sfcnr/gamemodes/irresistible/cnr/features/houses/realestate.pwn

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/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc Pekaj
* Module: cnr\features\home\realestate.pwn
* Purpose: home listings for player homes
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
#define DIALOG_HOUSE_LISTINGS 5838
#define DIALOG_HOUSE_LIST_VIEW 5839
/* ** Macros ** */
#define ShowPlayerHomeListings(%0) \
mysql_tquery( dbHandle, "SELECT HL.ID, HL.HOUSE_ID, H.NAME, U.NAME AS OWNER, HL.ASK FROM HOUSE_LISTINGS HL INNER JOIN HOUSES H ON H.ID = HL.HOUSE_ID INNER JOIN USERS U ON U.ID = HL.USER_ID WHERE SALE_DATE IS NULL", "HouseListing_OnShowHomes", "d", %0 )
#define ShowPlayerHomeListing(%0,%1) \
mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", %1 ), "HouseListing_OnShowHome", "dd", %0, %1 )
/* ** Variables ** */
static stock
p_CurrentListings [ MAX_PLAYERS ] [ 20 ];
/* ** Hooks ** */
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{
if ( dialogid == DIALOG_HOUSE_LISTINGS && response )
{
for ( new i = 0, x = 0; i < sizeof ( p_CurrentListings ); i ++ ) if ( p_CurrentListings[ playerid ] [ i ] != -1 )
{
if ( x == listitem )
{
ShowPlayerHomeListing( playerid, p_CurrentListings[ playerid ] [ i ] );
break;
}
x ++;
}
}
else if ( dialogid == DIALOG_HOUSE_LIST_VIEW )
{
if ( ! response )
return ShowPlayerHomeListings( playerid );
new
listingid = GetPVarInt( playerid, "house_listing_viewid" );
switch ( listitem )
{
case 0: mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", listingid ), "HouseListing_OnBuyHome", "dd", playerid, listingid );
case 1:
{
if ( IsPlayerInAnyVehicle( playerid ) )
{
new houseid = GetPVarInt( playerid, "house_listing_houseid" );
GPS_SetPlayerWaypoint( playerid, g_houseData[ houseid ] [ E_HOUSE_NAME ], g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EY ], g_houseData[ houseid ] [ E_EZ ] );
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_houseData[ houseid ] [ E_HOUSE_NAME ] );
}
else
{
ShowPlayerHomeListing( playerid, listingid );
SendError( playerid, "You need to be in a vehicle to set a GPS waypoint." );
return 1;
}
}
}
}
return 1;
}
/* ** Commands ** */
CMD:homelistings( playerid, params[ ] )
{
ShowPlayerHomeListings( playerid );
return 1;
}
CMD:listhome( playerid, params[ ] )
{
new Float: coins;
if ( sscanf( params, "df", coins ) )
return 0;
new
houseid = p_InHouse[ playerid ];
if ( ! Iter_Contains( houses, houseid ) )
return SendError( playerid, "This home does not exist" );
if ( ! IsPlayerHomeOwner( playerid, houseid ) )
return SendError( playerid, "You are not the owner of this home." );
mysql_single_query( sprintf( "INSERT INTO HOUSE_LISTINGS (HOUSE_ID, USER_ID, ASK) VALUES (%d, %d, %f)", houseid, GetPlayerAccountID( playerid ), coins ) );
return 1;
}
/* ** SQL Threads ** */
thread HouseListing_OnShowHomes( playerid )
{
new
rows = cache_get_row_count( );
if ( rows )
{
static
location[ MAX_ZONE_NAME ],
city[ MAX_ZONE_NAME ],
house_name[ 32 ],
owner[ 24 ];
// set headers
szLargeString = ""COL_GREY"House\t"COL_GREY"Owner\t"COL_GREY"Location\t"COL_GREY"Ask Price (IC)\n";
for ( new row = 0; row < sizeof ( p_CurrentListings[ ] ); row ++ )
{
if ( row < rows )
{
// store all the listing ids to the player
p_CurrentListings[ playerid ] [ row ] = cache_get_field_content_int( row, "ID" );
cache_get_field_content( row, "NAME", house_name );
cache_get_field_content( row, "OWNER", owner );
new houseid = cache_get_field_content_int( row, "HOUSE_ID" );
Get2DCity( city, g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EX ] );
