sfcnr/gamemodes/irresistible/cnr
2019-04-04 18:23:56 +11:00
..
auth modulize banning, registration, login 2019-01-02 00:19:17 +11:00
commands move to scriptfiles/changelogs/cnr 2019-01-27 19:52:42 +11:00
discord code cleanup 2019-01-02 02:37:45 +11:00
features Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value 2019-04-04 01:20:00 -04:00
static add Paradis3 Home 2019-04-04 18:23:56 +11:00
_cnr.pwn move changes cmd into cnr/changelog.pwn 2019-01-27 19:29:55 +11:00
changelog.pwn colour older changelogs black 2019-02-03 21:25:56 +11:00
checkpoints.pwn move c4 and jail/alcatraz data into its own modules c4.pwn and jail.pwn 2018-12-22 22:48:58 +11:00
classes.pwn adjustments made per comments and testing 2019-01-25 19:41:05 -05:00
dialog_ids.pwn Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value 2019-04-04 01:20:00 -04:00
entrances.pwn hide some objects 2019-02-24 18:16:59 +11:00
global.pwn move billboards and trolley vehicles into its own modules 2019-01-02 03:09:36 +11:00
jobs.pwn rearrange feature specific modules into appropriate directories 2018-12-23 11:41:04 +11:00
model_preview.pwn moviemode in its own module 2018-12-23 11:14:28 +11:00
player.pwn Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value 2019-04-04 01:20:00 -04:00
progress.pwn place constants where fit on functions 2018-12-23 17:26:46 +11:00
spawn.pwn move bunch of functions to helper module 2019-01-02 02:17:39 +11:00
textdraws.pwn Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value 2019-04-04 01:20:00 -04:00
wanted_level.pwn Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value 2019-04-04 01:20:00 -04:00