mirror of
https://github.com/amalthea-mc/ShopChest.git
synced 2024-11-25 20:02:23 +00:00
Only update shops if player has moved
This commit is contained in:
parent
598f9434e6
commit
268d69c077
@ -22,7 +22,7 @@ public class ShopUpdateListener implements Listener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void onShopUpdate(ShopUpdateEvent e) {
|
public void onShopUpdate(ShopUpdateEvent e) {
|
||||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||||
plugin.getShopUtils().updateShops(p, p.getLocation());
|
plugin.getShopUtils().updateShops(p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,6 +23,7 @@ import java.util.List;
|
|||||||
public class ShopUtils {
|
public class ShopUtils {
|
||||||
|
|
||||||
private HashMap<Location, Shop> shopLocation = new HashMap<>();
|
private HashMap<Location, Shop> shopLocation = new HashMap<>();
|
||||||
|
private HashMap<Player, Location> playerLocation = new HashMap<>();
|
||||||
private ShopChest plugin;
|
private ShopChest plugin;
|
||||||
|
|
||||||
public ShopUtils(ShopChest plugin) {
|
public ShopUtils(ShopChest plugin) {
|
||||||
@ -227,9 +228,13 @@ public class ShopUtils {
|
|||||||
/**
|
/**
|
||||||
* Update hologram and item of all shops for a player
|
* Update hologram and item of all shops for a player
|
||||||
* @param player Player to show the updates
|
* @param player Player to show the updates
|
||||||
* @param location Location of the player
|
|
||||||
*/
|
*/
|
||||||
public void updateShops(Player player, Location location) {
|
public void updateShops(Player player) {
|
||||||
|
if (player.getLocation().equals(playerLocation.get(player))) {
|
||||||
|
// Player has not moved, so don't calculate shops again.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (plugin.getShopChestConfig().only_show_shops_in_sight) {
|
if (plugin.getShopChestConfig().only_show_shops_in_sight) {
|
||||||
HashSet<Material> transparent = new HashSet<>();
|
HashSet<Material> transparent = new HashSet<>();
|
||||||
transparent.add(Material.AIR);
|
transparent.add(Material.AIR);
|
||||||
@ -288,23 +293,24 @@ public class ShopUtils {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for (Shop shop : getShops()) {
|
for (Shop shop : getShops()) {
|
||||||
updateShop(shop, player, location);
|
updateShop(shop, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
playerLocation.put(player, player.getLocation());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update hologram and item of the shop for a player based on their distance to each other
|
* Update hologram and item of the shop for a player based on their distance to each other
|
||||||
* @param shop Shop to update
|
* @param shop Shop to update
|
||||||
* @param player Player to show the update
|
* @param player Player to show the update
|
||||||
* @param location Location of the player
|
|
||||||
*/
|
*/
|
||||||
public void updateShop(Shop shop, Player player, Location location) {
|
public void updateShop(Shop shop, Player player) {
|
||||||
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
||||||
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
||||||
|
|
||||||
if (location.getWorld().getName().equals(shop.getLocation().getWorld().getName())) {
|
if (player.getLocation().getWorld().getName().equals(shop.getLocation().getWorld().getName())) {
|
||||||
double distSqr = shop.getLocation().distanceSquared(location);
|
double distSqr = shop.getLocation().distanceSquared(player.getLocation());
|
||||||
|
|
||||||
if (distSqr <= holoDistSqr) {
|
if (distSqr <= holoDistSqr) {
|
||||||
if (shop.getHologram() != null) {
|
if (shop.getHologram() != null) {
|
||||||
|
Loading…
Reference in New Issue
Block a user