<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopBuySellEvent.html"title="class in de.epiceric.shopchest.event">ShopBuySellEvent</a></td>
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<divclass="block">Called when a player buys or sells something from or to a shop</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopCreateEvent.html"title="class in de.epiceric.shopchest.event">ShopCreateEvent</a></td>
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<divclass="block">Called when a player creates a shop (clicks on a chest)</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopEvent.html"title="class in de.epiceric.shopchest.event">ShopEvent</a></td>
<tdclass="colLast"> </td>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopInfoEvent.html"title="class in de.epiceric.shopchest.event">ShopInfoEvent</a></td>
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<divclass="block">Called when a player retrieves information about a shop (clicks on a chest)</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreCreateEvent.html"title="class in de.epiceric.shopchest.event">ShopPreCreateEvent</a></td>
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<divclass="block">Called when a player wants to create a shop (enters the command)</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreInfoEvent.html"title="class in de.epiceric.shopchest.event">ShopPreInfoEvent</a></td>
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<divclass="block">Called when a player wants to retrieve information about a shop (enters the command)</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopPreRemoveEvent.html"title="class in de.epiceric.shopchest.event">ShopPreRemoveEvent</a></td>
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<divclass="block">Called when a player wants to remove a shop (enters the command)</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopReloadEvent.html"title="class in de.epiceric.shopchest.event">ShopReloadEvent</a></td>
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<divclass="block">Called when a player reloads the shops</div>
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<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopRemoveEvent.html"title="class in de.epiceric.shopchest.event">ShopRemoveEvent</a></td>
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<divclass="block">Called when a player removes a shop (clicks on a chest)</div>
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<tableclass="typeSummary"border="0"cellpadding="3"cellspacing="0"summary="Enum Summary table, listing enums, and an explanation">
<tdclass="colFirst"><ahref="../../../../de/epiceric/shopchest/event/ShopBuySellEvent.Type.html"title="enum in de.epiceric.shopchest.event">ShopBuySellEvent.Type</a></td>