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refactor: Change project structure to default (Standard Golang project layout)
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parent
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commit
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@ -2,16 +2,18 @@ package main
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import (
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"log"
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internal "github.com/nxshock/signaller/internal"
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)
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var (
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server *Server
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server *internal.Server
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)
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func init() {
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server = New()
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server = internal.New()
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server.Address = "localhost"
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server.Backend = NewMemoryBackend()
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server.Backend = internal.NewMemoryBackend()
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server.Backend.Register("andrew", "1", "")
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}
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@ -1,6 +1,6 @@
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package main
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package internal
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import "github.com/nxshock/signaller/models"
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import "github.com/nxshock/signaller/internal/models"
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type Backend interface {
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Register(username, password, device string) (token string, error *models.ApiError)
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@ -1,4 +1,4 @@
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package main
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package internal
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const (
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Version = "r0.5.0"
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@ -1,9 +1,9 @@
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package main
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package internal
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import (
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"net/http"
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"github.com/nxshock/signaller/models"
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"github.com/nxshock/signaller/internal/models"
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)
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func errorResponse(w http.ResponseWriter, code models.ApiError, httpCode int, message string) {
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@ -1,4 +1,4 @@
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package main
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package internal
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import (
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"encoding/json"
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@ -8,7 +8,7 @@ import (
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"strconv"
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"strings"
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"github.com/nxshock/signaller/models"
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"github.com/nxshock/signaller/internal/models"
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)
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func RootHandler(w http.ResponseWriter, r *http.Request) {
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@ -58,7 +58,7 @@ func LoginHandler(w http.ResponseWriter, r *http.Request) {
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request.Identifier.User = strings.TrimPrefix(request.Identifier.User, "@")
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}
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token, apiErr := server.Backend.Login(request.Identifier.User, request.Password, request.DeviceID)
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token, apiErr := currServer.Backend.Login(request.Identifier.User, request.Password, request.DeviceID)
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if apiErr != nil {
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errorResponse(w, *apiErr, http.StatusForbidden, "")
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return
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@ -87,7 +87,7 @@ func LogoutHandler(w http.ResponseWriter, r *http.Request) {
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return
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}
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apiErr := server.Backend.Logout(token)
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apiErr := currServer.Backend.Logout(token)
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if apiErr != nil {
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errorResponse(w, *apiErr, http.StatusBadRequest, "") // TODO: check code
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return
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@ -112,7 +112,7 @@ func RegisterHandler(w http.ResponseWriter, r *http.Request) {
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var request models.RegisterRequest
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getRequest(r, &request) // TODO: handle error
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token, apiErr := server.Backend.Register(request.Username, request.Password, request.DeviceID)
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token, apiErr := currServer.Backend.Register(request.Username, request.Password, request.DeviceID)
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if apiErr != nil {
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errorResponse(w, *apiErr, http.StatusBadRequest, "")
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return
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@ -145,7 +145,7 @@ func SyncHandler(w http.ResponseWriter, r *http.Request) {
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return
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}
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response, _ := server.Backend.Sync(token, request) // TODO: handle error
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response, _ := currServer.Backend.Sync(token, request) // TODO: handle error
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response.NextBatch = "123"
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response.Rooms = models.RoomsSyncReply{}
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@ -1,4 +1,4 @@
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package main
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package internal
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import (
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"net/http"
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@ -6,6 +6,8 @@ import (
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"github.com/gorilla/mux"
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)
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var currServer Server
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type Server struct {
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httpServer *http.Server
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router *mux.Router
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@ -31,6 +33,7 @@ func New() *Server {
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httpServer: httpServer,
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router: router}
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currServer = *server
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return server
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}
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@ -1,4 +1,4 @@
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package main
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package internal
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import (
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"crypto/rand"
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@ -1,4 +1,4 @@
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package main
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package internal
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import (
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"encoding/json"
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@ -6,7 +6,7 @@ import (
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"os"
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"sync"
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"github.com/nxshock/signaller/models"
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"github.com/nxshock/signaller/internal/models"
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)
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var first bool
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