201 lines
6.3 KiB
Plaintext
201 lines
6.3 KiB
Plaintext
/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc
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* Module: cnr\player_settings.pwn
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* Purpose: player settings that can be easily configured via /controlpanel (/cp)
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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#define MAX_SETTINGS ( 14 )
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#define SETTING_BAILOFFERS ( 0 )
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#define SETTING_EVENT_TP ( 1 )
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#define SETTING_GANG_INVITES ( 2 )
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#define SETTING_CHAT_PREFIXES ( 3 )
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#define SETTING_RANSOMS ( 4 )
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#define SETTING_AUTOSAVE ( 5 )
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#define SETTING_CONNECTION_LOG ( 6 )
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#define SETTING_HITMARKER ( 7 )
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#define SETTING_VIPSKIN ( 8 )
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#define SETTING_COINS_BAR ( 9 )
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#define SETTING_TOP_DONOR ( 10 )
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#define SETTING_WEAPON_PICKUP ( 11 )
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#define SETTING_PASSIVE_MODE ( 12 )
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#define SETTING_CHAT_ID ( 13 )
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/* ** Variables ** */
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static stock
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g_PlayerSettings [ MAX_SETTINGS ] [ 24 ] = {
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{ "Prevent Bail Offers" }, { "Prevent Event Teleports" }, { "Prevent Gang Invites" }, { "Prevent Chat Prefixes" }, { "Prevent Ransom Offers" },
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{ "Prevent Auto-Save" }, { "Display Connection Log" }, { "Display Hitmarker" }, { "Set V.I.P Skin" }, { "Hide Total Coin Bar" }, { "Hide Last Donor Text" },
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{ "Manual Pickup Weapon" }, { "Prevent Passive Mode" }, { "Display User ID In Chat" }
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},
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bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
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;
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/* ** Hooks ** */
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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{
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if ( dialogid == DIALOG_CP_MENU && response )
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{
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if ( IsPlayerInEvent( playerid ) ) {
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return SendError( playerid, "You cannot modify your player settings within an event." );
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}
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if ( listitem == 0 ) {
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return ShowPlayerAccountGuard( playerid );
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}
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new
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settingid = listitem - 1;
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if ( settingid == SETTING_VIPSKIN && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
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return SendError( playerid, "You are not a V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" );
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}
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// setting is being toggled ... then
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if ( ! p_PlayerSettings[ playerid ] { settingid } == true )
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{
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if ( settingid == SETTING_VIPSKIN ) {
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SyncObject( playerid );
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ClearAnimations( playerid );
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SetPlayerSkin( playerid, p_LastSkin[ playerid ] );
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}
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else if ( settingid == SETTING_COINS_BAR || settingid == SETTING_TOP_DONOR ) {
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HidePlayerTogglableTextdraws( playerid, .force = false );
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ShowPlayerTogglableTextdraws( playerid, .force = false );
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}
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/*else if ( settingid == SETTING_PASSIVE_MODE ) {
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ResetPlayerPassiveMode( playerid, .passive_disabled = true ); // avoid abusing
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}*/
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}
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else // setting is not being toggled
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{
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if ( settingid == SETTING_COINS_BAR || settingid == SETTING_TOP_DONOR ) {
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HidePlayerTogglableTextdraws( playerid, .force = false );
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ShowPlayerTogglableTextdraws( playerid, .force = false );
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}
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/*else if ( settingid == SETTING_PASSIVE_MODE ) {
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ResetPlayerPassiveMode( playerid, .passive_disabled = true ); // avoid abusing
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}*/
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}
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TogglePlayerSetting( playerid, settingid, ! p_PlayerSettings[ playerid ] { settingid } );
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SendServerMessage( playerid, ""COL_ORANGE"%s"COL_WHITE" is now %s. Changes may take effect after spawning/relogging.", g_PlayerSettings[ settingid ], p_PlayerSettings[ playerid ] { settingid } ? ( "enabled" ) : ( "disabled" ) );
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if ( ! strmatch( inputtext, "ignore" )) {
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cmd_cp( playerid, "" ); // Redirect to control panel again...
