518 lines
14 KiB
Plaintext
518 lines
14 KiB
Plaintext
/*
|
|
* Irresistible Gaming (c) 2018
|
|
* Developed by Steven Howard, Oscar "Slice" Broman
|
|
* Module: cnr/features/damage_feed.pwn
|
|
* Purpose: damage feed for dmers
|
|
*/
|
|
|
|
/* ** Includes ** */
|
|
#include < YSI\y_hooks >
|
|
|
|
/* ** Macros ** */
|
|
#define IsDamageFeedActive(%0) ( IsPlayerSettingToggled( %0, SETTING_HITMARKER ) )
|
|
|
|
/* ** Definitions ** */
|
|
#define MAX_FEED_HEIGHT ( 5 )
|
|
#define HIDE_FEED_DELAY ( 3000 )
|
|
#define MAX_UPDATE_RATE ( 250 )
|
|
|
|
#define TYPE_GIVEN ( 1 )
|
|
#define TYPE_TAKEN ( 2 )
|
|
|
|
#define TEXTDRAW_ADDON ( 100.0 )
|
|
|
|
/* ** Forwards ** */
|
|
forward OnPlayerFeedUpdate ( playerid );
|
|
forward OnPlayerTakenDamage ( playerid, issuerid, Float: amount, weaponid, bodypart );
|
|
|
|
/* ** Variables ** */
|
|
enum E_DAMAGE_FEED
|
|
{
|
|
E_ISSUER, E_NAME[ MAX_PLAYER_NAME ], Float: E_AMOUNT,
|
|
E_WEAPON, E_TICK
|
|
};
|
|
|
|
enum E_HITMARKER_SOUND
|
|
{
|
|
E_NAME[ 10 ], E_SOUND_ID
|
|
};
|
|
|
|
new
|
|
p_HitmarkerSound [ MAX_PLAYERS char ]
|
|
;
|
|
|
|
static stock
|
|
g_damageGiven [ MAX_PLAYERS ] [ MAX_FEED_HEIGHT ] [ E_DAMAGE_FEED ],
|
|
g_damageTaken [ MAX_PLAYERS ] [ MAX_FEED_HEIGHT ] [ E_DAMAGE_FEED ],
|
|
|
|
//Text3D: g_BulletLabel [ MAX_PLAYERS ],
|
|
//g_BulletTimer [ MAX_PLAYERS ],
|
|
|
|
bool: p_GotHit [ MAX_PLAYERS char ],
|
|
|
|
PlayerText: g_damageFeedTakenTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
|
|
PlayerText: g_damageFeedGivenTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
|
|
//PlayerText: p_DamageTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
|
|
|
|
g_HitmarkerSounds [ ] [ E_HITMARKER_SOUND ] =
|
|
{
|
|
{ "Bell Ding", 17802 }, { "Soft Beep", 5205 }, { "Low Blip", 1138 }, { "Med Blip", 1137 },
|
|
{ "High Blip", 1139 }, { "Bling", 5201 }
|
|
},
|
|
|
|
p_damageFeedTimer [ MAX_PLAYERS ] = { -1, ... },
|
|
p_lastFeedUpdate [ MAX_PLAYERS ]
|
|
;
|
|
|
|
/* ** Hooks ** */
|
|
hook OnPlayerConnect( playerid )
|
|
{
|
|
for( new x = 0; x < sizeof( g_damageGiven[ ] ); x ++) {
|
|
g_damageGiven[ playerid ] [ x ] [ E_TICK ] = 0;
|
|
g_damageTaken[ playerid ] [ x ] [ E_TICK ] = 0;
|
|
}
|
|
|
|
p_lastFeedUpdate[ playerid ] = GetTickCount( );
|
|
|
|
/* ** Textdraws ** */
|
|
/*p_DamageTD[ playerid ] = CreatePlayerTextDraw(playerid, 357.000000, 208.000000, "~r~~h~300.24 DAMAGE");
|
|
PlayerTextDrawBackgroundColor(playerid, p_DamageTD[ playerid ], 255);
|
|
PlayerTextDrawFont(playerid, p_DamageTD[ playerid ], 3);
|
|
PlayerTextDrawLetterSize(playerid, p_DamageTD[ playerid ], 0.400000, 1.000000);
|
|
PlayerTextDrawColor(playerid, p_DamageTD[ playerid ], -1);
|
|
