559 lines
20 KiB
Plaintext
559 lines
20 KiB
Plaintext
/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Module: cnr/commands/admin/admin_rcon.pwn
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* Purpose: level rcon administrator commands (cnr)
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*/
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/* ** Commands ** */
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CMD:resetgangrespect( playerid, params[ ] )
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{
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if ( ! IsPlayerAdmin( playerid ) )
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return 0;
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// reset preloaded and database
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foreach ( new g : gangs ) {
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g_gangData[ g ] [ E_RESPECT ] = 0;
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}
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mysql_single_query( "UPDATE `GANGS` SET `RESPECT` = 0" );
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SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has reset all gang respect!", ReturnPlayerName( playerid ), playerid );
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return 1;
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}
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CMD:hitmanbudget( playerid, params[ ] )
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{
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if ( ! IsPlayerAdmin( playerid ) )
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return 0;
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new
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amount;
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if ( sscanf( params, "d", amount ) )
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return SendUsage( playerid, "/hitmanbudget [AMOUNT]" );
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UpdateServerVariable( "hitman_budget", GetGVarInt( "hitman_budget" ) + amount, 0.0, "", GLOBAL_VARTYPE_INT );
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SendServerMessage( playerid, "Hitman budget now currently at %s.", cash_format( GetGVarInt( "hitman_budget" ) ) );
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return 1;
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}
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CMD:explosiverounds( playerid, params[ ] )
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{
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if ( ! IsPlayerAdmin( playerid ) )
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return 0;
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new
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targetid, rounds;
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if ( sscanf( params, "ud", targetid, rounds ) )
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return SendUsage( playerid, "/explosiverounds [PLAYER_ID] [ROUNDS]" );
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p_ExplosiveBullets[ targetid ] += rounds;
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %d explosive rounds.", ReturnPlayerName( targetid ), targetid, rounds );
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ShowPlayerHelpDialog( targetid, 1500, "You have %d explosive bullets remaining.", p_ExplosiveBullets[ targetid ] );
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return 1;
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}
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/*CMD:furnishhomes( playerid, params[ ] ) {
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if ( ! IsPlayerAdmin( playerid ) ) return 0;
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for ( new i = 0; i < MAX_HOUSES; i ++ ) if ( g_houseData[ i ] [ E_CREATED ] ) {
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new interior = GetInteriorType( i );
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if ( interior != -1 ) FillHomeWithFurniture( i, interior );
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else SendServerMessage( playerid, "House ID %d has an invalid inteiror", i );
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}
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SendServerMessage( playerid, "All houses have been furnished." );
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return 1;
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}
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stock GetInteriorType( houseid ) {
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for ( new i = 0; i < sizeof( g_houseInteriors ); i ++ ) {
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if ( IsPointToPoint( 2.0, g_houseInteriors[ i ] [ E_EX ], g_houseInteriors[ i ] [ E_EY ], g_houseInteriors[ i ] [ E_EZ ], g_houseData[ houseid ] [ E_TX ], g_houseData[ houseid ] [ E_TY ], g_houseData[ houseid ] [ E_TZ ] ) )
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return i;
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}
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return -1;
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}*/
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CMD:updatepool( playerid, params[ ] )
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{
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new
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poolid, pool, win, gamble;
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if ( ! IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "ddD(0)D(0)", poolid, pool, win, gamble ) ) return SendError( playerid, "/updatepool [POOL_ID] [POOL_INCREMENT] [TOTAL_WON] [TOTAL_GAMBLED]" );
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else if ( !Iter_Contains( CasinoPool, poolid ) ) return SendError( playerid, "This Pool ID does not exist!" );
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else
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{
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UpdateCasinoPoolData( poolid, pool, win, gamble );
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SendServerMessage( playerid, "You have updated pool id %d", poolid );
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}
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return 1;
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}
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CMD:updatedonortd( playerid, params[ ] )
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{
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new
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targetid, Float: amount, reset;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "D(0)D(65535)F(0.0)", reset, targetid, amount ) ) return SendUsage( playerid, "/updatedonortd [RESET] [PLAYER_ID] [AMOUNT]" );
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else
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{
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// Reset the top donor