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}
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}
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return 1;
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}
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hook OnPlayerConnect( playerid ) {
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for ( new i = 0; i < MAX_SETTINGS; i ++ ) {
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p_PlayerSettings[ playerid ] { i } = false;
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}
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return 1;
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}
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hook OnPlayerLogin( playerid )
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{
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format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `SETTINGS` WHERE `USER_ID`=%d", GetPlayerAccountID( playerid ) );
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mysql_function_query( dbHandle, szNormalString, true, "OnSettingsLoad", "d", playerid );
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return 1;
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}
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/* ** SQL Threads ** */
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thread OnSettingsLoad( playerid )
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{
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if ( !IsPlayerConnected( playerid ) )
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return 0;
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new
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rows = cache_get_row_count( );
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if ( rows )
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{
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new
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i = -1;
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while( ++ i < rows )
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{
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new
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settingid = cache_get_field_content_int( i, "SETTING_ID", dbHandle );
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if ( settingid < MAX_SETTINGS ) // Must be something wrong otherwise...
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p_PlayerSettings[ playerid ] { settingid } = true;
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}
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}
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return 1;
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}
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/* ** Commands ** */
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CMD:cp( playerid, params[ ] ) return cmd_controlpanel( playerid, params );
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CMD:settings( playerid, params[ ] ) return cmd_controlpanel( playerid, params );
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CMD:controlpanel( playerid, params[ ] )
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{
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szLargeString = ""COL_WHITE"Setting\t"COL_WHITE"Status\n"COL_GREY"Irresistible Guard\t"COL_ORANGE">>>\n";
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for( new i = 0; i < MAX_SETTINGS; i++ ) {
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format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\n", szLargeString, g_PlayerSettings[ i ], p_PlayerSettings[ playerid ] { i } ? ( ""#COL_GREEN"YES" ) : ( ""#COL_RED"NO" ) );
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}
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ShowPlayerDialog( playerid, DIALOG_CP_MENU, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Control Panel", szLargeString, "Select", "Cancel" );
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return 1;
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}
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CMD:rpmode( playerid, params[ ] ) return cmd_passive( playerid, params );
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CMD:passivemode( playerid, params[ ] ) return cmd_passive( playerid, params );
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CMD:passive( playerid, params[ ] )
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{
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CallLocalFunction( "OnDialogResponse", "dddds", playerid, DIALOG_CP_MENU, 1, SETTING_PASSIVE_MODE + 1, "ignore" ); // cunning way
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return 1;
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}
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CMD:passivelist( playerid, params[ ] )
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{
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new
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count = 0;
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szBigString[ 0 ] = '\0';
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foreach ( new i : Player )
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{
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if ( IsPlayerPassive( i ) )
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{
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format( szBigString, sizeof( szBigString ), "%s%s(%d)\n", szBigString, ReturnPlayerName( i ), i );
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count ++;
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}
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}
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if ( count == 0 )
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return SendError( playerid, "There is currently no players in passive mode." );
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else
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return ShowPlayerDialog(playerid, DIALOG_NULL, DIALOG_STYLE_LIST, ""COL_WHITE"Passive List", szBigString, "Close", "" ), 1;
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}
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/* ** Functions ** */
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stock TogglePlayerSetting( playerid, settingid, bool: toggle )
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{
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if ( ( p_PlayerSettings[ playerid ] { settingid } = toggle ) == true ) {
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mysql_single_query( sprintf( "INSERT INTO `SETTINGS`(`USER_ID`, `SETTING_ID`) VALUES (%d, %d)", p_AccountID[ playerid ], settingid ) );
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} else {
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mysql_single_query( sprintf( "DELETE FROM `SETTINGS` WHERE `USER_ID`=%d AND `SETTING_ID`=%d", p_AccountID[ playerid ], settingid ) );
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}
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return 1;
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}
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stock IsPlayerSettingToggled( playerid, settingid ) {
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return p_PlayerSettings[ playerid ] { settingid };
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}
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stock IsPlayerVIPSkinToggled( playerid ) {
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return p_PlayerSettings[ playerid ] { SETTING_VIPSKIN };
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}
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