PlayerTextDrawSetOutline(playerid, p_DamageTD[ playerid ], 1);
|
|
PlayerTextDrawSetProportional(playerid, p_DamageTD[ playerid ], 1);*/
|
|
|
|
return 1;
|
|
}
|
|
|
|
hook OnPlayerDisconnect( playerid, reason )
|
|
{
|
|
p_HitmarkerSound{ playerid } = 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|
{
|
|
if ( dialogid == DIALOG_MODIFY_HITSOUND && response )
|
|
{
|
|
p_HitmarkerSound{ playerid } = listitem;
|
|
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[SERVER]"COL_WHITE" You have changed your hitmarker sound to "COL_GREY"%s"COL_WHITE".", g_HitmarkerSounds[ listitem ] [ E_NAME ] );
|
|
|
|
PlayerPlaySound( playerid, g_HitmarkerSounds[ listitem ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 );
|
|
ShowSoundsMenu( playerid );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ** Functions ** */
|
|
function DamageFeed_HideBulletLabel( labelid )
|
|
{
|
|
DestroyDynamic3DTextLabel( Text3D: labelid );
|
|
return 1;
|
|
}
|
|
|
|
public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypart )
|
|
{
|
|
/* ** Label Damage Indicator ** */
|
|
if ( issuerid != INVALID_PLAYER_ID )
|
|
{
|
|
static Float: fromX, Float: fromY, Float: fromZ;
|
|
static Float: toX, Float: toY, Float: toZ;
|
|
|
|
GetPlayerLastShotVectors( issuerid, fromX, fromY, fromZ, toX, toY, toZ );
|
|
|
|
new
|
|
Text3D: bullet_label = CreateDynamic3DTextLabel( sprintf( "%.0f", amount ), 0xFFFFFF80, toX, toY, toZ, 100.0, .interiorid = GetPlayerVirtualWorld( playerid ), .worldid = GetPlayerInterior( playerid ), .testlos = 1 );
|
|
|
|
if ( IsValidDynamic3DTextLabel( bullet_label ) )
|
|
{
|
|
Streamer_Update( issuerid, STREAMER_TYPE_3D_TEXT_LABEL );
|
|
Streamer_Update( playerid, STREAMER_TYPE_3D_TEXT_LABEL );
|
|
SetTimerEx( "DamageFeed_HideBulletLabel", 1250, false, "d", _: bullet_label );
|
|
}
|
|
|
|
/* ** Armour and Health Object Damage ** */
|
|
|
|
if ( ! p_GotHit{ playerid } )
|
|
{
|
|
static
|
|
Float: armour;
|
|
|
|
if ( GetPlayerArmour( playerid, armour ) )
|
|
{
|
|
SetPlayerAttachedObject( playerid, 4, armour - amount <= 0.0 ? ( 1240 ) : ( 1242 ), 1, 1.400000, -0.004999, 0.034999, 4.499999, 83.500030, -3.799998, 1.000000, 1.000000, 1.026999 );
|
|
SetTimerEx( "HideDamageObject", 1000, false, "d", playerid );
|
|
|
|
Streamer_Update( playerid, STREAMER_TYPE_OBJECT );
|
|
p_GotHit{ playerid } = true;
|
|
}
|
|
}
|
|
|
|
/* ** Hitmarker ** */
|
|
DamageFeedAddHitGiven( issuerid, playerid, amount, weaponid );
|
|
|
|
// play noise
|
|
if ( IsDamageFeedActive( issuerid ) )
|
|
{
|
|
new
|
|
soundid = p_VIPLevel[ issuerid ] ? p_HitmarkerSound{ issuerid } : 0;
|
|
|
|
PlayerPlaySound( issuerid, g_HitmarkerSounds[ soundid ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 );
