mirror of
https://github.com/amalthea-mc/ShopChest.git
synced 2024-11-22 10:22:29 +00:00
Performance improvements & shop updater refactor
This commit is contained in:
parent
0cf4fbf893
commit
67f12872a9
@ -185,7 +185,7 @@ public class ShopChest extends JavaPlugin {
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if (updater != null) {
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if (updater != null) {
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debug("Stopping updater");
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debug("Stopping updater");
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updater.cancel();
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updater.stop();
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}
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}
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if (database != null) {
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if (database != null) {
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@ -433,13 +433,6 @@ public class ShopChest extends JavaPlugin {
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return updater;
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return updater;
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}
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}
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/**
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* Set the {@link ShopUpdater} that schedules hologram and item updates
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*/
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public void setUpdater(ShopUpdater updater) {
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this.updater = updater;
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}
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/**
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/**
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* @return Whether the plugin 'AreaShop' is enabled
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* @return Whether the plugin 'AreaShop' is enabled
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*/
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*/
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@ -4,9 +4,7 @@ import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.utils.ShopUtils;
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import de.epiceric.shopchest.utils.ShopUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BlockState;
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@ -15,7 +13,8 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.*;
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import org.bukkit.event.block.*;
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import org.bukkit.event.player.*;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.world.StructureGrowEvent;
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import org.bukkit.event.world.StructureGrowEvent;
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public class ShopItemListener implements Listener {
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public class ShopItemListener implements Listener {
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@ -34,6 +33,9 @@ public class ShopItemListener implements Listener {
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if (shop.getItem() != null) {
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if (shop.getItem() != null) {
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shop.getItem().setVisible(e.getPlayer(), false);
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shop.getItem().setVisible(e.getPlayer(), false);
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}
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}
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if (shop.getHologram() != null) {
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shop.getHologram().hidePlayer(e.getPlayer());
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}
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}
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}
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}
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}
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@ -1,19 +1,10 @@
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package de.epiceric.shopchest.listeners;
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package de.epiceric.shopchest.listeners;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.utils.Callback;
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import de.epiceric.shopchest.utils.Callback;
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import de.epiceric.shopchest.utils.ShopUpdater;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerChangedWorldEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.world.WorldLoadEvent;
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import org.bukkit.event.world.WorldLoadEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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public class ShopUpdateListener implements Listener {
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public class ShopUpdateListener implements Listener {
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@ -23,48 +14,6 @@ public class ShopUpdateListener implements Listener {
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this.plugin = plugin;
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this.plugin = plugin;
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}
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerTeleport(final PlayerTeleportEvent e) {
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// Wait till the chunk should have loaded on the client
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new BukkitRunnable() {
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@Override
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public void run() {
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hideShops(e.getPlayer(), true);
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plugin.getShopUtils().updateShops(e.getPlayer(), true);
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}
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}.runTaskLater(plugin, 15L);
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerJoin(PlayerJoinEvent e) {
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restartShopUpdater(e.getPlayer());
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}
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// The Bukkit::getOnlinePlayers() list does not include players that
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// are currently respawning or chaning worlds, so when only one player is
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// online and is currently respawning, the updater will think that no player
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// is online, so it will stop. To prevent that, a delay of 1 tick is needed.
