ShopChest/src/main/resources/config.yml

300 lines
11 KiB
YAML
Raw Normal View History

2015-09-02 11:41:34 +00:00
# ===============================================
# ====== Configuration File of 'ShopChest' ======
2015-09-02 11:41:34 +00:00
# ===============================================
#
# Lines starting with '#' are comments and are ignored by the server.
2017-01-08 16:05:29 +00:00
# Set the main command you have to enter to manage the shops
# (default: "/shop ...")
2015-09-02 11:41:34 +00:00
main-command-name: "shop"
# Set the language of the item-, enchantment-, potion- and arrow-effect names
2017-01-08 16:05:29 +00:00
# The value must equal to the name of one of a file in the 'lang' folder
# (without the '.lang' extension)
2016-06-23 17:52:31 +00:00
language-file: "en_US"
# Set whether the floating shop items on top of the chest should be shown
show-shop-items: true
# Set the item with which a player can click a shop to retrieve information.
# You can set this to an empty string to disable this feature.
shop-info-item: "STICK"
# Set whether buys or sells need to be confirmed by the player
# in order to prevent accidental purchases or sells.
confirm-shopping: false
# Set whether players should be able to select the shop item from the
# creative inventory if they don't hold an item in their hand.
creative-select-item: true
# Set whether the shop creation price should be refunded
# when the shop is removed.
# This only applies when the creator of the shop removes it himself
# by command or by breaking it.
# No refund will be given for automatic shop removals or when
# the shop is removed by another player.
# If enabled, the currently set creation price will be refunded,
# not the one that was paid at creation.
refund-shop-creation: false
# Set whether the plugin will check for updates on server start
# and notify permitted players on join.
# The command is not affected by this setting and will continue to
# check for updates.
enable-update-checker: true
# Set whether interaction with the hologram should be enabled.
# If set to true, a player can do the exact same thing with the
# hologram, as with the chest. You can even open the chest if you
# are the vendor or have permission.
enable-hologram-interaction: true
# Set whether buys and sells should be logged in the database.
enable-economy-log: false
2018-07-24 16:10:04 +00:00
# Sets the time limit for cleaning up the economy log in days.
# All log entries older than this will be deleted on server start.
# Set this to 0 in order to disable this feature.
2018-07-24 16:15:26 +00:00
cleanup-economy-log-days: 30
2018-07-24 16:10:04 +00:00
# Set whether a debug log file should be created.
# The file may get large! Please enable this setting when reporting bugs.
enable-debug-log: false
# Set whether WorldGuard integration should be enabled
2016-11-24 20:43:26 +00:00
# Of course, this only works if WorldGuard is installed
enable-worldguard-integration: true
# Set whether Towny integration should be enabled
2016-11-24 20:43:26 +00:00
# Of course, this only works if Towny is installed
enable-towny-integration: true
2017-03-17 13:36:24 +00:00
# Set whether AuthMe integration should be enabled
# Of course, this only works if AuthMe is installed
enable-authme-integration: true
# Set whether PlotSquared integration should be enabled
# Of course, this only works if PlotSquared is installed
enable-plotsquared-integration: true
# Set whether uSkyBlock integration should be enabled
# Of course, this only works if uSkyBlock is installed
enable-uskyblock-integration: true
# Set whether ASkyBlock integration should be enabled
# Of course, this only works if ASkyBlock is installed
enable-askyblock-integration: true
# Set whether IslandWorld integration should be enabled
# Of course, this only works if IslandWorld is installed
enable-islandworld-integration: true
# Set whether GriefPrevention integration should be enabled
# Of course, this only works if GriefPrevention is installed
enable-griefprevention-integration: true
2017-05-13 15:20:56 +00:00
# Set whether AreaShop integration should be enabled
# Of course, this only works if AreaShop and WorldGuard is installed
enable-areashop-integration: true
# Set whether the vendor of a shop should get messages when players
# buy or sell something from/to his shop or if his shop is out of stock
enable-vendor-messages: true
# Set whether only the shops a player has in sight should be shown to him.
# If set to false, every shop near the player (with the specified
# distance) will be shown to him.
only-show-shops-in-sight: true
# Set whether only the shop a player is looking at should be shown to him.
# This only has effect if 'only-show-shops-in-sight' is enabled
only-show-first-shop-in-sight: true
# Set whether the hologram's location should be fixed at the bottom,
# so when it gets more lines, it won't interfere with the item or chest,
# but goes higher.
hologram-fixed-bottom: true
# Set the amount (may be negative) a hologram should be lifted in the y-axis.
# A value of '1' equals to one block, and a value of '0.25' is equal to the
2019-04-28 21:12:58 +00:00
# height of one line.
hologram-lift: 0
2017-01-08 16:05:29 +00:00
# Set whether players should be allowed to sell their items, even if the
# amount they have, is lower than the amount, the shop owner has set for the
# given price, or if the inventory of the chest doesn't have enough space
# for all the items, but only for a few, or if the player only has enough
# money for a few items, but not for the amount, the shop owner has set.
# When set to true, players may also buy items from a shop, even if the
# amount of items in the chest is lower than the amount, the shop owner has
# set for the given price, or if they don't have enough space in the
# inventory for all of the items, but only for a few, or if the shop owner
# doesn't have enough money to buy all of the items, the player wants to
# sell. The price will be calculated correspondingly.
# (If it's not clear enough, please let me know)
auto-calculate-item-amount: false