|
|
}
|
|
}
|
|
|
|
DamageFeedAddHitTaken( playerid, issuerid, amount, weaponid );
|
|
return 1;
|
|
}
|
|
|
|
function HideDamageObject( playerid )
|
|
{
|
|
if( IsPlayerAttachedObjectSlotUsed( playerid, 4 ) )
|
|
RemovePlayerAttachedObject( playerid, 4 );
|
|
|
|
p_GotHit{ playerid } = false;
|
|
return 1;
|
|
}
|
|
|
|
public OnPlayerFeedUpdate( playerid )
|
|
{
|
|
p_damageFeedTimer[ playerid ] = -1;
|
|
|
|
if ( IsPlayerConnected( playerid ) && IsDamageFeedActive( playerid ) ) {
|
|
UpdateDamageFeed( playerid, true );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
stock CreateBulletLabel( playerid, weaponid, Float: amount )
|
|
{
|
|
if ( IsPlayerInCasino( playerid ) || IsPlayerInPaintBall( playerid ) || IsPlayerInEvent( playerid ) || IsPlayerInMinigame( playerid ) )
|
|
return;
|
|
|
|
}
|
|
|
|
stock DamageFeedAddHitGiven( playerid, issuerid, Float: amount, weaponid )
|
|
{
|
|
foreach( new i : Player ) if ( p_Spectating{ i } && p_whomSpectating[ i ] == playerid && i != playerid ) {
|
|
AddDamageHit( g_damageGiven[ i ], i, issuerid, amount, weaponid );
|
|
}
|
|
|
|
AddDamageHit( g_damageGiven[ playerid ], playerid, issuerid, amount, weaponid );
|
|
}
|
|
|
|
stock DamageFeedAddHitTaken( playerid, issuerid, Float: amount, weaponid )
|
|
{
|
|
foreach( new i : Player ) if ( p_Spectating{ i } && p_whomSpectating[ i ] == playerid && i != playerid ) {
|
|
AddDamageHit( g_damageTaken[ i ], i, issuerid, amount, weaponid );
|
|
}
|
|
|
|
AddDamageHit( g_damageTaken[ playerid ], playerid, issuerid, amount, weaponid );
|
|
}
|
|
|
|
stock UpdateDamageFeed( playerid, bool: modified = false )
|
|
{
|
|
if ( !IsDamageFeedActive( playerid ) )
|
|
{
|
|
if ( g_damageFeedGivenTD[ playerid ] != PlayerText: INVALID_TEXT_DRAW ) {
|
|
PlayerTextDrawDestroy( playerid, g_damageFeedGivenTD[ playerid ] );
|
|
g_damageFeedGivenTD[ playerid ] = PlayerText: INVALID_TEXT_DRAW;
|
|
}
|
|
|
|
if ( g_damageFeedTakenTD[ playerid ] != PlayerText: INVALID_TEXT_DRAW ) {
|
|
PlayerTextDrawDestroy( playerid, g_damageFeedTakenTD[ playerid ] );
|
|
g_damageFeedTakenTD[ playerid ] = PlayerText: INVALID_TEXT_DRAW;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ** Textdraws ** */
|
|
if ( g_damageFeedGivenTD[ playerid] == PlayerText: INVALID_TEXT_DRAW )
|
|
{
|
|
new PlayerText: handle = CreatePlayerTextDraw( playerid, ( 320.0 - TEXTDRAW_ADDON ), 340.0, "_");
|
|
|
|
if ( handle == PlayerText: INVALID_TEXT_DRAW )
|
|
return print("[DAMAGE FEED ERROR]: Unable to create TD (given damage)" );
|
|
|
|
PlayerTextDrawBackgroundColor(playerid, handle, 117 );
|
|
PlayerTextDrawAlignment( playerid, handle, 2 );
|
|
PlayerTextDrawFont( playerid, handle, 1 );
|