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@EventHandler
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public void onPlayerChangedWorld(final PlayerChangedWorldEvent e) {
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new BukkitRunnable() {
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@Override
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public void run() {
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restartShopUpdater(e.getPlayer());
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}
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}.runTaskLater(plugin, 1L);
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}
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@EventHandler
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public void onPlayerRespawn(final PlayerRespawnEvent e) {
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new BukkitRunnable() {
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@Override
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public void run() {
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restartShopUpdater(e.getPlayer());
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}
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}.runTaskLater(plugin, 1L);
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}
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@EventHandler
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@EventHandler
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public void onWorldLoad(WorldLoadEvent e) {
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public void onWorldLoad(WorldLoadEvent e) {
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final String worldName = e.getWorld().getName();
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final String worldName = e.getWorld().getName();
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@ -81,24 +30,4 @@ public class ShopUpdateListener implements Listener {
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}
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}
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});
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});
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}
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}
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private void restartShopUpdater(Player p) {
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if (!plugin.getUpdater().isRunning()) {
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plugin.setUpdater(new ShopUpdater(plugin));
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plugin.getUpdater().start();
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}
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hideShops(p, false);
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}
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private void hideShops(Player p, boolean onlyItem) {
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for (Shop shop : plugin.getShopUtils().getShops()) {
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if (!onlyItem) {
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if (shop.getHologram() != null) shop.getHologram().hidePlayer(p);
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}
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if (shop.getItem() != null) shop.getItem().setVisible(p, false);
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}
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}
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}
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}
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@ -2,14 +2,14 @@ package de.epiceric.shopchest.nms;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.config.Config;
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import de.epiceric.shopchest.config.Config;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.ArrayList;
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import java.util.*;
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import java.util.List;
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public class Hologram {
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public class Hologram {
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@ -19,7 +19,7 @@ public class Hologram {
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private List<ArmorStandWrapper> wrappers = new ArrayList<>();
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private List<ArmorStandWrapper> wrappers = new ArrayList<>();
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private ArmorStandWrapper interactArmorStandWrapper;
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private ArmorStandWrapper interactArmorStandWrapper;
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private Location location;
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private Location location;
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private List<Player> visible = new ArrayList<>();
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private Set<UUID> visibility = new HashSet<>();
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private ShopChest plugin;
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private ShopChest plugin;
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private Config config;
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private Config config;
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@ -66,8 +66,11 @@ public class Hologram {
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wrappers.add(line, wrapper);
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wrappers.add(line, wrapper);
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if (forceUpdateLine) {
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if (forceUpdateLine) {
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for (Player player : visible) {
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for (UUID uuid : visibility) {
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wrapper.setVisible(player, true);
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Player player = Bukkit.getPlayer(uuid);
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if (player != null) {
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wrapper.setVisible(player, true);
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}
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}
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}
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}
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}
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}
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}
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@ -148,40 +151,44 @@ public class Hologram {
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* @param p Player to which the hologram should be shown
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* @param p Player to which the hologram should be shown
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*/
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*/
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public void showPlayer(final Player p) {
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public void showPlayer(final Player p) {
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new BukkitRunnable() {
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if (!isVisible(p)) {
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@Override
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new BukkitRunnable() {
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public void run() {
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@Override
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for (ArmorStandWrapper wrapper : wrappers) {
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public void run() {
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wrapper.setVisible(p, true);
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for (ArmorStandWrapper wrapper : wrappers) {
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}
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wrapper.setVisible(p, true);
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}
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if (interactArmorStandWrapper != null) {
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if (interactArmorStandWrapper != null) {
