Added shift-click to buy stack

Closes #85
This commit is contained in:
Eric 2017-03-21 15:40:23 +01:00
parent 474f734456
commit 2302962eac

View File

@ -166,6 +166,10 @@ public class ShopInteractListener implements Listener {
Player p = e.getPlayer();
boolean inverted = config.invert_mouse_buttons;
if (Utils.getMajorVersion() >= 9) {
if (e.getHand() == EquipmentSlot.OFF_HAND) return;
}
if (e.getAction() == Action.RIGHT_CLICK_BLOCK || e.getAction() == Action.LEFT_CLICK_BLOCK) {
if (b.getType().equals(Material.CHEST) || b.getType().equals(Material.TRAPPED_CHEST)) {
if (ClickType.getPlayerClickType(p) != null) {
@ -267,7 +271,7 @@ public class ShopInteractListener implements Listener {
}
if (worldGuardAllowed || p.hasPermission(Permissions.WORLDGUARD_BYPASS)) {
buy(p, shop);
buy(p, shop, p.isSneaking());
} else {
plugin.debug(p.getName() + " doesn't have worldguard permission");
p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.NO_PERMISSION_WG_BUY));
@ -282,10 +286,10 @@ public class ShopInteractListener implements Listener {
if (worldGuardAllowed || p.hasPermission(Permissions.WORLDGUARD_BYPASS)) {
Chest c = (Chest) b.getState();
if (Utils.getAmount(c.getInventory(), shop.getProduct()) >= shop.getProduct().getAmount()) {
buy(p, shop);
buy(p, shop, p.isSneaking());
} else {
if (config.auto_calculate_item_amount && Utils.getAmount(c.getInventory(), shop.getProduct()) > 0) {
buy(p, shop);
buy(p, shop, p.isSneaking());
} else {
p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.OUT_OF_STOCK));
if (shop.getVendor().isOnline() && config.enable_vendor_messages) {
@ -624,12 +628,20 @@ public class ShopInteractListener implements Listener {
* A player buys from a shop
* @param executor Player, who executed the command and will buy the product
* @param shop Shop, from which the player buys
* @param stack Whether a whole stack should be bought
*/
private void buy(Player executor, Shop shop) {
private void buy(Player executor, Shop shop, boolean stack) {
plugin.debug(executor.getName() + " is buying (#" + shop.getID() + ")");
if (econ.getBalance(executor) >= shop.getBuyPrice() || config.auto_calculate_item_amount) {
int amountForMoney = (int) (shop.getProduct().getAmount() / shop.getBuyPrice() * econ.getBalance(executor));
int amount = shop.getProduct().getAmount();
if (stack) amount = shop.getProduct().getMaxStackSize();
double price = shop.getBuyPrice();
if (stack) price = (price / shop.getProduct().getAmount()) * amount;
if (econ.getBalance(executor) >= price || config.auto_calculate_item_amount) {
int amountForMoney = (int) (amount / price * econ.getBalance(executor));
if (amountForMoney == 0 && config.auto_calculate_item_amount) {
executor.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.NOT_ENOUGH_MONEY));
@ -643,22 +655,24 @@ public class ShopInteractListener implements Listener {
int amountForChestItems = Utils.getAmount(c.getInventory(), shop.getProduct());
if (amountForChestItems == 0 && config.auto_calculate_item_amount && shop.getShopType() != ShopType.ADMIN) {
if (amountForChestItems == 0 && shop.getShopType() != ShopType.ADMIN) {
executor.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.OUT_OF_STOCK));
return;
}
ItemStack product = new ItemStack(shop.getProduct());
if (stack) product.setAmount(amount);
Inventory inventory = executor.getInventory();
int freeSpace = Utils.getFreeSpaceForItem(inventory, product);
if (freeSpace == 0 && config.auto_calculate_item_amount) {
if (freeSpace == 0) {
executor.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.NOT_ENOUGH_INVENTORY_SPACE));
return;
}
int newAmount = product.getAmount();
int newAmount = amount;
if (config.auto_calculate_item_amount) {
if (shop.getShopType() == ShopType.ADMIN)
@ -667,11 +681,11 @@ public class ShopInteractListener implements Listener {
newAmount = Math.min(Math.min(amountForMoney, amountForChestItems), freeSpace);
}
if (newAmount > product.getAmount()) newAmount = product.getAmount();
if (newAmount > amount) newAmount = amount;
double newPrice = (shop.getBuyPrice() / product.getAmount()) * newAmount;
double newPrice = (price / amount) * newAmount;
if (freeSpace >= product.getAmount() || (config.auto_calculate_item_amount && freeSpace >= newAmount)) {
if (freeSpace >= newAmount) {
plugin.debug(executor.getName() + " has enough inventory space for " + freeSpace + " items (#" + shop.getID() + ")");
ItemStack newProduct = new ItemStack(product);