|
PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
|
|
PlayerTextDrawColor( playerid, handle, 0xDD2020FF );
|
|
PlayerTextDrawSetOutline( playerid, handle, 1 );
|
|
PlayerTextDrawSetProportional( playerid, handle, 1 );
|
|
PlayerTextDrawSetSelectable( playerid, handle, 0 );
|
|
|
|
g_damageFeedGivenTD[ playerid ] = handle;
|
|
}
|
|
|
|
if ( g_damageFeedTakenTD[ playerid] == PlayerText: INVALID_TEXT_DRAW )
|
|
{
|
|
new PlayerText: handle = CreatePlayerTextDraw( playerid, ( TEXTDRAW_ADDON + 320.0 ), 340.0, "_");
|
|
|
|
if ( handle == PlayerText: INVALID_TEXT_DRAW )
|
|
return print("[DAMAGE FEED ERROR]: Unable to create TD (taken damage)" );
|
|
|
|
PlayerTextDrawBackgroundColor(playerid, handle, 117 );
|
|
PlayerTextDrawAlignment( playerid, handle, 2 );
|
|
PlayerTextDrawFont( playerid, handle, 1 );
|
|
PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
|
|
PlayerTextDrawColor( playerid, handle, 1069804543 );
|
|
PlayerTextDrawSetOutline( playerid, handle, 1 );
|
|
PlayerTextDrawSetProportional( playerid, handle, 1 );
|
|
PlayerTextDrawSetSelectable( playerid, handle, 0 );
|
|
|
|
g_damageFeedTakenTD[ playerid ] = handle;
|
|
}
|
|
|
|
/* ** Core ** */
|
|
new szTick = GetTickCount( );
|
|
if ( szTick == 0 ) szTick = 1;
|
|
new lowest_tick = szTick + 1;
|
|
|
|
for( new givenid = 0; givenid < sizeof( g_damageGiven[ ] ) - 1; givenid ++)
|
|
{
|
|
if ( !g_damageGiven[ playerid ] [ givenid ] [ E_TICK ] ) {
|
|
break;
|
|
}
|
|
|
|
if ( szTick - g_damageGiven[ playerid ] [ givenid ] [ E_TICK ] >= HIDE_FEED_DELAY )
|
|
{
|
|
modified = true;
|
|
|
|
for( new j = givenid; j < sizeof( g_damageGiven[ ] ) - 1; j++ ) {
|
|
g_damageGiven[ playerid ] [ j ] [ E_TICK ] = 0;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if ( g_damageGiven[ playerid ] [ givenid ] [ E_TICK ] < lowest_tick ) {
|
|
lowest_tick = g_damageGiven[ playerid ] [ givenid ] [ E_TICK ];
|
|
}
|
|
}
|
|
|
|
for( new takenid = 0; takenid < sizeof( g_damageTaken[ ] ) - 1; takenid ++)
|
|
{
|
|
if ( !g_damageTaken[ playerid ] [ takenid ] [ E_TICK ] ) {
|
|
break;
|
|
}
|
|
|
|
if ( szTick - g_damageTaken[ playerid ] [ takenid ] [ E_TICK ] >= HIDE_FEED_DELAY )
|
|
{
|
|
modified = true;
|
|
|
|
for( new j = takenid; j < sizeof( g_damageTaken[ ] ) - 1; j++ ) {
|
|
g_damageTaken[ playerid ] [ j ] [ E_TICK ] = 0;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if ( g_damageTaken[ playerid ] [ takenid ] [ E_TICK ] < lowest_tick ) {
|
|
lowest_tick = g_damageTaken[ playerid ] [ takenid ] [ E_TICK ];
|
|
}
|
|
}
|
|
|
|
if ( p_damageFeedTimer[ playerid ] != -1 ) {
|
|
KillTimer( p_damageFeedTimer[ playerid ] );
|
|
}
|
|
|
|
if ( ( szTick - p_lastFeedUpdate[ playerid ] ) < MAX_UPDATE_RATE && modified )
