From 5a40f84e21eff5a9ef741518d684c5fcd5f51036 Mon Sep 17 00:00:00 2001 From: Eric Date: Sun, 8 Jan 2017 17:05:29 +0100 Subject: [PATCH] Shorten lines in config file --- src/main/resources/config.yml | 92 +++++++++++++++++++++-------------- 1 file changed, 56 insertions(+), 36 deletions(-) diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 36f6889..6359ad4 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -4,11 +4,13 @@ # # Lines starting with '#' are comments and are ignored by the server. -# Set the main command you have to enter to manage the shops (default: "/shop ...") +# Set the main command you have to enter to manage the shops +# (default: "/shop ...") main-command-name: "shop" # Set the language of the item-, enchantment-, potion- and arrow-effect names -# The value must equal to the name of one of a file in the 'lang' folder (without the '.lang' extension) +# The value must equal to the name of one of a file in the 'lang' folder +# (without the '.lang' extension) language-file: "en_US" # Set whether the floating shop items on top of the chest should be shown @@ -44,35 +46,44 @@ enable-towny-integration: true enable-vendor-messages: true # Set whether the buy- and sell price should be arranged below each other. -# The first line will be the buy price with the message "message.hologram.only-buy", -# the second line will be the sell price with the message "message.hologram.only-sell". +# The first line will be the buy price with the message +# "message.hologram.only-buy", the second line will be the sell price +# with the message "message.hologram.only-sell". # If buying or selling is disabled, a line for that price will not be created. # (The messages can be found and modified in the specified language file) two-line-prices: false # Set the amount (may be negative) a hologram should be lifted in the y-axis, -# when "two-line-prices" is set to true and buying and selling is enabled at the shop. +# when "two-line-prices" is set to true and buying and selling is enabled +# at the shop. # The higher the number, the higher will the hologram be. -# A value of '1' equals to one block, and a value of '0.25' is equal to the height of one line. +# A value of '1' equals to one block, and a value of '0.25' is equal to the +# height of one line. two-line-hologram-lift: 0.25 # Set the amount (may be negative) a hologram should be lifted in the y-axis, -# when "two-line-prices" is set to true and only buying or selling is enabled at the shop. +# when "two-line-prices" is set to true and only buying or selling is +# enabled at the shop. one-line-hologram-lift: 0 # Set the amount (may be negative) a hologram should be lifted in the y-axis. -# If the hologram lift is already increased by the values above, the holograms will -# still be lifted by the here specified amount. This also works with 'two-line-prices' disabled. +# If the hologram lift is already increased by the values above, +# the holograms will still be lifted by the here specified amount. +# This also works with 'two-line-prices' disabled. hologram-lift: 0 -# Set whether players should be allowed to sell their items, even if the amount they have, is -# lower than the amount, the shop owner has set for the given price, or if the inventory of the chest -# doesn't have enough space for all the items, but only for a few, or if the player only has enough money for -# a few items, but not for the amount, the shop owner has set. When set to true, players may also -# buy items from a shop, even if the amount of items in the chest is lower than the amount, the shop owner has -# set for the given price, or if they don't have enough space in the inventory for all of the items, but -# only for a few, or if the shop owner doesn't have enough money to buy all of the items, the player wants to sell. -# The price will be calculated correspondingly. (If it's not clear enough, please let me know) +# Set whether players should be allowed to sell their items, even if the +# amount they have, is lower than the amount, the shop owner has set for the +# given price, or if the inventory of the chest doesn't have enough space +# for all the items, but only for a few, or if the player only has enough +# money for a few items, but not for the amount, the shop owner has set. +# When set to true, players may also buy items from a shop, even if the +# amount of items in the chest is lower than the amount, the shop owner has +# set