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if ( reset ) {
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TextDrawSetString( g_TopDonorTD, "Nobody Donated :(" );
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}
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// Update it incase
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UpdateGlobalDonated( targetid, amount );
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SendServerMessage( playerid, "Updating latest donor now (player id %d, amount %f)", targetid, amount );
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}
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return 1;
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}
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CMD:destroygang( playerid, params[ ] )
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{
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new
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gID
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;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "d", gID ) ) return SendUsage( playerid, "/destroygang [GANG_ID]" );
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else if ( gID < 0 || gID > MAX_GANGS ) return SendError( playerid, "Invalid gang ID." );
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else if ( !Iter_Contains( gangs, gID ) ) return SendError( playerid, "Invalid gang ID." );
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else
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{
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AddAdminLogLineFormatted( "%s(%d) has deleted a gang", ReturnPlayerName( playerid ), playerid );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GANG]"COL_WHITE" You have destroyed \"%s\" which was the ID of %d.", g_gangData[ gID ] [ E_NAME ], gID );
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DestroyGang( gID, false );
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}
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return 1;
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}
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CMD:time( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) )
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return 0;
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new
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timeid;
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if ( sscanf( params, "d", timeid ) )
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return SendUsage( playerid, "/time [SECONDS]" );
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g_WorldClockSeconds = timeid;
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return 1;
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}
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CMD:playsound( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) )
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return 0;
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new
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pID,
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sound;
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if ( sscanf( params, "ud", pID, sound ) )
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return SendUsage( playerid, "/playsound [PLAYER_ID] [SOUND]" );
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PlayerPlaySound( pID, sound, 0.0, 0.0, 0.0 );
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return 1;
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}
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CMD:addgpci( playerid, params[ ] )
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{
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new
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pID;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "u", pID ) ) SendUsage( playerid, "/addgpci [PLAYER_ID]");
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else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else
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{
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new
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playerserial[ 45 ];
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gpci( pID, playerserial, sizeof( playerserial ) );
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AddFileLogLine( "gpci.txt", sprintf( "USER : %s , GPCI : %s\r\n", ReturnPlayerName( pID ), playerserial ) );
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}
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return 1;
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}
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CMD:vipdiscount( playerid, params[ ] )
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{
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new Float: percent;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "f", percent ) ) return SendUsage( playerid, "/vipdiscount [PERCENTAGE]" );
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// else if ( percent < 50.0 || percent > 100.0 ) return SendError( playerid, "The percentage must be over 50 and less than 100." );
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else
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{
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SendServerMessage( playerid, "V.I.P discount percentage set to %f! (old = %f)", percent, GetGVarFloat( "vip_discount" ) );
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UpdateServerVariable( "vip_discount", 0, ( 1 - ( percent / 100 ) ), "", GLOBAL_VARTYPE_FLOAT );
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}
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return 1;
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}
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CMD:vipbonus( playerid, params[ ] )
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{
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new Float: percent;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "f", percent ) ) return SendUsage( playerid, "/vipbonus [PERCENTAGE]" );
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else if ( percent < 0.0 || percent > 100.0 ) return SendError( playerid, "The percentage must be over 0 and less than 100." );
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else
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{
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SendServerMessage( playerid, "V.I.P bonus percentage set to %f! (old = %f)", percent, GetGVarFloat( "vip_bonus" ) );
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UpdateServerVariable( "vip_bonus", 0, ( percent / 100 ), "", GLOBAL_VARTYPE_FLOAT );
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}
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return 1;
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}
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CMD:blockip( playerid, params[ ] )
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{