|
|
{
|
|
p_damageFeedTimer[ playerid ] = SetTimerEx( "OnPlayerFeedUpdate", MAX_UPDATE_RATE - ( szTick - p_lastFeedUpdate[ playerid ] ) + 10, false, "d", playerid );
|
|
}
|
|
else
|
|
{
|
|
if ( lowest_tick == ( szTick + 1 ) )
|
|
{
|
|
p_damageFeedTimer[playerid] = -1;
|
|
modified = true;
|
|
}
|
|
else
|
|
{
|
|
p_damageFeedTimer[playerid] = SetTimerEx( "OnPlayerFeedUpdate", HIDE_FEED_DELAY - ( szTick - lowest_tick ) + 10, false, "i", playerid );
|
|
}
|
|
|
|
if (modified)
|
|
{
|
|
UpdateDamageFeedLabel( playerid );
|
|
|
|
p_lastFeedUpdate[ playerid ] = szTick;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
stock UpdateDamageFeedLabel( playerid )
|
|
{
|
|
new
|
|
szLabel[ 64 * MAX_FEED_HEIGHT ] = "";
|
|
|
|
for( new givenid = 0; givenid < sizeof( g_damageGiven[ ] ) - 1; givenid ++)
|
|
{
|
|
if ( !g_damageGiven[ playerid ] [ givenid ] [ E_TICK ] )
|
|
break;
|
|
|
|
new szWeapon[ 32 ];
|
|
|
|
if ( g_damageGiven[ playerid ] [ givenid ] [ E_WEAPON ] == -1 ) {
|
|
szWeapon = "Multiple";
|
|
}
|
|
else {
|
|
GetWeaponName( g_damageGiven[ playerid ] [ givenid ] [ E_WEAPON ], szWeapon, sizeof( szWeapon ) );
|
|
}
|
|
|
|
if ( g_damageGiven[ playerid ] [ givenid ] [ E_ISSUER ] == INVALID_PLAYER_ID )
|
|
{
|
|
format( szLabel, sizeof( szLabel ), "%s%s +%.2f~n~", szLabel, szWeapon, g_damageGiven[ playerid ] [ givenid ] [ E_AMOUNT ] );
|
|
}
|
|
else
|
|
{
|
|
format( szLabel, sizeof( szLabel ), "%s%s - %s +%.2f~n~", szLabel, szWeapon, g_damageGiven[ playerid ] [ givenid ] [ E_NAME ], g_damageGiven[ playerid ] [ givenid ] [ E_AMOUNT ] );
|
|
}
|
|
}
|
|
|
|
if ( g_damageFeedGivenTD[ playerid ] == PlayerText: INVALID_TEXT_DRAW ) {
|
|
print( "[DAMAGE FEED ERROR] Doesn't have feed textdraw when needed ( g_damageFeedGivenTD )" );
|
|
}
|
|
else
|
|
{
|
|
if ( szLabel[ 0 ] )
|
|
{
|
|
PlayerTextDrawSetString( playerid, g_damageFeedGivenTD[ playerid ], szLabel );
|
|
PlayerTextDrawShow( playerid, g_damageFeedGivenTD[ playerid ] );
|
|
}
|
|
else
|
|
{
|
|
PlayerTextDrawHide( playerid, g_damageFeedGivenTD[ playerid ] );
|
|
}
|
|
}
|
|
|
|
szLabel = "";
|
|
|
|
for( new takenid = 0; takenid < sizeof( g_damageTaken[ ] ) - 1; takenid ++)
|
|
{
|
|
if ( !g_damageTaken[ playerid ] [ takenid ] [ E_TICK ] )
|
|
break;
|
|
|
|
new szWeapon[ 32 ];
|
|
|
|
if ( g_damageTaken[ playerid ] [ takenid ] [ E_WEAPON ] == -1 ) {
|
|
szWeapon = "Multiple";
|
|
}
|
|
else {
|
|
GetWeaponName( g_damageTaken[ playerid ] [ takenid ] [ E_WEAPON ], szWeapon, sizeof( szWeapon ) );
|
|
}
|
|
|
|
if ( g_damageTaken[ playerid ] [ takenid ] [ E_ISSUER ] == INVALID_PLAYER_ID )
|
|
{
|
|
format( szLabel, sizeof( szLabel ), "%s%s -%.2f~n~", szLabel, szWeapon, g_damageTaken[ playerid ] [ takenid ] [ E_AMOUNT ] );
