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<h2 title="Interface IHologram" class="title">Interface IHologram</h2>
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<dd><a href="../../../../de/epiceric/shopchest/nms/v1_8_R1/Hologram.html" title="class in de.epiceric.shopchest.nms.v1_8_R1">Hologram</a>, <a href="../../../../de/epiceric/shopchest/nms/v1_8_R2/Hologram.html" title="class in de.epiceric.shopchest.nms.v1_8_R2">Hologram</a>, <a href="../../../../de/epiceric/shopchest/nms/v1_8_R3/Hologram.html" title="class in de.epiceric.shopchest.nms.v1_8_R3">Hologram</a>, <a href="../../../../de/epiceric/shopchest/nms/v1_9_R1/Hologram.html" title="class in de.epiceric.shopchest.nms.v1_9_R1">Hologram</a>, <a href="../../../../de/epiceric/shopchest/nms/v1_9_R2/Hologram.html" title="class in de.epiceric.shopchest.nms.v1_9_R2">Hologram</a>, <a href="../../../../de/epiceric/shopchest/nms/v1_10_R1/Hologram.html" title="class in de.epiceric.shopchest.nms.v1_10_R1">Hologram</a></dd>
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<pre>public interface <span class="typeNameLabel">IHologram</span></pre>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/nms/IHologram.html#exists--">exists</a></span>()</code>&nbsp;</td>
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<td class="colFirst"><code>org.bukkit.Location</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/nms/IHologram.html#getLocation--">getLocation</a></span>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/nms/IHologram.html#hidePlayer-org.bukkit.OfflinePlayer-">hidePlayer</a></span>(org.bukkit.OfflinePlayer&nbsp;p)</code>&nbsp;</td>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/nms/IHologram.html#isVisible-org.bukkit.OfflinePlayer-">isVisible</a></span>(org.bukkit.OfflinePlayer&nbsp;p)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/nms/IHologram.html#remove--">remove</a></span>()</code>
<div class="block">Removes the hologram.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/nms/IHologram.html#showPlayer-org.bukkit.OfflinePlayer-">showPlayer</a></span>(org.bukkit.OfflinePlayer&nbsp;p)</code>&nbsp;</td>
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<h4>getLocation</h4>
<pre>org.bukkit.Location&nbsp;getLocation()</pre>
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<dt><span class="returnLabel">Returns:</span></dt>
<dd>Location of the hologram</dd>
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<h4>showPlayer</h4>
<pre>void&nbsp;showPlayer(org.bukkit.OfflinePlayer&nbsp;p)</pre>
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<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>p</code> - Player to which the hologram should be shown</dd>
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<h4>hidePlayer</h4>
<pre>void&nbsp;hidePlayer(org.bukkit.OfflinePlayer&nbsp;p)</pre>
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<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>p</code> - Player from which the hologram should be hidden</dd>
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<h4>isVisible</h4>
<pre>boolean&nbsp;isVisible(org.bukkit.OfflinePlayer&nbsp;p)</pre>
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<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>p</code> - Player to check</dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>Whether the hologram is visible to the player</dd>
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<h4>exists</h4>
<pre>boolean&nbsp;exists()</pre>
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<dt><span class="returnLabel">Returns:</span></dt>
<dd>Whether the hologram exists and is not dead</dd>
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<h4>remove</h4>
<pre>void&nbsp;remove()</pre>
<div class="block">Removes the hologram. <br>
IHologram will be hidden from all players and will be killed</div>
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