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interactArmorStandWrapper.setVisible(p, true);
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interactArmorStandWrapper.setVisible(p, true);
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}
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}
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}
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}
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}.runTaskAsynchronously(plugin);
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}.runTaskAsynchronously(plugin);
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visible.add(p);
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visibility.add(p.getUniqueId());
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}
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}
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}
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/**
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/**
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* @param p Player from which the hologram should be hidden
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* @param p Player from which the hologram should be hidden
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*/
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*/
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public void hidePlayer(final Player p) {
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public void hidePlayer(final Player p) {
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new BukkitRunnable() {
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if (isVisible(p)) {
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@Override
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new BukkitRunnable() {
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public void run() {
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@Override
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for (ArmorStandWrapper wrapper : wrappers) {
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public void run() {
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wrapper.setVisible(p, false);
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for (ArmorStandWrapper wrapper : wrappers) {
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}
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wrapper.setVisible(p, false);
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}
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if (interactArmorStandWrapper != null) {
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if (interactArmorStandWrapper != null) {
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interactArmorStandWrapper.setVisible(p, false);
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interactArmorStandWrapper.setVisible(p, false);
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}
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}
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}
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}
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}.runTaskAsynchronously(plugin);
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}.runTaskAsynchronously(plugin);
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visible.remove(p);
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visibility.remove(p.getUniqueId());
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}
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}
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}
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/**
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/**
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@ -189,7 +196,7 @@ public class Hologram {
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* @return Whether the hologram is visible to the player
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* @return Whether the hologram is visible to the player
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*/
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*/
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public boolean isVisible(Player p) {
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public boolean isVisible(Player p) {
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return visible.contains(p);
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return visibility.contains(p.getUniqueId());
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}
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}
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/**
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/**
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@ -2,6 +2,7 @@ package de.epiceric.shopchest.shop;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.utils.Utils;
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import de.epiceric.shopchest.utils.Utils;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@ -9,13 +10,14 @@ import org.bukkit.inventory.ItemStack;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.InvocationTargetException;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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public class ShopItem {
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public class ShopItem {
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private ShopChest plugin;
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private ShopChest plugin;
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private Map<Player, Boolean> visible = new HashMap<>();
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private Set<UUID> visibility = new HashSet<>();
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private ItemStack itemStack;
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private ItemStack itemStack;
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private Location location;
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private Location location;
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@ -88,8 +90,9 @@ public class ShopItem {
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}
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}
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public void remove() {
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public void remove() {
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for (Player p : visible.keySet()) {
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for (UUID uuid : visibility) {
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if (isVisible(p)) setVisible(p, false);
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Player p = Bukkit.getPlayer(uuid);
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if (p != null) setVisible(p, false);
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}
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}
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}
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}
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@ -103,7 +106,7 @@ public class ShopItem {
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}
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}
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public boolean isVisible(Player p) {
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public boolean isVisible(Player p) {
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return visible.get(p) == null ? false : visible.get(p);
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return visibility.contains(p.getUniqueId());
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}
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}
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public void setVisible(final Player p, boolean visible) {
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public void setVisible(final Player p, boolean visible) {
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@ -114,6 +117,7 @@ public class ShopItem {
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for (Object packet : this.creationPackets) {
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for (Object packet : this.creationPackets) {
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Utils.sendPacket(plugin, packet, p);
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Utils.sendPacket(plugin, packet, p);
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}
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}