for the given price, or if they don't have enough space in the +# inventory for all of the items, but only for a few, or if the shop owner +# doesn't have enough money to buy all of the items, the player wants to +# sell. The price will be calculated correspondingly. +# (If it's not clear enough, please let me know) auto-calculate-item-amount: false # Set whether prices may contain decimals (prices of existing shops will stay) @@ -81,26 +92,32 @@ allow-decimals-in-price: true # Set whether players should be allowed to sell/buy broken items allow-broken-items: false -# Set whether the level of a potion or tipped arrow (if upgraded) should be appended to the item name. -# If set to true, the level ("II") will be displayed after the item name, but only if the item -# does NOT have a custom name. If set to false, it will only be shown in the shop info message. +# Set whether the level of a potion or tipped arrow (if upgraded) should be +# appended to the item name. If set to true, the level ("II") will be +# displayed after the item name, but only if the item does NOT have a +# custom name. If set to false, it will only be shown in the +# shop info message. append-potion-level-to-item-name: false -# Set whether shops should automatically be removed from the database if an error occurred while loading -# e.g. when no chest is found at a shop's location -# This might be useful if you're removing shop chests with WorldEdit, resetting plots, or similar +# Set whether shops should automatically be removed from the database if +# an error occurred while loading e.g. when no chest is found at a +# shop's location. +# This might be useful if you're removing shop chests with WorldEdit, +# resetting plots, or similar remove-shop-on-error: false # Set whether the mouse buttons should be inverted. # Default: # Right-Click -> Buy -# Left-Click -> Sell +# Left-Click -> Sell invert-mouse-buttons: false -# Set the maximal distance (in blocks) to the shop where the player can see the hologram. +# Set the maximal distance (in blocks) to the shop where the +# player can see the hologram. maximal-distance: 2 -# Set the maximal distance (in blocks) to the shop where the player can see the floating shop item. +# Set the maximal distance (in blocks) to the shop where the +# player can see the floating shop item. maximal-item-distance: 40 # Set the time in seconds between automatic shop reloads. @@ -132,24 +149,24 @@ buy-greater-or-equal-sell: true # Important: You must have exactly 2 spaces between the text and the edge. # You can find the item names in the 'item_names.txt' file. minimum-prices: -# "STONE:1": 0.5 -# "DIAMOND_SWORD": 100 +# "STONE:1": 0.5 +# "DIAMOND_SWORD": 100 # Set the maximum prices for each individual Item. Not per Stack, per single Item! # To add an item, follow the format below. # Important: You must have exactly 2 spaces between the text and the edge. # You can find the item names in the 'item_names.txt' file. maximum-prices: -# "STONE:1": 19.9 -# "DIAMOND_SWORD": 1000 +# "STONE:1": 19.9 +# "DIAMOND_SWORD": 1000 # Set the items of which a player can't create a shop. # To add an item, follow the format below. # Important: You must have exactly 2 spaces between the text and edge. -# You can find the item names in the 'item_names.txt' file. +# You can find the item names in the 'item_names.txt' file. blacklist: -# - "STONE:1" -# - "DIAMOND_BLOCK" +# - "STONE:1" +# - "DIAMOND_BLOCK" # Set whether the custom WorldGuard flags should be allowed by default # (true = Allowed by default, false = Denied by default) @@ -174,7 +191,8 @@ database: # (You can leave this empty if you're using SQLite) mysql: - # ...interval in seconds, when the database should be pinged, to keep the connection alive + # ...interval in seconds, when the database should be pinged, + # to keep the connection alive # You can set this to '0' to disable the ping interval ping-interval: 3600 @@ -203,6 +221,8 @@ shop-limits: # If set to true, admin shops won't be added to a player's shop count. exclude-admin-shops: true - # Set the amount of shops that anyone who doesn't have a specific permission may have. - # If you don't want the players to have a limit by default, set the value to -1. + # Set the amount of shops that anyone who doesn't have a + # specific permission may have. + # If you don't want the players to have a limit by default + # set the value to -1. default: 5 \ No newline at end of file