|
|
}
|
|
else
|
|
{
|
|
format( szLabel, sizeof( szLabel ), "%s%s - %s -%.2f~n~", szLabel, szWeapon, g_damageTaken[ playerid ] [ takenid ] [ E_NAME ], g_damageTaken[ playerid ] [ takenid ] [ E_AMOUNT ] );
|
|
}
|
|
}
|
|
|
|
if ( g_damageFeedTakenTD[ playerid ] == PlayerText: INVALID_TEXT_DRAW ) {
|
|
print( "[DAMAGE FEED ERROR] Doesn't have feed textdraw when needed ( g_damageFeedTakenTD )" );
|
|
}
|
|
else
|
|
{
|
|
if ( szLabel[ 0 ] )
|
|
{
|
|
PlayerTextDrawSetString( playerid, g_damageFeedTakenTD[ playerid ], szLabel );
|
|
PlayerTextDrawShow( playerid, g_damageFeedTakenTD[ playerid ] );
|
|
}
|
|
else
|
|
{
|
|
PlayerTextDrawHide( playerid, g_damageFeedTakenTD[ playerid ] );
|
|
}
|
|
}
|
|
}
|
|
|
|
stock RemoveDamageHit( array[ MAX_FEED_HEIGHT ] [ E_DAMAGE_FEED ], index )
|
|
{
|
|
for( new i = 0; i < MAX_FEED_HEIGHT; i ++ )
|
|
{
|
|
if ( i >= index ) {
|
|
array[ i ] [ E_TICK ] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
stock AddDamageHit( array[ MAX_FEED_HEIGHT ] [ E_DAMAGE_FEED ], playerid, issuerid, Float: amount, weapon )
|
|
{
|
|
if ( ! IsDamageFeedActive( playerid ) ) {
|
|
return;
|
|
}
|
|
|
|
new szTick = GetTickCount( );
|
|
if ( szTick == 0 ) szTick = 1;
|
|
new wID = -1;
|
|
|
|
for( new i = 0; i < sizeof( array ); i ++ )
|
|
{
|
|
if ( ! array[ i ] [ E_TICK ] ) {
|
|
break;
|
|
}
|
|
|
|
if ( szTick - array[ i ] [ E_TICK ] >= HIDE_FEED_DELAY ) {
|
|
RemoveDamageHit( array, i );
|
|
break;
|
|
}
|
|
|
|
if ( array[ i ] [ E_ISSUER ] == issuerid )
|
|
{
|
|
amount += array[ i ] [ E_AMOUNT ];
|
|
wID = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( wID == -1 )
|
|
{
|
|
wID = 0;
|
|
|
|
for( new i = sizeof( array ) - 1; i >= 1; i -- )
|
|
{
|
|
array[ i ] = array[ i - 1 ];
|
|
}
|
|
}
|
|
|
|
array[ wID ] [ E_TICK ] = szTick;
|
|
array[ wID ] [ E_AMOUNT ] = amount;
|
|
array[ wID ] [ E_ISSUER ] = issuerid;
|
|
array[ wID ] [ E_WEAPON ] = weapon;
|
|
|
|
GetPlayerName( issuerid, array[ wID ] [ E_NAME ] , MAX_PLAYER_NAME );
|
|
|
|
UpdateDamageFeed( playerid, true );
|
|
}
|
|
|
|
stock ShowSoundsMenu( playerid )
|
|
{
|
|
static
|
|
szSounds[ 11 * sizeof( g_HitmarkerSounds ) ];
|
|
|
|
if ( szSounds[ 0 ] == '\0' )
|
|
{
|
|
for( new i = 0; i < sizeof( g_HitmarkerSounds ); i++ )
|
|
format( szSounds, sizeof( szSounds ), "%s%s\n", szSounds, g_HitmarkerSounds[ i ] [ E_NAME ] );
|
|
}
|
|
ShowPlayerDialog( playerid, DIALOG_MODIFY_HITSOUND, DIALOG_STYLE_LIST, ""COL_WHITE"Hitmarker Sound", szSounds, "Select", "Close" );
|
|
}
|
|
|
|
/* ** Commands ** */
|
|
CMD:hitmarker( playerid, params[ ] )
|
|
{
|
|
ShowSoundsMenu( playerid );
|
|
return 1;
|
|
}
|