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Added durability requirement and placeholder for hologram format
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@ -18,7 +18,7 @@ public class HologramFormat {
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public enum Requirement {
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public enum Requirement {
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VENDOR, AMOUNT, ITEM_TYPE, ITEM_NAME, HAS_ENCHANTMENT, BUY_PRICE,
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VENDOR, AMOUNT, ITEM_TYPE, ITEM_NAME, HAS_ENCHANTMENT, BUY_PRICE,
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SELL_PRICE, HAS_POTION_EFFECT, IS_MUSIC_DISC, IS_POTION_EXTENDED, IS_WRITTEN_BOOK, ADMIN_SHOP,
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SELL_PRICE, HAS_POTION_EFFECT, IS_MUSIC_DISC, IS_POTION_EXTENDED, IS_WRITTEN_BOOK, ADMIN_SHOP,
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NORMAL_SHOP, IN_STOCK, MAX_STACK, CHEST_SPACE
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NORMAL_SHOP, IN_STOCK, MAX_STACK, CHEST_SPACE, DURABILITY
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}
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}
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private ShopChest plugin;
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private ShopChest plugin;
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@ -25,7 +25,8 @@ public enum Placeholder {
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STOCK("%STOCK%"),
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STOCK("%STOCK%"),
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CHEST_SPACE("%CHEST-SPACE%"),
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CHEST_SPACE("%CHEST-SPACE%"),
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MAX_STACK("%MAX-STACK%"),
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MAX_STACK("%MAX-STACK%"),
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COMMAND("%COMMAND%");
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COMMAND("%COMMAND%"),
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DURABILITY("%DURABILITY%");
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private String name;
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private String name;
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@ -198,6 +198,7 @@ public class Shop {
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requirements.put(HologramFormat.Requirement.IN_STOCK, Utils.getAmount(getInventoryHolder().getInventory(), getProduct()));
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requirements.put(HologramFormat.Requirement.IN_STOCK, Utils.getAmount(getInventoryHolder().getInventory(), getProduct()));
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requirements.put(HologramFormat.Requirement.MAX_STACK, getProduct().getMaxStackSize());
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requirements.put(HologramFormat.Requirement.MAX_STACK, getProduct().getMaxStackSize());
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requirements.put(HologramFormat.Requirement.CHEST_SPACE, Utils.getFreeSpaceForItem(getInventoryHolder().getInventory(), getProduct()));
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requirements.put(HologramFormat.Requirement.CHEST_SPACE, Utils.getFreeSpaceForItem(getInventoryHolder().getInventory(), getProduct()));
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requirements.put(HologramFormat.Requirement.DURABILITY, getProduct().getDurability());
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Map<Placeholder, Object> placeholders = new HashMap<>();
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Map<Placeholder, Object> placeholders = new HashMap<>();
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placeholders.put(Placeholder.VENDOR, getVendor().getName());
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placeholders.put(Placeholder.VENDOR, getVendor().getName());
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@ -212,6 +213,7 @@ public class Shop {
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placeholders.put(Placeholder.STOCK, Utils.getAmount(getInventoryHolder().getInventory(), getProduct()));
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placeholders.put(Placeholder.STOCK, Utils.getAmount(getInventoryHolder().getInventory(), getProduct()));
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placeholders.put(Placeholder.MAX_STACK, getProduct().getMaxStackSize());
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placeholders.put(Placeholder.MAX_STACK, getProduct().getMaxStackSize());
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placeholders.put(Placeholder.CHEST_SPACE, Utils.getFreeSpaceForItem(getInventoryHolder().getInventory(), getProduct()));
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placeholders.put(Placeholder.CHEST_SPACE, Utils.getFreeSpaceForItem(getInventoryHolder().getInventory(), getProduct()));
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placeholders.put(Placeholder.DURABILITY, getProduct().getDurability());
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int lineCount = plugin.getHologramFormat().getLineCount();
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int lineCount = plugin.getHologramFormat().getLineCount();
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@ -5,7 +5,8 @@
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# Valid requirements are:
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# Valid requirements are:
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# VENDOR, AMOUNT, ITEM_TYPE, ITEM_NAME, HAS_ENCHANTMENT, BUY_PRICE,
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# VENDOR, AMOUNT, ITEM_TYPE, ITEM_NAME, HAS_ENCHANTMENT, BUY_PRICE,
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# SELL_PRICE, HAS_POTION_EFFECT, IS_MUSIC_DISC, IS_POTION_EXTENDED,
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# SELL_PRICE, HAS_POTION_EFFECT, IS_MUSIC_DISC, IS_POTION_EXTENDED,
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# IS_WRITTEN_BOOK, ADMIN_SHOP, NORMAL_SHOP, IN_STOCK, MAX_STACK, CHEST_SPACE
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# IS_WRITTEN_BOOK, ADMIN_SHOP, NORMAL_SHOP, IN_STOCK, MAX_STACK,
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# CHEST_SPACE, DURABILITY
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#
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#
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# You can also use the requirements for conditions.
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# You can also use the requirements for conditions.
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# ITEM_TYPE will return the type of the item (-> item_names.txt),
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# ITEM_TYPE will return the type of the item (-> item_names.txt),
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@ -24,7 +25,7 @@
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# Valid placeholders are:
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# Valid placeholders are:
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# %VENDOR%, %AMOUNT%, %ITEM-NAME%, %ENCHANTMENT%, %BUY-PRICE%,
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# %VENDOR%, %AMOUNT%, %ITEM-NAME%, %ENCHANTMENT%, %BUY-PRICE%,
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# %SELL-PRICE%, %POTION-EFFECT%, %MUSIC-TITLE%, %GENERATION%,
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# %SELL-PRICE%, %POTION-EFFECT%, %MUSIC-TITLE%, %GENERATION%,
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# %STOCK%, %MAX-STACK%, %CHEST-SPACE%
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# %STOCK%, %MAX-STACK%, %CHEST-SPACE%, %DURABILITY%
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#
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#
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# In the format, placeholders can also be used for scripts.
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# In the format, placeholders can also be used for scripts.
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# Examples:
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# Examples:
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