243 lines
7.5 KiB
Plaintext
243 lines
7.5 KiB
Plaintext
/*
|
|
* Irresistible Gaming (c) 2018
|
|
* Developed by Lorenc Pekaj
|
|
* Module: cnr\features\home\realestate.pwn
|
|
* Purpose: home listings for player homes
|
|
*/
|
|
|
|
/* ** Includes ** */
|
|
#include < YSI\y_hooks >
|
|
|
|
/* ** Definitions ** */
|
|
#define DIALOG_HOUSE_LISTINGS 5838
|
|
#define DIALOG_HOUSE_LIST_VIEW 5839
|
|
|
|
/* ** Macros ** */
|
|
#define ShowPlayerHomeListings(%0) \
|
|
mysql_tquery( dbHandle, "SELECT HL.ID, HL.HOUSE_ID, H.NAME, U.NAME AS OWNER, HL.ASK FROM HOUSE_LISTINGS HL INNER JOIN HOUSES H ON H.ID = HL.HOUSE_ID INNER JOIN USERS U ON U.ID = HL.USER_ID WHERE SALE_DATE IS NULL", "HouseListing_OnShowHomes", "d", %0 )
|
|
|
|
#define ShowPlayerHomeListing(%0,%1) \
|
|
mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", %1 ), "HouseListing_OnShowHome", "dd", %0, %1 )
|
|
|
|
/* ** Variables ** */
|
|
static stock
|
|
p_CurrentListings [ MAX_PLAYERS ] [ 20 ];
|
|
|
|
/* ** Hooks ** */
|
|
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|
{
|
|
if ( dialogid == DIALOG_HOUSE_LISTINGS && response )
|
|
{
|
|
for ( new i = 0, x = 0; i < sizeof ( p_CurrentListings ); i ++ ) if ( p_CurrentListings[ playerid ] [ i ] != -1 )
|
|
{
|
|
if ( x == listitem )
|
|
{
|
|
ShowPlayerHomeListing( playerid, p_CurrentListings[ playerid ] [ i ] );
|
|
break;
|
|
}
|
|
x ++;
|
|
}
|
|
}
|
|
else if ( dialogid == DIALOG_HOUSE_LIST_VIEW )
|
|
{
|
|
if ( ! response )
|
|
return ShowPlayerHomeListings( playerid );
|
|
|
|
new
|
|
listingid = GetPVarInt( playerid, "house_listing_viewid" );
|
|
|
|
switch ( listitem )
|
|
{
|
|
case 0: mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", listingid ), "HouseListing_OnBuyHome", "dd", playerid, listingid );
|
|
case 1:
|
|
{
|
|
if ( IsPlayerInAnyVehicle( playerid ) )
|
|
{
|
|
new houseid = GetPVarInt( playerid, "house_listing_houseid" );
|
|
GPS_SetPlayerWaypoint( playerid, g_houseData[ houseid ] [ E_HOUSE_NAME ], g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EY ], g_houseData[ houseid ] [ E_EZ ] );
|
|
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_houseData[ houseid ] [ E_HOUSE_NAME ] );
|
|
}
|
|
else
|
|
{
|
|
ShowPlayerHomeListing( playerid, listingid );
|
|
SendError( playerid, "You need to be in a vehicle to set a GPS waypoint." );
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* ** Commands ** */
|
|
CMD:homelistings( playerid, params[ ] )
|
|
{
|
|
ShowPlayerHomeListings( playerid );
|
|
return 1;
|
|
}
|
|
|
|
CMD:listhome( playerid, params[ ] )
|
|
{
|
|
new Float: coins;
|
|
|
|
if ( sscanf( params, "df", coins ) )
|
|
return 0;
|
|
|
|
new
|
|
houseid = p_InHouse[ playerid ];
|
|
|
|
if ( ! Iter_Contains( houses, houseid ) )
|
|
return SendError( playerid, "This home does not exist" );
|
|
|
|
if ( ! IsPlayerHomeOwner( playerid, houseid ) )
|
|
return SendError( playerid, "You are not the owner of this home." );
|
|
|
|
mysql_single_query( sprintf( "INSERT INTO HOUSE_LISTINGS (HOUSE_ID, USER_ID, ASK) VALUES (%d, %d, %f)", houseid, GetPlayerAccountID( playerid ), coins ) );
|
|
return 1;
|
|
}
|
|
|
|
/* ** SQL Threads ** */
|
|
thread HouseListing_OnShowHomes( playerid )
|
|
{
|
|
new
|
|
rows = cache_get_row_count( );
|
|
|
|
if ( rows )
|
|
{
|
|
static
|
|
location[ MAX_ZONE_NAME ],
|
|
city[ MAX_ZONE_NAME ],
|
|
house_name[ 32 ],
|
|
owner[ 24 ];
|
|
|
|
// set headers
|
|
szLargeString = ""COL_GREY"House\t"COL_GREY"Owner\t"COL_GREY"Location\t"COL_GREY"Ask Price (IC)\n";
|
|
|
|
for ( new row = 0; row < sizeof ( p_CurrentListings[ ] ); row ++ )
|
|
{
|
|
if ( row < rows )
|
|
{
|
|
// store all the listing ids to the player
|
|
p_CurrentListings[ playerid ] [ row ] = cache_get_field_content_int( row, "ID" );
|
|
|
|
cache_get_field_content( row, "NAME", house_name );
|
|
cache_get_field_content( row, "OWNER", owner );
|
|
|
|
new houseid = cache_get_field_content_int( row, "HOUSE_ID" );
|
|
|
|
Get2DCity( city, g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EX ] );
|
|
