/* * Irresistible Gaming (c) 2018 * Developed by Lorenc Pekaj * Module: cnr\player_settings.pwn * Purpose: player settings that can be easily configured via /controlpanel (/cp) */ /* ** Includes ** */ #include < YSI\y_hooks > /* ** Definitions ** */ #define MAX_SETTINGS ( 12 ) #define SETTING_BAILOFFERS ( 0 ) #define SETTING_EVENT_TP ( 1 ) #define SETTING_GANG_INVITES ( 2 ) #define SETTING_CHAT_PREFIXES ( 3 ) #define SETTING_RANSOMS ( 4 ) #define SETTING_AUTOSAVE ( 5 ) #define SETTING_CONNECTION_LOG ( 6 ) #define SETTING_HITMARKER ( 7 ) #define SETTING_VIPSKIN ( 8 ) #define SETTING_COINS_BAR ( 9 ) #define SETTING_TOP_DONOR ( 10 ) #define SETTING_WEAPON_PICKUP ( 11 ) /* ** Variables ** */ enum E_SETTING_DATA { bool: E_DEFAULT_VAL, E_NAME[ 20 ] }; static stock g_PlayerSettings [ ] [ E_SETTING_DATA ] = { { false, "Bail Offers" }, { false, "Event Teleports" }, { false, "Gang Invites" }, { false, "Chat Prefixes" }, { false, "Ransom Offers" }, { false, "Auto-Save" }, { true, "Connection Log" }, { true, "Hitmarker" }, { true, "V.I.P Skin" }, { false, "Total Coin Bar" }, { false, "Last Donor Text" }, { false, "Auto Pickup Weapon" } }, bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ] ; /* ** Hooks ** */ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { if ( dialogid == DIALOG_CP_MENU && response ) { if ( IsPlayerInEvent( playerid ) ) { return SendError( playerid, "You cannot modify your player settings within an event." ); } if ( listitem == 0 ) { return ShowPlayerAccountGuard( playerid ); } new settingid = listitem - 1; if ( ( p_PlayerSettings[ playerid ] { settingid } = !p_PlayerSettings[ playerid ] { settingid } ) == true ) { if ( settingid == SETTING_VIPSKIN ) { if ( p_VIPLevel[ playerid ] < VIP_REGULAR ) return SendError( playerid, "You are not a V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ); SyncObject( playerid ); ClearAnimations( playerid ); SetPlayerSkin( playerid, p_LastSkin[ playerid ] ); } else if ( settingid == SETTING_COINS_BAR ) ShowPlayerTogglableTextdraws( playerid, .force = false ); else if ( settingid == SETTING_TOP_DONOR ) HidePlayerTogglableTextdraws( playerid, .force = false ); format( szNormalString, 68, "INSERT INTO `SETTINGS`(`USER_ID`, `SETTING_ID`) VALUES (%d, %d)", p_AccountID[ playerid ], settingid ); } else { if ( settingid == SETTING_COINS_BAR ) HidePlayerTogglableTextdraws( playerid, .force = false ); else if ( settingid == SETTING_TOP_DONOR ) ShowPlayerTogglableTextdraws( playerid, .force = false ); format( szNormalString, 64, "DELETE FROM `SETTINGS` WHERE USER_ID=%d AND SETTING_ID=%d", p_AccountID[ playerid ], settingid ); } mysql_single_query( szNormalString ); SendServerMessage( playerid, "You have %s "COL_GREY"%s"COL_WHITE". Changes may take effect after spawning/relogging.", p_PlayerSettings[ playerid ] { settingid } != g_PlayerSettings[ settingid ] [ E_DEFAULT_VAL ] ? ( "disabled" ) : ( "enabled" ), g_PlayerSettings[ settingid ] [ E_NAME ] ); cmd_cp( playerid, "" ); // Redirect to control panel again... } return 1; } hook OnPlayerConnect( playerid ) { for ( new i = 0; i < MAX_SETTINGS; i ++ ) { p_PlayerSettings[ playerid ] { i } = g_PlayerSettings[ i ] [ E_DEFAULT_VAL ]; } return 1; } hook OnPlayerLogin( playerid, accountid ) { format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `SETTINGS` WHERE `USER_ID`=%d", accountid ); mysql_function_query( dbHandle, szNormalString, true, "OnSettingsLoad", "d", playerid ); return 1; } /* ** SQL Threads ** */ thread OnSettingsLoad( playerid ) { if ( !IsPlayerConnected( playerid ) ) return 0; new rows = cache_get_row_count( ); if ( rows ) { new i = -1; while( ++ i < rows ) { new settingid = cache_get_field_content_int( i, "SETTING_ID", dbHandle ); if ( settingid < MAX_SETTINGS ) // Must be something wrong otherwise... p_PlayerSettings[ playerid ] { settingid } = true; } } return 1; } /* ** Commands ** */ CMD:cp( playerid, params[ ] ) return cmd_controlpanel( playerid, params ); CMD:controlpanel( playerid, params[ ] ) { szLargeString = ""COL_WHITE"Setting\t"COL_WHITE"Status\t"COL_WHITE"Default\n"COL_GREY"Irresistible Guard\t \t"COL_GREY">>>\n"; for( new i = 0; i < MAX_SETTINGS; i++ ) { format( szLargeString, 600, "%s%s\t%s\t"COL_GREY"%s\n", szLargeString, g_PlayerSettings[ i ] [ E_NAME ], p_PlayerSettings[ playerid ] { i } == g_PlayerSettings[ i ] [ E_DEFAULT_VAL ] ? ( ""#COL_GREEN"enabled" ) : ( ""#COL_RED"disabled" ), g_PlayerSettings[ i ] [ E_DEFAULT_VAL ] ? ( "disabled" ) : ( "enabled" ) ); } ShowPlayerDialog( playerid, DIALOG_CP_MENU, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Control Panel", szLargeString, "Select", "Cancel" ); return 1; } /* ** Functions ** */ stock IsPlayerSettingToggled( playerid, settingid ) { return p_PlayerSettings[ playerid ] { settingid } == g_PlayerSettings[ settingid ] [ E_DEFAULT_VAL ]; }