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new address[16], timems;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if (sscanf(params, "ds[16]", timems, address)) SendUsage(playerid, "/blockip [TIME_MS] [IP_ADDRESS]");
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else
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{
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SendClientMessageFormatted( playerid, -1, ""COL_GREY"[BLOCKED]"COL_WHITE" IP %s has been blocked (%d timems).", address, timems );
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BlockIpAddress( address, timems );
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}
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return 1;
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}
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CMD:unblockip( playerid, params[ ] )
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{
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new address[16];
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if (sscanf(params, "s[16]", address)) SendUsage(playerid, "/unblockip [IP_ADDRESS]");
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else
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{
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SendClientMessageFormatted( playerid, -1, ""COL_GREY"[BLOCKED]"COL_WHITE" IP %s has been unblocked.", address );
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UnBlockIpAddress( address );
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}
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return 1;
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}
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CMD:svrquery( playerid, params[ ] )
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{
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new
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szQuery[ 144 ];
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "s[144]", szQuery ) ) return SendUsage( playerid, "/svrquery [QUERY]" );
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else if ( p_AccountID[ playerid ] != 1 ) return SendError( playerid, "No." );
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else
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{
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SendServerMessage( playerid, "%s", szQuery );
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mysql_function_query( dbHandle, szQuery, true, "OnQueryServerViaRCON", "i", playerid );
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}
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return 1;
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}
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thread OnQueryServerViaRCON( playerid )
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{
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new
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rows, fields, affected = cache_affected_rows( );
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cache_get_data( rows, fields );
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SendClientMessageFormatted( playerid, COLOR_YELLOW, "Query Sent. (Rows: %d, Fields: %d, Affected: %d)", rows, fields, affected );
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return 1;
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}
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CMD:addcomponent( playerid, params[ ] )
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{
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new
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componentid;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "d", componentid ) ) return SendUsage( playerid, "/addcomponent [COMPONENT_ID]" );
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else if ( !IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You need to be in a vehicle." );
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else
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{
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new vehicleid = GetPlayerVehicleID( playerid );
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AddVehicleComponent( vehicleid, componentid );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" Added componentid id %d to this vehicle.", componentid );
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}
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return 1;
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}
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CMD:replenishsafe( playerid, params[ ] )
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{
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new
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rID;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "d", rID ) ) return SendUsage( playerid, "/replenishsafe [SAFE_ID]" );
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else if (!Iter_Contains(RobberyCount, rID)) return SendError( playerid, "This is an invalid Safe ID." );
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else
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{
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printf( "[GM:ADMIN] %s has replenished %d! (Success: %d)", ReturnPlayerName( playerid ), rID, setSafeReplenished( rID ) );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You've replenished Safe ID %d: "COL_GREY"%s"COL_WHITE".", rID, g_robberyData[ rID ] [ E_NAME ] );
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}
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return 1;
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}
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CMD:driveby( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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g_Driveby = !g_Driveby;
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s driveby.", g_Driveby == false ? ("enabled") : ("disabled"));
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return 1;
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}
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CMD:debug( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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g_Debugging = !g_Debugging;
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s debugging.", g_Debugging == true ? ("enabled") : ("disabled"));
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return 1;
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}
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CMD:vippm( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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g_VipPrivateMsging = !g_VipPrivateMsging;
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s vip only messaging.", g_VipPrivateMsging == true ? ("enabled") : ("disabled"));
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return 1;
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}