GetZoneFromCoordinates( location, g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EX ] );
|
|
|
|
new Float: coins = cache_get_field_content_float( row, "ASK" );
|
|
|
|
format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\t%s, %s\t"COL_GREEN"%0.2f IC\n", szLargeString, house_name, owner, city, location, coins );
|
|
}
|
|
else
|
|
{
|
|
p_CurrentListings[ playerid ] [ row ] = -1;
|
|
}
|
|
}
|
|
return ShowPlayerDialog( playerid, DIALOG_HOUSE_LISTINGS, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}House Real Estate", szLargeString, "Select", "Back" );
|
|
}
|
|
else
|
|
{
|
|
return SendError( playerid, "There are no available homes for sale at current." );
|
|
}
|
|
}
|
|
|
|
thread HouseListing_OnShowHome( playerid, house_listing_id )
|
|
{
|
|
new
|
|
rows = cache_get_row_count( );
|
|
|
|
if ( rows )
|
|
{
|
|
new house_id = cache_get_field_content_int( 0, "HOUSE_ID" );
|
|
new Float: coins = cache_get_field_content_float( 0, "ASK" );
|
|
|
|
SetPVarInt( playerid, "house_listing_viewid", house_listing_id );
|
|
SetPVarInt( playerid, "house_listing_houseid", house_id );
|
|
|
|
return ShowPlayerDialog(
|
|
playerid, DIALOG_HOUSE_LIST_VIEW, DIALOG_STYLE_TABLIST,
|
|
"{FFFFFF}House Real Estate",
|
|
sprintf( "Purchase Home\t"COL_GREEN"%0.2f IC\nSet GPS Waypoint\t"COL_GREY">>>", coins ),
|
|
"Select", "Back"
|
|
);
|
|
}
|
|
else
|
|
{
|
|
return SendError( playerid, "An error has occurred, please try again." );
|
|
}
|
|
}
|
|
|
|
thread HouseListing_OnBuyHome( playerid, house_listing_id )
|
|
{
|
|
new
|
|
rows = cache_get_row_count( );
|
|
|
|
if ( rows )
|
|
{
|
|
new
|
|
Float: ask_price = cache_get_field_content_float( 0, "ASK" );
|
|
|
|
// does the dude even have the coins
|
|
if ( GetPlayerIrresistibleCoins( playerid ) < ask_price ) {
|
|
ShowPlayerHomeListing( playerid, house_listing_id );
|
|
return SendError( playerid, "You do not have enough Irresistible coins for this home (%0.2f IC).", ask_price );
|
|
}
|
|
|
|
//
|
|
// TODO: check if sale elapsed
|
|
//
|
|
|
|
new
|
|
owner_account_id = cache_get_field_content_int( 0, "USER_ID" ),
|
|
sellerid;
|
|
|
|
foreach ( sellerid : Player ) if ( GetPlayerAccountID( sellerid ) == owner_account_id ) {
|
|
break;
|
|
}
|
|
|
|
// credit seller if they are on/offline
|
|
if ( 0 <= sellerid < MAX_PLAYERS && Iter_Contains( Player, sellerid ) ) {
|
|
p_OwnedHouses[ sellerid ] --;
|
|
GivePlayerIrresistibleCoins( sellerid, ask_price );
|
|
SendServerMessage( sellerid, "You have successfully sold your house for "COL_GOLD"%s IC"COL_WHITE" to %s(%d)!", number_format( ask_price, .decimals = 2 ), ReturnPlayerName( playerid ), playerid );
|
|
} else {
|
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `COINS` = `COINS` + %0.2f WHERE `ID` = %d", ask_price, owner_account_id ) );
|
|
}
|
|
|
|
new
|
|
houseid = cache_get_field_content_int( 0, "HOUSE_ID" );
|
|
|
|
// show sellers name & house name
|
|
SendServerMessage( playerid, "You have successfully bought %s's home (%s"COL_WHITE") for "COL_GOLD"%s IC"COL_WHITE"!", g_houseData[ houseid ] [ E_OWNER ], g_houseData[ houseid ] [ E_HOUSE_NAME ], number_format( ask_price, .decimals = 2 ) );
|
|
|
|
// set listing as sold and transfer home
|
|
mysql_single_query( sprintf( "UPDATE `HOUSE_LISTINGS` SET `SALE_DATE` = CURRENT_TIMESTAMP WHERE `ID` = %d", house_listing_id ) );
|
|
SetHouseOwner( houseid, ReturnPlayerName( playerid ), .buyerid = playerid );
|
|
GivePlayerIrresistibleCoins( playerid, -ask_price );
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return SendError( playerid, "An error has occurred, please try again." );
|
|
}
|
|
}
|
|
|
|
/* ** Migrations ** */
|
|
/*
|
|
DROP TABLE HOUSE_LISTINGS;
|
|
CREATE TABLE IF NOT EXISTS HOUSE_LISTINGS (
|
|
ID int(11) AUTO_INCREMENT PRIMARY KEY,
|
|
HOUSE_ID int(11),
|
|
USER_ID int(11),
|
|
ASK float,
|
|
LISTING_DATE DATETIME default CURRENT_TIMESTAMP,
|
|
SALE_DATE DATETIME default null,
|
|
UNIQUE KEY (HOUSE_ID),
|
|
FOREIGN KEY (HOUSE_ID) REFERENCES HOUSES (ID) ON DELETE CASCADE
|
|
);
|
|
*/
|