sfcnr/gamemodes/irresistible/cnr
2019-01-25 01:33:31 -05:00
..
auth modulize banning, registration, login 2019-01-02 00:19:17 +11:00
commands adds features dialog on account creation 2019-01-12 01:20:28 -05:00
discord code cleanup 2019-01-02 02:37:45 +11:00
features removes the ability for passive players to enter business vehicles 2019-01-25 01:33:31 -05:00
static Fixes a map bug, being able to rob safes without exploding the gates. 2019-01-19 15:31:44 +01:00
_cnr.pwn rearrange feature specific modules into appropriate directories 2018-12-23 11:41:04 +11:00
checkpoints.pwn move c4 and jail/alcatraz data into its own modules c4.pwn and jail.pwn 2018-12-22 22:48:58 +11:00
classes.pwn removes the ability for LEOs to purchase a chainsaw, while also reworking certain functions to make them more accessible for global use 2019-01-25 00:18:07 -05:00
dialog_ids.pwn making use of TogglePlayerSetting instead of DisablePassiveMode 2018-12-27 12:51:45 +11:00
entrances.pwn code cleanup 2019-01-02 02:37:45 +11:00
global.pwn move billboards and trolley vehicles into its own modules 2019-01-02 03:09:36 +11:00
jobs.pwn rearrange feature specific modules into appropriate directories 2018-12-23 11:41:04 +11:00
model_preview.pwn moviemode in its own module 2018-12-23 11:14:28 +11:00
player.pwn Merged in weed-param (pull request #53) 2019-01-19 23:28:55 +00:00
progress.pwn place constants where fit on functions 2018-12-23 17:26:46 +11:00
spawn.pwn move bunch of functions to helper module 2019-01-02 02:17:39 +11:00
textdraws.pwn move game day code into its own module 2019-01-02 02:51:02 +11:00
wanted_level.pwn adjusts passives with association to wanted players and vehicles, including some fixes 2019-01-25 01:04:20 -05:00