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CMD:logcmd( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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g_CommandLogging = !g_CommandLogging;
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You are %s commands.", g_CommandLogging == true ? ("logging") : ("not logging"));
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return 1;
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}
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CMD:logdialog( playerid, params[ ] )
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{
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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g_DialogLogging = !g_DialogLogging;
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You are %s dialogs.", g_DialogLogging == true ? ("logging") : ("not logging"));
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return 1;
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}
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CMD:settaxrate( playerid, params[ ] )
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{
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new Float: rate;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "f", rate ) ) return SendUsage( playerid, "/settaxrate [PERCENTAGE]" );
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else if ( rate < 0 || rate > 10.0 ) return SendError( playerid, "The rate must be over 0 and less than 10." );
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else
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{
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SendServerMessage( playerid, "You have changed the tax rate from "COL_GREY"%0.2f"COL_WHITE" to "COL_GREY"%0.2f"COL_WHITE".", GetGVarFloat( "taxrate" ), rate );
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UpdateServerVariable( "taxrate", 0, rate, "", GLOBAL_VARTYPE_FLOAT );
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}
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return 1;
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}
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CMD:settaxtime( playerid, params[ ] )
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{
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new time;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "d", time ) ) return SendUsage( playerid, "/settaxrate [TIMESTAMP]" );
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else
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{
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if ( time < g_iTime ) {
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SendServerMessage( playerid, "Tax time updated. Players to be taxed A.S.A.P.", secondstotime( time - g_iTime ) );
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} else {
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SendServerMessage( playerid, "Tax time updated. %s until tax.", secondstotime( time - g_iTime ) );
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}
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UpdateServerVariable( "taxtime", time, 0.0, "", GLOBAL_VARTYPE_INT );
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}
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return 1;
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}
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CMD:givewanted( playerid, params[ ] )
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{
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new
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pID, wantedlvl
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;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "ud", pID, wantedlvl ) ) SendUsage( playerid, "/givewanted [PLAYER_ID] [WANTED_LVL]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else
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{
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AddAdminLogLineFormatted( "%s(%d) has gave %s(%d) %d wanted level", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, wantedlvl );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have modified %s(%d)'s wanted level by %d.", ReturnPlayerName( pID ), pID, wantedlvl );
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SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" Your wanted level has been modified by %s(%d).", ReturnPlayerName( playerid ), playerid );
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GivePlayerWantedLevel( pID, wantedlvl );
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}
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return 1;
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}
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CMD:givescore( playerid, params[ ] )
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{
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new
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pID, score
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;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "ud", pID, score ) ) SendUsage( playerid, "/givescore [PLAYER_ID] [SCORE]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else
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{
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AddAdminLogLineFormatted( "%s(%d) has given %s(%d)'s %d score", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, score );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have given %s(%d) %d score!", ReturnPlayerName( pID ), pID, score );
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SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have been given %d score from %s(%d)!", score, ReturnPlayerName( playerid ), playerid );
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SetPlayerScore( pID, GetPlayerScore( pID ) + score );
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}
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return 1;
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}
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CMD:ping( playerid, params[ ] )
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{
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new ping;
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if ( !IsPlayerAdmin( playerid ) ) return 0;
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else if ( sscanf( params, "d", ping ) ) return SendUsage( playerid, "/ping [PING]" );
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else if ( ping < 200 ) return SendError( playerid, "The ping cannot be under 200." );
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else
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{
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g_PingLimit = ping;
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AddAdminLogLineFormatted( "%s(%d) set the ping limit to %d", ReturnPlayerName( playerid ), playerid, ping );
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SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) set the ping limit to %d", ReturnPlayerName( playerid ), playerid, ping );
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}