GetZoneFromCoordinates( location, g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EX ] );
new Float: coins = cache_get_field_content_float( row, "ASK" );
format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\t%s, %s\t"COL_GREEN"%0.2f IC\n", szLargeString, house_name, owner, city, location, coins );
}
else
{
p_CurrentListings[ playerid ] [ row ] = -1;
}
}
return ShowPlayerDialog( playerid, DIALOG_HOUSE_LISTINGS, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}House Real Estate", szLargeString, "Select", "Back" );
}
else
{
return SendError( playerid, "There are no available homes for sale at current." );
}
}
thread HouseListing_OnShowHome( playerid, house_listing_id )
{
new
rows = cache_get_row_count( );
if ( rows )
{
new house_id = cache_get_field_content_int( 0, "HOUSE_ID" );
new Float: coins = cache_get_field_content_float( 0, "ASK" );
SetPVarInt( playerid, "house_listing_viewid", house_listing_id );
SetPVarInt( playerid, "house_listing_houseid", house_id );
return ShowPlayerDialog(
playerid, DIALOG_HOUSE_LIST_VIEW, DIALOG_STYLE_TABLIST,
"{FFFFFF}House Real Estate",
sprintf( "Purchase Home\t"COL_GREEN"%0.2f IC\nSet GPS Waypoint\t"COL_GREY">>>", coins ),
"Select", "Back"
);
}
else
{
return SendError( playerid, "An error has occurred, please try again." );
}
}
thread HouseListing_OnBuyHome( playerid, house_listing_id )
{
new
rows = cache_get_row_count( );
if ( rows )
{
new
Float: ask_price = cache_get_field_content_float( 0, "ASK" );
// does the dude even have the coins
if ( GetPlayerIrresistibleCoins( playerid ) < ask_price ) {
ShowPlayerHomeListing( playerid, house_listing_id );
return SendError( playerid, "You do not have enough Irresistible coins for this home (%0.2f IC).", ask_price );
}
//
// TODO: check if sale elapsed
//
new
owner_account_id = cache_get_field_content_int( 0, "USER_ID" ),
sellerid;
foreach ( sellerid : Player ) if ( GetPlayerAccountID( sellerid ) == owner_account_id ) {
break;
}
// credit seller if they are on/offline
if ( 0 <= sellerid < MAX_PLAYERS && Iter_Contains( Player, sellerid ) ) {
p_OwnedHouses[ sellerid ] --;
GivePlayerIrresistibleCoins( sellerid, ask_price );
SendServerMessage( sellerid, "You have successfully sold your house for "COL_GOLD"%s IC"COL_WHITE" to %s(%d)!", number_format( ask_price, .decimals = 2 ), ReturnPlayerName( playerid ), playerid );
} else {
mysql_single_query( sprintf( "UPDATE `USERS` SET `COINS` = `COINS` + %0.2f WHERE `ID` = %d", ask_price, owner_account_id ) );
}
new
houseid = cache_get_field_content_int( 0, "HOUSE_ID" );
// show sellers name & house name
SendServerMessage( playerid, "You have successfully bought %s's home (%s"COL_WHITE") for "COL_GOLD"%s IC"COL_WHITE"!", g_houseData[ houseid ] [ E_OWNER ], g_houseData[ houseid ] [ E_HOUSE_NAME ], number_format( ask_price, .decimals = 2 ) );
// set listing as sold and transfer home
mysql_single_query( sprintf( "UPDATE `HOUSE_LISTINGS` SET `SALE_DATE` = CURRENT_TIMESTAMP WHERE `ID` = %d", house_listing_id ) );
SetHouseOwner( houseid, ReturnPlayerName( playerid ), .buyerid = playerid );
GivePlayerIrresistibleCoins( playerid, -ask_price );
return 1;
}
else
{
return SendError( playerid, "An error has occurred, please try again." );
}
}
/* ** Migrations ** */
/*
DROP TABLE HOUSE_LISTINGS;
CREATE TABLE IF NOT EXISTS HOUSE_LISTINGS (
ID int(11) AUTO_INCREMENT PRIMARY KEY,
HOUSE_ID int(11),
USER_ID int(11),
ASK float,
LISTING_DATE DATETIME default CURRENT_TIMESTAMP,
SALE_DATE DATETIME default null,
UNIQUE KEY (HOUSE_ID),
FOREIGN KEY (HOUSE_ID) REFERENCES HOUSES (ID) ON DELETE CASCADE
);
*/