADERS, sprintf( "{FFFFFF}Serial check on %s(%d)", ReturnPlayerName( searchid ), searchid ), szLargeString, "Okay", "" ); return 1; } SendError( playerid, "This user looks clean!" ); return 1; } CMD:c( playerid, params[ ] ) { new msg[ 90 ] ; if ( p_AdminLevel[ playerid ] < 5 ) return 0; else if ( sscanf( params, "s[90]", msg ) ) return SendUsage( playerid, "/c [MESSAGE]" ); else if ( textContainsIP( msg ) ) return SendServerMessage( playerid, "Please do not advertise." ); else { foreach(new councilid : Player) if ( p_AdminLevel[ councilid ] >= 5 || IsPlayerUnderCover( councilid ) ) SendClientMessageFormatted( councilid, -1, "{00CCFF} %s(%d):"COL_GREY" %s", ReturnPlayerName( playerid ), playerid, msg ); } return 1; } CMD:creategarage( playerid, params[ ] ) { new cost, iTmp, iVehicle, Float: X, Float: Y, Float: Z, Float: Angle ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", cost ) ) return SendUsage( playerid, "/creategarage [COST]" ); else if ( cost < 100 ) return SendError( playerid, "The price must be located above 100 dollars." ); else if ( !( iVehicle = GetPlayerVehicleID( playerid ) ) ) return SendError( playerid, "You are not in any vehicle." ); else { AddAdminLogLineFormatted( "%s(%d) has created a garage", ReturnPlayerName( playerid ), playerid ); if ( GetVehiclePos( iVehicle, X, Y, Z ) && GetVehicleZAngle( iVehicle, Angle ) ) { if ( ( iTmp = CreateGarage( 0, cost, 0, X, Y, Z, Angle ) ) != -1 ) { SaveToAdminLog( playerid, iTmp, "created garage" ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" You have created a %s garage taking up garage id %d.", cash_format( cost ), iTmp ); } else SendClientMessage( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" Unable to create a garage due to a unexpected error." ); } } return 1; } CMD:destroygarage( playerid, params[ ] ) { new iGarage ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", iGarage ) ) return SendUsage( playerid, "/destroygarage [GARAGE_ID]" ); else if ( iGarage < 0 || iGarage >= MAX_GARAGES ) return SendError( playerid, "Invalid Garage ID." ); else if ( !Iter_Contains( garages, iGarage ) ) return SendError( playerid, "Invalid Garage ID." ); else { SaveToAdminLog( playerid, iGarage, "destroy garage" ); format( szBigString, sizeof( szBigString ), "[DG] [%s] %s | %d | %d\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), g_garageData[ iGarage ] [ E_OWNER_ID ], iGarage ); AddFileLogLine( "log_garages.txt", szBigString ); AddAdminLogLineFormatted( "%s(%d) has deleted a garage", ReturnPlayerName( playerid ), playerid ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" You have destroyed the garage ID %d.", iGarage ); DestroyGarage( iGarage ); } return 1; } CMD:connectsong( playerid, params[ ] ) { new szURL[ 128 ]; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "s[128]", szURL ) ) return SendUsage( playerid, "/connectsong [SONG_URL]" ); else { SaveToAdminLogFormatted( playerid, 0, "updated connection song to %s", szURL ); SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has set the connection song to: "COL_GREY"%s", ReturnPlayerName( playerid ), playerid, szURL ); UpdateServerVariable( "connectsong", 0, 0.0, szURL, GLOBAL_VARTYPE_STRING ); } return 1; } CMD:discordurl( playerid, params[ ] ) { new szURL[ 128 ]; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "s[128]", szURL ) ) return SendUsage( playerid, "/discordurl [DISCORD_URL]" ); else { SaveToAdminLogFormatted( playerid, 0, "updated discord url to %s", szURL ); SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has set the discord url to: "COL_GREY"%s", ReturnPlayerName( playerid ), playerid, szURL ); UpdateServerVariable( "discordurl", 0, 0.0, szURL, GLOBAL_VARTYPE_STRING ); } return 1; } CMD:creategate( playerid, params[ ] ) { new pID, password[ 8 ], model, Float: speed, Float: range, Float: X, Float: Y, Float: Z ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "udffs[8]", pID, model, speed, range, password ) ) return SendUsage( playerid, "/creategate [PLAYER_ID] [MODEL_ID] [SPEED] [RANGE] [PASSWORD]" ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); else if ( model < 0 || model > 20000 ) return SendError( playerid, "Invalid Object Model." ); else if ( speed < 1.0 || speed > 100.0 ) return SendError( playerid, "Please specify a speed between 1.0 and 100.0." ); else if ( range < 2.5 || speed > 500.0 ) return SendError( playerid, "Please specify a range between 2.5 and 500.0." ); else if ( strlen( password ) > 4 ) return SendError( playerid, "Password length can be only a maximum of four characters." ); else { GetXYInFrontOfPlayer( playerid, X, Y, Z, 5.0 ); new iTmp = CreateGate( pID, password, model, speed, range, X, Y, Z, 0.0, 0.0, 0.0 ); if ( iTmp != -1 ) { SaveToAdminLog( playerid, iTmp, "created gate" ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GATE]"COL_WHITE" You have created a gate taking place of ID: %d", iTmp ); } else SendClientMessage( playerid, -1, ""COL_PINK"[GATE]"COL_WHITE" Unable to create a gate due to a unexpected error." ); } return 1; } CMD:editgate( playerid, params[ ] ) { new gID; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", gID ) ) return SendUsage( playerid, "/editgate [GATE_ID]" ); else if ( !Iter_Contains( gates, gID ) ) return SendError( playerid, "Invalid Gate ID" ); else { format( szLargeString, sizeof( szLargeString ), ""COL_RED"Remove This Gate?\t \nOwner ID\t"COL_GREY"%d\nName\t"COL_GREY"%s\nPassword\t"COL_GREY"%s\nModel\t"COL_GREY"%d\nSpeed\t"COL_GREY"%f\nRange\t"COL_GREY"%f\nPause\t"COL_GREY"%d MS\nGang ID\t%d\nChange Closed Positioning\t \nChange Opened Positioning\t ", g_gateData[ gID ] [ E_OWNER ], g_gateData[ gID ] [ E_NAME ], g_gateData[ gID ] [ E_PASS ], g_gateData[ gID ] [ E_MODEL ], g_gateData[ gID ] [ E_SPEED ], g_gateData[ gID ] [ E_RANGE ], g_gateData[ gID ] [ E_TIME ], g_gateData[ gID ] [ E_GANG_SQL_ID ] ); SetPVarInt( playerid, "gate_editing", gID ); SaveToAdminLog( playerid, gID, "editing gate" ); ShowPlayerDialog( playerid, DIALOG_GATE, DIALOG_STYLE_TABLIST, "{FFFFFF}Edit Gate", szLargeString, "Select", "Cancel" ); } return 1; } CMD:acunban( playerid, params[ ] ) { new address[ 16 ]; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf(params, "s[16]", address ) ) SendUsage( playerid, "/acunban [IP_ADDRESS]" ); else if ( !textContainsIP( params ) ) return SendError( playerid, "This is not an IP address." ); else { UnBlockIpAddress( address ); SetServerRule( "unbanip", address ); SetServerRule( "reloadbans", "" ); SaveToAdminLogFormatted( playerid, 0, "acunban %s", address ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[AC UNBAN]{FFFFFF} You've unbanned %s from the anti-cheat.", address ); AddAdminLogLineFormatted( "%s(%d) has un-banned %s", ReturnPlayerName( playerid ), playerid, address ); } return 1; } CMD:safeisbugged( playerid, params[ ] ) { if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); new Float: distance = 99999.99, robberyid = getClosestRobberySafe( playerid, distance ) ; if ( robberyid != INVALID_OBJECT_ID ) { SendClientMessage( playerid, COLOR_GOLD, "___ SAFE DATA ___"); SendClientMessageFormatted( playerid, -1, "OPEN : %d | ROBBED : %d | C4 : %d | DRILL : %d | DRILL PLACER : %d | DRILL EFFECT : %d", g_robberyData[ robberyid ] [ E_OPEN ], g_robberyData[ robberyid ] [ E_ROBBED ], g_robberyData[ robberyid ] [ E_C4 ], g_robberyData[ robberyid ] [ E_DRILL ], g_robberyData[ robberyid ] [ E_DRILL_PLACER ], g_robberyData[ robberyid ] [ E_DRILL_EFFECT ] ); SendClientMessageFormatted( playerid, -1, "REPLENISH : %d | RAW TIMESTAMP : %d | CURRENT TIME: %d | ID : %d | NAME : %s", g_robberyData[ robberyid ] [ E_ROB_TIME ] - g_iTime, g_robberyData[ robberyid ] [ E_ROB_TIME ], g_iTime, robberyid, g_robberyData[ robberyid ] [ E_NAME ] ); } else return SendError( playerid, "You're not near any safe." ); return 1; } CMD:autovehrespawn( playerid, params[ ] ) { #if defined _vsync_included #pragma unused rl_AutoVehicleRespawner SendError( playerid, "This feature is disabled as protection for car warping is enabled (VehicleSync)." ); #else new tick; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", tick ) ) return SendUsage( playerid, "/autovehrespawn [MILLISECONDS (0 = DISABLE)]" ); else if ( tick != 0 && tick < 2500 ) return SendError( playerid, "The respawn tick cannot be less than 2500ms." ); else { if ( tick == 0 ) { KillTimer( rl_AutoVehicleRespawner ); rl_AutoVehicleRespawner = 0xFF; SendServerMessage( playerid, "Auto vehicle spawner disabled." ); return 1; } KillTimer( rl_AutoVehicleRespawner ); rl_AutoVehicleRespawner = SetTimer( "autoVehicleSpawn", tick, true ); SaveToAdminLogFormatted( playerid, 0, "autovehrespawn %d", tick ); SendClientMessageFormatted( playerid, COLOR_WHITE, ""COL_GREY"[SERVER]"COL_WHITE" The auto vehicle spawner has been set to %dms.", tick ); } #endif return 1; } function autoVehicleSpawn( ) { for( new i; i < MAX_VEHICLES; i++ ) if ( IsValidVehicle( i ) ) { if ( IsVehicleOccupied( i, .include_vehicle_interior = true ) == -1 ) { if ( g_buyableVehicle{ i } == true ) RespawnBuyableVehicle( i ); else SetVehicleToRespawn( i ); } } return 1; } /*CMD:megaban( playerid, params [ ] ) { new pID, reason[ 50 ] ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "uS(No Reason)[50]", pID, reason ) ) SendUsage( playerid, "/megaban [PLAYER_ID] [REASON]" ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); //else if ( pID == playerid ) return SendError( playerid, "You cannot ban yourself." ); //else if ( p_AdminLevel[ playerid ] < p_AdminLevel[ pID ] ) return SendError( playerid, "This player has a higher administration level than you." ); else { SaveToAdminLogFormatted( playerid, 0, "megaban %s (reason: %s)", ReturnPlayerName( pID ), reason ); AddAdminLogLineFormatted( "%s(%d) has mega-banned %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID ); SendGlobalMessage( -1, ""COL_PINK"[ADMIN]{FFFFFF} %s has mega-banned %s(%d) "COL_GREEN"[REASON: %s]", ReturnPlayerName( playerid ), ReturnPlayerName( pID ), pID, reason ); BanPlayerISP( pID ); } return 1; }*/ CMD:achangename( playerid, params[ ] ) { new pID, nName[ 24 ], szQuery[ 100 ] ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "us[24]", pID, nName ) ) return SendUsage( playerid, "/achangename [PLAYER_ID] [NEW_NAME]" ); else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." ); else if ( !isValidPlayerName( nName ) ) return SendError( playerid, "Invalid Name Character." ); else if ( p_OwnedHouses[ pID ] > 0 || GetPlayerOwnedApartments( pID ) > 0 ) return SendError( playerid, "This player has a house and/or apartment." ), SendError( pID, ""COL_ORANGE"In order to change your name, you must sell your houses and/or apartment."); else { format( szQuery, sizeof( szQuery ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%s'", mysql_escape( nName ) ); mysql_function_query( dbHandle, szQuery, true, "OnAdminChangePlayerName", "dds", playerid, pID, nName ); } return 1; } thread OnAdminChangePlayerName( playerid, pID, nName[ ] ) { new rows, fields ; cache_get_data( rows, fields ); if ( !rows ) { mysql_single_query( sprintf( "UPDATE `USERS` SET `NAME` = '%s' WHERE `NAME` = '%s'", mysql_escape( nName ), mysql_escape( ReturnPlayerName( pID ) ) ) ); mysql_single_query( sprintf( "INSERT INTO `NAME_CHANGES`(`USER_ID`,`ADMIN_ID`,`NAME`) VALUES (%d,%d,'%s')", p_AccountID[ pID ], p_AccountID[ playerid ], mysql_escape( ReturnPlayerName( pID ) ) ) ); SaveToAdminLogFormatted( playerid, 0, "changename %s to %s", ReturnPlayerName( pID ), nName ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have changed %s(%d)'s name to %s!", ReturnPlayerName( pID ), pID, nName ); SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" Your name has been changed to %s by %s(%d)!", nName, ReturnPlayerName( playerid ), playerid ); AddAdminLogLineFormatted( "%s(%d) has changed %s(%d)'s name to %s", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, nName ); SetPlayerName( pID, nName ); // Update New Things foreach(new g : garages) if ( g_garageData[ g ] [ E_OWNER_ID ] == p_AccountID[ playerid ] ) UpdateGarageTitle( g ); } else SendError( playerid, "This name is taken already." ); return 1; } CMD:unbanip( playerid, params[ ] ) { new address[16], Query[70] ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if (sscanf(params, "s[16]", address)) SendUsage(playerid, "/unbanip [IP_ADDRESS]"); else { format( Query, sizeof( Query ), "SELECT `IP` FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) ); mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanIP", "dds", playerid, 0, address ); } return 1; } thread OnPlayerUnbanIP( playerid, irc, address[ ] ) { new rows, fields ; cache_get_data( rows, fields ); if ( rows ) { if ( !irc ) { SaveToAdminLogFormatted( playerid, 0, "unbanip %s", address ); AddAdminLogLineFormatted( "%s(%d) has un-banned IP %s", ReturnPlayerName( playerid ), playerid, address ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} IP %s has been un-banned from the server.", address ); } else { DCC_SendChannelMessageFormatted( discordGeneralChan, "**(UNBANNED)** IP %s has been un-banned from the server.", address ); } format( szNormalString, sizeof( szNormalString ), "DELETE FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) ); mysql_single_query( szNormalString ); } else { if ( !irc ) SendError(playerid, "This IP Address is not recognised!"); } return 1; } CMD:unban( playerid, params[ ] ) { new player[24], Query[70] ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "s[24]", player ) ) SendUsage( playerid, "/unban [NAME]" ); else { format( Query, sizeof( Query ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) ); mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanPlayer", "dds", playerid, 0, player ); } return 1; } thread OnPlayerUnbanPlayer( playerid, irc, player[ ] ) { new rows, fields ; cache_get_data( rows, fields ); if ( rows ) { if ( !irc ) AddAdminLogLineFormatted( "%s(%d) has un-banned %s", ReturnPlayerName( playerid ), playerid, player ); else { format(szNormalString, sizeof(szNormalString),"**(UNBANNED)** %s has been un-banned from the server.", player); DCC_SendChannelMessage( discordGeneralChan, szNormalString ); } format(szNormalString, sizeof(szNormalString), "DELETE FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) ); mysql_single_query( szNormalString ); SaveToAdminLogFormatted( playerid, 0, "unban %s", player ); SendClientMessageToAllFormatted(-1, ""COL_PINK"[ADMIN]{FFFFFF} \"%s\" has been un-banned from the server.", player); } else { if ( !irc ) SendError(playerid, "This player is not recognised!"); } return 1; } CMD:doublexp( playerid, params[ ] ) { //g_doubleXP if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); UpdateServerVariable( "doublexp", IsDoubleXP( ) ? 0 : 1, 0.0, "", GLOBAL_VARTYPE_INT ); if ( IsDoubleXP( ) ) { TextDrawShowForAll( g_DoubleXPTD ); GameTextForAll( "~w~DOUBLE ~y~~h~XP~g~~h~~h~ ACTIVATED!", 6000, 3 ); } else { TextDrawHideForAll( g_DoubleXPTD ); GameTextForAll( "~w~DOUBLE ~y~~h~XP~r~~h~~h~ DEACTIVATED!", 6000, 3 ); } SaveToAdminLogFormatted( playerid, 0, "doublexp %s", IsDoubleXP( ) ? ("toggled") : ("un-toggled") ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s double XP!", IsDoubleXP( ) ? ("toggled") : ("un-toggled") ); AddAdminLogLineFormatted( "%s(%d) has %s double xp", ReturnPlayerName( playerid ), playerid, IsDoubleXP( ) ? ("toggled") : ("un-toggled") ); return 1; } CMD:toggleviewpm( playerid, params[ ] ) { if ( p_AdminLevel[ playerid ] < 5 && !IsPlayerUnderCover( playerid ) ) return SendError( playerid, ADMIN_COMMAND_REJECT ); p_ToggledViewPM{ playerid } = !p_ToggledViewPM{ playerid }; SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s viewing peoples private messages.", p_ToggledViewPM{ playerid } == true ? ("toggled") : ("un-toggled") ); if ( !IsPlayerUnderCover( playerid ) ) { AddAdminLogLineFormatted( "%s(%d) has %s viewing pm's", ReturnPlayerName( playerid ), playerid, p_ToggledViewPM{ playerid } == true ? ("toggled") : ("un-toggled") ); } return 1; } CMD:respawnallv( playerid, params[ ] ) { if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else { for( new i; i < MAX_VEHICLES; i++ ) if ( IsValidVehicle( i ) ) { #if defined __cnr__chuffsec if ( g_secureTruckVehicle == i ) continue; #endif SetVehicleToRespawn( i ); } AddAdminLogLineFormatted( "%s(%d) has respawned all vehicles", ReturnPlayerName( playerid ), playerid ); SendServerMessage( playerid, "You have respawned all vehicles." ); } return 1; } #if defined __cnr__chuffsec CMD:reconnectchuff( playerid, params[ ] ) { if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); new chuffsecid = GetSecurityDriverPlayer( ); if ( chuffsecid != INVALID_PLAYER_ID ) { Kick( chuffsecid ); } else { ConnectNPC( SECURE_TRUCK_DRIVER_NAME, "secureguard" ); } AddAdminLogLineFormatted( "%s(%d) has attempted to reconnect %s", ReturnPlayerName( playerid ), playerid, SECURE_TRUCK_DRIVER_NAME ); SendServerMessage( playerid, "You are now attempting to reconnect %s.", SECURE_TRUCK_DRIVER_NAME ); return 1; } #endif #if defined __cnr__features__bribes CMD:createbribe( playerid, params[ ] ) { new Float: X, Float: Y, Float: Z ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else { GetPlayerPos( playerid, X, Y, Z ); new iTmp = CreateBribe( X, Y, Z ); AddAdminLogLineFormatted( "%s(%d) has created a bribe", ReturnPlayerName( playerid ), playerid ); if ( iTmp != -1 ) { SaveToAdminLog( playerid, iTmp, "created bribe" ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[BRIBE]"COL_WHITE" You have created a bribe taking place of ID: %d.", iTmp ); } else SendClientMessage( playerid, -1, ""COL_PINK"[BRIBE]"COL_WHITE" Unable to create a bribe due to a unexpected error." ); } return 1; } #endif #if defined __cnr__features__bribes CMD:destroybribe( playerid, params[ ] ) { new bID ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", bID ) ) return SendUsage( playerid, "/destroybribe [BRIBE_ID]" ); else if ( bID < 0 || bID > MAX_BRIBES ) return SendError( playerid, "Invalid Bribe ID." ); else if ( ! Bribe_IsValid( bID ) ) return SendError( playerid, "Invalid Bribe ID." ); else { SaveToAdminLog( playerid, bID, "destroyed bribe" ); AddAdminLogLineFormatted( "%s(%d) has deleted a bribe", ReturnPlayerName( playerid ), playerid ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[BRIBE]"COL_WHITE" You have destroyed a bribe pickup which was the ID of %d.", bID); DestroyBribe( bID ); } return 1; } #endif CMD:createcar( playerid, params[ ] ) { new vName[ 24 ], pID, Float: X, Float: Y, Float: Z, Float: Angle ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "us[24]", pID, vName ) ) return SendUsage( playerid, "/createcar [PLAYER_ID] [VEHICLE_NAME]" ); else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." ); else if ( p_OwnedVehicles[ pID ] >= GetPlayerVehicleSlots( pID ) ) return SendError( playerid, "This player has too many vehicles." ); else { new iModel, iTmp; if ( ( iModel = GetVehicleModelFromName( vName ) ) != -1 ) { AddAdminLogLineFormatted( "%s(%d) has created a vehicle for %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID ); GetPlayerPos( playerid, X, Y, Z ); GetPlayerFacingAngle( playerid, Angle ); if ( ( iTmp = CreateBuyableVehicle( pID, iModel, 0, 0, X, Y, Z, Angle, 1337 ) ) != -1 ) { SaveToAdminLogFormatted( playerid, iTmp, "created car (model id %d) for %s (acc id %d)", iModel, ReturnPlayerName( pID ), p_AccountID[ pID ] ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" You have created a vehicle in the name of %s(%d).", ReturnPlayerName( pID ), pID ); PutPlayerInVehicle( playerid, g_vehicleData[ pID ] [ iTmp ] [ E_VEHICLE_ID ], 0 ); } else SendClientMessage( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" Unable to create a vehicle due to a unexpected error." ); } else SendError( playerid, "Invalid Vehicle Model." ); } return 1; } CMD:destroycar( playerid, params[ ] ) { new ownerid, slotid ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( !IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You must be in a vehicle to use this command." ); else { new v = getVehicleSlotFromID( GetPlayerVehicleID( playerid ), ownerid, slotid ); if ( v == -1 ) return SendError( playerid, "This vehicle doesn't look like it can be destroyed. (0xAA)" ); if ( g_vehicleData[ ownerid ] [ slotid ] [ E_CREATED ] == false ) return SendError( playerid, "This vehicle doesn't look like it can be destroyed. (0xAF)" ); SaveToAdminLogFormatted( playerid, slotid, "destroycar (model id %d) for %s (acc id %d)", g_vehicleData[ slotid ] [ slotid ] [ E_MODEL ], ReturnPlayerName( ownerid ), p_AccountID[ ownerid ] ); AddAdminLogLineFormatted( "%s(%d) has deleted a car", ReturnPlayerName( playerid ), playerid ); format( szBigString, sizeof( szBigString ), "[DC] [%s] %s | %s | %s\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), ReturnPlayerName( ownerid ), GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ) ); AddFileLogLine( "log_destroycar.txt", szBigString ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" You have destroyed a "COL_GREY"%s"COL_WHITE" owned by "COL_GREY"%s"COL_WHITE".", GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ), ReturnPlayerName( ownerid ) ); DestroyBuyableVehicle( ownerid, slotid ); } return 1; } CMD:stripcarmods( playerid, params[ ] ) { new ownerid, slotid ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( !IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You must be in a vehicle to use this command." ); else { new v = getVehicleSlotFromID( GetPlayerVehicleID( playerid ), ownerid, slotid ); if ( v == -1 ) return SendError( playerid, "This vehicle doesn't look like it can be stripped of its components. (0xAA)" ); if ( g_vehicleData[ ownerid ] [ slotid ] [ E_CREATED ] == false ) return SendError( playerid, "This vehicle doesn't look like it can be destroyed. (0xAF)" ); SaveToAdminLogFormatted( playerid, slotid, "stripcarmods on %s (acc id %d, model id %d)", ReturnPlayerName( ownerid ), p_AccountID[ ownerid ], g_vehicleData[ ownerid ] [ slotid ] [ E_MODEL ] ); AddAdminLogLineFormatted( "%s(%d) has deleted a car's mods", ReturnPlayerName( playerid ), playerid ); format( szBigString, sizeof( szBigString ), "[DC_MODS] [%s] %s | %s | %s\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), ReturnPlayerName( ownerid ), GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ) ); AddFileLogLine( "log_destroycar.txt", szBigString ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" You have removed the mods of %s's "COL_GREY"%s"COL_WHITE".", ReturnPlayerName( ownerid ), GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ) ); DestroyVehicleCustomComponents( ownerid, slotid, .destroy_db = true ); } return 1; } CMD:createhouse( playerid, params[ ] ) { new cost, iTmp, Float: X, Float: Y, Float: Z ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", cost ) ) return SendUsage( playerid, "/createhouse [COST]" ); else if ( cost < 100 ) return SendError( playerid, "The price must be located above 100 dollars." ); else { AddAdminLogLineFormatted( "%s(%d) has