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return 1;
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}
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CMD:givexp( playerid, params [ ] )
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{
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new
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pID,
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level,
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xp
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;
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if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
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else if ( sscanf( params, "udd", pID, level, xp ) ) SendUsage( playerid, "/givexp [PLAYER_ID] [XP_AMOUNT]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else
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{
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if ( ! GivePlayerExperience( pID, E_LEVELS: level, xp, .with_dilation = false ) ) {
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return SendError( playerid, "You have specified an invalid level." );
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}
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AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %d XP", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, xp );
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SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %d XP.", ReturnPlayerName( playerid ), playerid, xp );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %d XP.", ReturnPlayerName( pID ), pID, xp );
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}
|
|
return 1;
|
|
}
|
|
|
|
CMD:giveip( playerid, params [ ] )
|
|
{
|
|
new
|
|
pID,
|
|
ip
|
|
;
|
|
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
|
|
else if ( sscanf( params, "ud", pID, ip ) ) SendUsage( playerid, "/giveip [PLAYER_ID] [IP_AMOUNT]" );
|
|
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
|
|
else
|
|
{
|
|
GivePlayerIrresistiblePoints( pID, ip );
|
|
//AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %d IP", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, ip );
|
|
//SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %d IP.", ReturnPlayerName( playerid ), playerid, ip );
|
|
//SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %d IP.", ReturnPlayerName( pID ), pID, ip );
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
CMD:givecoins( playerid, params [ ] )
|
|
{
|
|
new
|
|
sendtoid,
|
|
Float: coins
|
|
;
|
|
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
|
|
else if ( sscanf( params, "uf", sendtoid, coins ) ) SendUsage( playerid, "/givecoins [PLAYER_ID] [COINS]" );
|
|
else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." );
|
|
else
|
|
{
|
|
p_IrresistibleCoins[ sendtoid ] += coins;
|
|
AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %0.2f IC", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( sendtoid ), sendtoid, coins );
|
|
SendClientMessageFormatted( sendtoid, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %0.2f IC.", ReturnPlayerName( playerid ), playerid, coins );
|
|
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %0.2f IC.", ReturnPlayerName( sendtoid ), sendtoid, coins );
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
CMD:givecash( playerid, params [ ] )
|
|
{
|
|
new
|
|
pID,
|
|
cash
|
|
;
|
|
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
|
|
else if ( sscanf( params, "ud", pID, cash ) ) SendUsage( playerid, "/givecash [PLAYER_ID] [CASH]" );
|
|
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
|
|
else
|
|
{
|
|
GivePlayerCash( pID, cash );
|
|
AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %d dollars", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, cash );
|
|
SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you "COL_GOLD"%s", ReturnPlayerName( playerid ), playerid, cash_format( cash ) );
|
|
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) "COL_GOLD"%s", ReturnPlayerName( pID ), pID, cash_format( cash ) );
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
CMD:setviplevel( playerid, params[ ] )
|
|
{
|
|
new
|
|
pID,
|
|
level
|
|
;
|
|
|
|
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
|
|
else if ( sscanf( params, "ud", pID, level ) ) return SendUsage( playerid, "/setviplevel [PLAYER_ID] [VIP_LEVEL]" );
|
|
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
|
|
else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." );
|
|
else if ( level > VIP_DIAMOND || level < 0 ) return SendError( playerid, "Specify a level between 0 - 5 please!" );
|
|
else
|
|
{
|
|
SetPlayerVipLevel( pID, level );
|
|
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP LEVEL]"COL_WHITE" You have set %s(%d)'s VIP package to %s.", ReturnPlayerName( pID ), pID, VIPToString( level ) );
|
|
SendClientMessageFormatted( pID, -1, ""COL_GOLD"[VIP LEVEL]"COL_WHITE" Your VIP package has been set to %s by %s(%d)", VIPToString( level ), ReturnPlayerName( playerid ), playerid );
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
CMD:extendvip( playerid, params[ ] )
|
|
{
|
|
new
|
|
pID,
|
|
days
|
|
;
|
|
|
|
if ( !IsPlayerAdmin( playerid ) ) return 0;
|
|
else if ( sscanf( params, "ud", pID, days ) ) return SendUsage( playerid, "/extendvip [PLAYER_ID] [DAYS]" );
|
|
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
|
|
else if ( p_VIPLevel[ pID ] < VIP_REGULAR ) return SendError( playerid, "This player doesn't have a V.I.P level." );
|
|
else if ( days < -365 || days > 365 ) return SendError( playerid, "Extension can only vary from -365 to 365 days." );
|
|
else
|
|
{
|
|
p_VIPExpiretime[ pID ] += ( days ) * 86400;
|
|
if ( days >= 0 )
|
|
{
|
|
SendClientMessageFormatted( pID, -1, ""COL_GOLD"[VIP EXTENSION]"COL_WHITE" You have had your V.I.P extended for "COL_GREEN"%d days"COL_WHITE" by %s(%d).", days, ReturnPlayerName( playerid ), playerid );
|
|
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP EXTENSION]"COL_WHITE" You have extended %s(%d)'s V.I.P for "COL_GREEN"%d days"COL_WHITE".", ReturnPlayerName( pID ), pID, days );
|
|
}
|
|
else
|
|
{
|
|
days = days * -1; // conversion to whole number
|
|
SendClientMessageFormatted( pID, -1, ""COL_GOLD"[VIP EXTENSION]"COL_WHITE" You have had your V.I.P decremented for "COL_RED"%d days"COL_WHITE" by %s(%d).", days, ReturnPlayerName( playerid ), playerid );
|
|
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP EXTENSION]"COL_WHITE" You have decremented %s(%d)'s V.I.P for "COL_RED"%d days"COL_WHITE".", ReturnPlayerName( pID ), pID, days );
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
CMD:kickall( playerid, params[ ] )
|
|
{
|
|
if ( !IsPlayerAdmin( playerid ) ) return 0;
|
|
SetServerRule( "password", "updating" );
|
|
SendClientMessageToAll( -1, ""COL_PINK"[ADMIN]"COL_WHITE" Everyone has been kicked from the server due to a server update." );
|
|
for( new i; i < MAX_PLAYERS; i++ ) if ( IsPlayerConnected( i ) && ! IsPlayerNPC( i ) && p_AccountID[ i ] != 1 ) {
|
|
Kick( i );
|
|
}
|
|
return 1;
|
|
}
|