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https://github.com/amalthea-mc/ShopChest.git
synced 2024-12-23 01:21:47 +00:00
Added way to disable vendor messages
(= Messages that a vendor gets after players buy or sell something from/to his shop) Closes #33
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@ -83,6 +83,9 @@ public class Config {
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/** Whether Towny integration should be enabled **/
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public boolean enable_towny_integration;
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/** Whether the vendor of the shop should get messages about buys and sells **/
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public boolean enable_vendor_messages;
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/** Whether admin shops should be excluded of the shop limits **/
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public boolean exclude_admin_shops;
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@ -294,6 +297,7 @@ public class Config {
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enable_debug_log = plugin.getConfig().getBoolean("enable-debug-log");
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enable_worldguard_integration = plugin.getConfig().getBoolean("enable-worldguard-integration");
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enable_towny_integration = plugin.getConfig().getBoolean("enable-towny-integration");
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enable_vendor_messages = plugin.getConfig().getBoolean("enable-vendor-messages");
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explosion_protection = plugin.getConfig().getBoolean("explosion-protection");
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exclude_admin_shops = plugin.getConfig().getBoolean("shop-limits.exclude-admin-shops");
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append_potion_level_to_item_name = plugin.getConfig().getBoolean("append-potion-level-to-item-name");
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@ -677,7 +677,7 @@ public class ShopInteractListener implements Listener {
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plugin.debug(executor.getName() + " successfully bought (#" + shop.getID() + ")");
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if (shop.getVendor().isOnline()) {
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if (shop.getVendor().isOnline() && config.enable_vendor_messages) {
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shop.getVendor().getPlayer().sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.SOMEONE_BOUGHT, new LocalizedMessage.ReplacedRegex(Regex.AMOUNT, String.valueOf(newAmount)),
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new LocalizedMessage.ReplacedRegex(Regex.ITEM_NAME, LanguageUtils.getItemName(product)), new LocalizedMessage.ReplacedRegex(Regex.BUY_PRICE, String.valueOf(newPrice)),
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new LocalizedMessage.ReplacedRegex(Regex.PLAYER, executor.getName())));
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@ -810,7 +810,7 @@ public class ShopInteractListener implements Listener {
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plugin.debug(executor.getName() + " successfully sold (#" + shop.getID() + ")");
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if (shop.getVendor().isOnline()) {
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if (shop.getVendor().isOnline() && config.enable_vendor_messages) {
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shop.getVendor().getPlayer().sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.SOMEONE_SOLD, new LocalizedMessage.ReplacedRegex(Regex.AMOUNT, String.valueOf(newAmount)),
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new LocalizedMessage.ReplacedRegex(Regex.ITEM_NAME, LanguageUtils.getItemName(product)), new LocalizedMessage.ReplacedRegex(Regex.SELL_PRICE, String.valueOf(newPrice)),
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new LocalizedMessage.ReplacedRegex(Regex.PLAYER, executor.getName())));
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@ -39,6 +39,10 @@ enable-worldguard-integration: true
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# Of course, this only works if Towny is installed
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enable-towny-integration: true
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# Set whether the vendor of a shop should get messages when players
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# buy or sell something from/to his shop
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enable-vendor-messages: true
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# Set whether the buy- and sell price should be arranged below each other.
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# The first line will be the buy price with the message "message.hologram.only-buy",
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# the second line will be the sell price with the message "message.hologram.only-sell".
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