# Set whether prices may contain decimals (prices of existing shops will stay)
allow-decimals-in-price: true
# Set whether players should be allowed to sell/buy broken items
allow-broken-items: false
2017-01-08 16:05:29 +00:00
# Set whether the level of a potion or tipped arrow (if upgraded) should be
# appended to the item name. If set to true, the level ("II") will be
# displayed after the item name, but only if the item does NOT have a
# custom name. If set to false, it will only be shown in the
# shop info message.
append-potion-level-to-item-name: false
2017-01-08 16:05:29 +00:00
# Set whether shops should automatically be removed from the database if
# an error occurred while loading e.g. when no chest is found at a
# shop's location.
# This might be useful if you're removing shop chests with WorldEdit,
# resetting plots, or similar
remove-shop-on-error: false
# Set whether the mouse buttons should be inverted.
# Default:
# Right-Click -> Buy
2017-01-08 16:05:29 +00:00
# Left-Click -> Sell
invert-mouse-buttons: false
2017-01-08 16:05:29 +00:00
# Set the maximal distance (in blocks) to the shop where the
# player can see the hologram.
maximal-distance: 2
2015-09-02 11:41:34 +00:00
2017-01-08 16:05:29 +00:00
# Set the maximal distance (in blocks) to the shop where the
# player can see the floating shop item.
maximal-item-distance: 40
# Set the price a player has to pay in order to create...
# You can set this to 0 to disable costs.
# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
shop-creation-price:
# ...a normal shop
normal: 5
# ...an admin shop
admin: 0
# Set whether the shop's chest should be protected by hoppers
hopper-protection: true
# Set whether the shop's chest should be protected by explosions
explosion-protection: true
2015-09-02 11:41:34 +00:00
# Set whether the buy price must be greater than or equal sell price.
buy-greater-or-equal-sell: true
# Set the minimum prices for each individual Item. Not per Stack, per single Item!
# To add an item, follow the format below.
2017-04-17 14:35:43 +00:00
# Important: You must have exactly 2 leading spaces in each line
2015-09-02 11:41:34 +00:00
# You can find the item names in the 'item_names.txt' file.
minimum-prices:
2017-01-08 16:05:29 +00:00
# "STONE:1": 0.5
# "DIAMOND_SWORD": 100
2015-09-02 11:41:34 +00:00
# Set the maximum prices for each individual Item. Not per Stack, per single Item!
# To add an item, follow the format below.
2017-04-17 14:35:43 +00:00
# Important: You must have exactly 2 leading spaces in each line
# You can find the item names in the 'item_names.txt' file.
maximum-prices:
2017-01-08 16:05:29 +00:00
# "STONE:1": 19.9
# "DIAMOND_SWORD": 1000
# Set the items of which a player can't create a shop.
# To add an item, follow the format below.
2017-04-17 14:35:43 +00:00
# Important: You must have exactly 2 leading spaces in each line
2017-01-08 16:05:29 +00:00
# You can find the item names in the 'item_names.txt' file.
blacklist:
2017-01-08 16:05:29 +00:00
# - "STONE:1"
# - "DIAMOND_BLOCK"
2015-09-02 11:41:34 +00:00
2017-05-13 15:20:56 +00:00
# Set the events of AreaShop when shops on that region should be removed.
# Important: You must have exactly 2 leading spaces in each line
# Valid values are: DELETE, UNRENT, RESELL, SELL
areashop-remove-shops:
- "DELETE"
- "UNRENT"
- "RESELL"
- "SELL"
# Set whether the custom WorldGuard flags should be allowed by default
# (true = Allowed by default, false = Denied by default)
# This can, of course, be overridden in specific regions and is only
# enabled if WorldGuard is installed and WorldGuard integration is enabled
worldguard-default-flag-values:
create-shop: false
use-shop: false
use-admin-shop: false
2017-04-17 14:35:43 +00:00
# Set the types of Towny plots where shop creation should be allowed for...
# Important: You must have exactly 4 leading spaces in each line
# Valid values are:
# RESIDENTIAL, COMMERCIAL, ARENA, EMBASSY, WILDS, SPLEEF, INN, JAIL, FARM
towny-shop-plots:
residents:
- "COMMERCIAL"
mayor:
- "COMMERCIAL"
king:
- "COMMERCIAL"
# Configuration of the database, where everything is stored.
# Shops are found in the table 'shop_list', and logged economy
# transactions are found in the table 'shop_log'
2016-06-01 19:30:46 +00:00
database:
# Select the type of database which should be used
# Either use 'SQLite' or 'MySQL'. Otherwise you will break the plugin!
type: "SQLite"
# Set the prefix of all table names related to this plugin.
table-prefix: "shopchest_"
# If the specified type is 'MySQL', here you configure the...
2016-06-01 19:30:46 +00:00
# (You can leave this empty if you're using SQLite)
mysql:
2017-01-08 16:05:29 +00:00
# ...interval in seconds, when the database should be pinged,
# to keep the connection alive
# You can set this to '0' to disable the ping interval
ping-interval: 3600
2016-06-01 19:30:46 +00:00
# ...hostname where the database is accessible
hostname: ""
# ...port where the database is accessible (default: 3306)
port: 3306
# ...database you want to use
database: ""
# ...username you are going to login with
username: ""
# ...password you are going to login with
# Be careful, as anyone who can read this file, can read the password!
2016-11-13 19:58:48 +00:00
password: ""
# Shop limits are handled with permissions.
# A player with permission "shopchest.limit.X" has a limit of X shops,
# a player with permission "shopchest.limit.*" does not have a shop limit.
2016-11-13 19:58:48 +00:00
shop-limits:
# Set whether admin shops should be excluded of the shop limits.
# If set to true, admin shops won't be added to a player's shop count.
exclude-admin-shops: true
2017-01-08 16:05:29 +00:00
# Set the amount of shops that anyone who doesn't have a
# specific permission may have.
# If you don't want the players to have a limit by default
# set the value to -1.
2016-11-13 19:58:48 +00:00
default: 5