<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopBuySellEvent.html"title="class in de.epiceric.shopchest.event">ShopBuySellEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player buys or sells something from or to a shop</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopCreateEvent.html"title="class in de.epiceric.shopchest.event">ShopCreateEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player creates a shop (clicks on a chest)</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopEvent.html"title="class in de.epiceric.shopchest.event">ShopEvent</a></td>
<tdclass="colLast"> </td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopInfoEvent.html"title="class in de.epiceric.shopchest.event">ShopInfoEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player retrieves information about a shop (clicks on a chest)</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopInitializedEvent.html"title="class in de.epiceric.shopchest.event">ShopInitializedEvent</a></td>
<tdclass="colLast"> </td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopOpenEvent.html"title="class in de.epiceric.shopchest.event">ShopOpenEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player opens a shop (clicks on a chest)</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreCreateEvent.html"title="class in de.epiceric.shopchest.event">ShopPreCreateEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player wants to create a shop (enters the command)</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreInfoEvent.html"title="class in de.epiceric.shopchest.event">ShopPreInfoEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player wants to retrieve information about a shop (enters the command)</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreOpenEvent.html"title="class in de.epiceric.shopchest.event">ShopPreOpenEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player wants to open a shop (enters the command)</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreRemoveEvent.html"title="class in de.epiceric.shopchest.event">ShopPreRemoveEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player wants to remove a shop (enters the command)</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopReloadEvent.html"title="class in de.epiceric.shopchest.event">ShopReloadEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player reloads the shops</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopRemoveAllEvent.html"title="class in de.epiceric.shopchest.event">ShopRemoveAllEvent</a></td>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopRemoveEvent.html"title="class in de.epiceric.shopchest.event">ShopRemoveEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when a player removes a shop (clicks on a chest)</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopUpdateEvent.html"title="class in de.epiceric.shopchest.event">ShopUpdateEvent</a></td>
<tdclass="colLast">
<divclass="block">Called when the shop updater runs <br/>
It's not recommended to listen to this event!</div>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopBuySellEvent.Type.html"title="enum in de.epiceric.shopchest.event">ShopBuySellEvent.Type</a></td>
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopUpdateEvent.UpdateQuality.html"title="enum in de.epiceric.shopchest.event">ShopUpdateEvent.UpdateQuality</a></td>