created a house", ReturnPlayerName( playerid ), playerid ); if ( GetPlayerPos( playerid, X, Y, Z ) ) { if ( ( iTmp = CreateHouse( "Home", cost, X, Y, Z ) ) != -1 ) { SaveToAdminLogFormatted( playerid, iTmp, "created house for %s", cash_format( cost ) ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You have created a %s house taking up house id %d.", cash_format( cost ), iTmp ); } else SendClientMessage( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" Unable to create a house due to a unexpected error." ); } } return 1; } CMD:destroyhouse( playerid, params[ ] ) { new hID ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", hID ) ) return SendUsage( playerid, "/destroyhouse [HOUSE_ID]" ); else if ( hID < 0 || hID > MAX_HOUSES ) return SendError( playerid, "Invalid house ID." ); else if ( ! Iter_Contains( houses, hID ) ) return SendError( playerid, "Invalid house ID." ); else { SaveToAdminLog( playerid, hID, "destroy house" ); format( szBigString, sizeof( szBigString ), "[DH] [%s] %s | %s | %d\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), g_houseData[ hID ][ E_OWNER ], hID ); AddFileLogLine( "log_houses.txt", szBigString ); AddAdminLogLineFormatted( "%s(%d) has deleted a house", ReturnPlayerName( playerid ), playerid ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You have destroyed \"%s\" which was the ID of %d.", g_houseData[ hID ] [ E_HOUSE_NAME ], hID ); DestroyHouse( hID ); } return 1; } CMD:hadminsell( playerid, params[ ] ) { new hID ; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "d", hID ) ) return SendUsage( playerid, "/hadminsell [HOUSE_ID]" ); else if ( hID < 0 || hID > MAX_HOUSES ) return SendError( playerid, "Invalid house ID." ); else if ( ! Iter_Contains( houses, hID ) ) return SendError( playerid, "Invalid house ID." ); else if ( strmatch( g_houseData[ hID ] [ E_OWNER ], "No-one" ) ) return SendError( playerid, "This house is not owned by anyone." ); else { SetHouseForAuction( hID ); SaveToAdminLog( playerid, hID, "hadminsell" ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You made "COL_GREY"House ID %d"COL_WHITE" go for sale.", hID ); } return 1; } CMD:forceac( playerid, params[ ] ) { new pID; if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); else if ( sscanf( params, "u", pID ) ) SendUsage( playerid, "/forceac [PLAYER_ID]" ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); else if ( pID == playerid ) return SendError( playerid, "You cant use this command on yourself." ); else if ( p_AdminLevel[ pID ] > p_AdminLevel[ playerid ] ) return SendError( playerid, "You cannot use this command on admins higher than your level." ); //else if ( GetPlayerScore( pID ) < 100 ) return SendError( playerid, "This player's score is under 100, please spectate instead." ); else { if ( p_forcedAnticheat[ pID ] <= 0 ) { p_forcedAnticheat[ pID ] = p_AccountID[ playerid ]; mysql_single_query( sprintf( "UPDATE `USERS` SET `FORCE_AC`=%d WHERE `ID`=%d", p_AccountID[ playerid ], p_AccountID[ pID ] ) ); AddAdminLogLineFormatted( "%s(%d) has forced ac on %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID ); SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_GREY" %s is required to use an anticheat to play by %s. "COL_YELLOW"("AC_WEBSITE")", ReturnPlayerName( pID ), ReturnPlayerName( playerid ) ); if ( ! IsPlayerUsingSampAC( pID ) ) KickPlayerTimed( pID ); } else { p_forcedAnticheat[ pID ] = 0; mysql_single_query( sprintf( "UPDATE `USERS` SET `FORCE_AC`=0 WHERE `ID`=%d", p_AccountID[ pID ] ) ); AddAdminLogLineFormatted( "%s(%d) has removed forced ac on %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID ); SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_GREY" %s has removed the anticheat requirement on %s.", ReturnPlayerName( playerid ), ReturnPlayerName( pID ) ); } } return 1; }