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visibility.add(p.getUniqueId());
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} else {
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} else {
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try {
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try {
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if (p.isOnline()) {
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if (p.isOnline()) {
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@ -125,9 +129,8 @@ public class ShopItem {
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plugin.debug("Failed to destroy shop item with reflection");
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plugin.debug("Failed to destroy shop item with reflection");
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plugin.debug(e);
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plugin.debug(e);
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}
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}
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visibility.remove(p.getUniqueId());
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}
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}
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this.visible.put(p, visible);
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}
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}
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@ -3,11 +3,9 @@ package de.epiceric.shopchest.utils;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.ShopChest;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.Collection;
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public class ShopUpdater {
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public class ShopUpdater extends BukkitRunnable {
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public enum UpdateQuality {
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public enum UpdateQuality {
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SLOWEST(31L),
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SLOWEST(31L),
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@ -18,7 +16,7 @@ public class ShopUpdater extends BukkitRunnable {
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FASTER(4L),
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FASTER(4L),
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FASTEST(1L);
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FASTEST(1L);
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private long interval;
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private final long interval;
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UpdateQuality(long interval) {
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UpdateQuality(long interval) {
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this.interval = interval;
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this.interval = interval;
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@ -29,47 +27,64 @@ public class ShopUpdater extends BukkitRunnable {
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}
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}
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}
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}
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private ShopChest plugin;
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private final ShopChest plugin;
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private boolean running;
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private long interval = UpdateQuality.NORMAL.getInterval();
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private long interval;
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private volatile BukkitTask running;
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public ShopUpdater(ShopChest plugin) {
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public ShopUpdater(ShopChest plugin) {
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this.plugin = plugin;
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this.plugin = plugin;
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setInterval(plugin.getShopChestConfig().update_quality.getInterval());
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|
||||||
}
|
}
|
||||||
|
|
||||||
public synchronized void setInterval(long interval) {
|
/**
|
||||||
this.interval = interval;
|
* Start task, except if it is already
|
||||||
}
|
*/
|
||||||
|
public void start() {
|
||||||
public synchronized void start() {
|
if (!isRunning()) {
|
||||||
super.runTaskTimerAsynchronously(plugin, interval, interval);
|
interval = plugin.getShopChestConfig().update_quality.getInterval();
|
||||||
running = true;
|
running = Bukkit.getScheduler().runTaskTimerAsynchronously(plugin, new ShopUpdaterTask(plugin), interval, interval);
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public synchronized void cancel() {
|
|
||||||
if (running) {
|
|
||||||
running = false;
|
|
||||||
super.cancel();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Stop any running task then start it again
|
||||||
|
*/
|
||||||
|
public void restart() {
|
||||||
|
stop();
|
||||||
|
start();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Stop task properly
|
||||||
|
*/
|
||||||
|
public void stop() {
|
||||||
|
if (running != null) {
|
||||||
|
running.cancel();
|
||||||
|
running = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return whether task is running or not
|
||||||
|
*/
|
||||||
public boolean isRunning() {
|
public boolean isRunning() {
|
||||||
return running;
|
return running != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
private static class ShopUpdaterTask implements Runnable {
|
||||||
public void run() {
|
|
||||||
Collection<? extends Player> players = Bukkit.getOnlinePlayers();
|
|
||||||
|
|
||||||
if (players.isEmpty()) {
|
private final ShopChest plugin;
|
||||||
cancel();
|
|
||||||
|
private ShopUpdaterTask(ShopChest plugin) {
|
||||||
|
this.plugin = plugin;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Player p : players) {
|
@Override
|
||||||
plugin.getShopUtils().updateShops(p);
|
public void run() {
|
||||||
|
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||||
|
plugin.getShopUtils().updateShops(p);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -218,10 +218,7 @@ public class ShopUtils {
|
|||||||
if (reloadConfig) {
|
if (reloadConfig) {
|
||||||
plugin.getShopChestConfig().reload(false, true, showConsoleMessages);
|
plugin.getShopChestConfig().reload(false, true, showConsoleMessages);
|
||||||
plugin.getHologramFormat().reload();
|
plugin.getHologramFormat().reload();
|
||||||
plugin.getUpdater().cancel();
|
plugin.getUpdater().restart();
|
||||||
|
|
||||||
plugin.setUpdater(new ShopUpdater(plugin));
|
|
||||||
plugin.getUpdater().start();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
plugin.getShopDatabase().connect(new Callback(plugin) {
|
plugin.getShopDatabase().connect(new Callback(plugin) {
|
||||||
@ -314,9 +311,7 @@ public class ShopUtils {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for (Shop shop : getShops()) {
|
updateNearestShops(player);
|
||||||
updateShop(shop, player);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
playerLocation.put(player, player.getLocation());
|
playerLocation.put(player, player.getLocation());
|
||||||
@ -370,27 +365,36 @@ public class ShopUtils {
|
|||||||
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
||||||
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
||||||
|
|
||||||
|
updateShop(shop, player, holoDistSqr, itemDistSqr);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateNearestShops(Player p) {
|
||||||
|
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
||||||
|
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
||||||
|
|
||||||
|
for (Shop shop : getShops()) {
|
||||||
|
updateShop(shop, p, holoDistSqr, itemDistSqr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateShop(Shop shop, Player player, double holoDistSqr, double itemDistSqr) {
|
||||||
if (player.getLocation().getWorld().getName().equals(shop.getLocation().getWorld().getName())) {
|
if (player.getLocation().getWorld().getName().equals(shop.getLocation().getWorld().getName())) {
|
||||||
double distSqr = shop.getLocation().distanceSquared(player.getLocation());
|
double distSqr = shop.getLocation().distanceSquared(player.getLocation());
|
||||||
|
|
||||||
if (distSqr <= holoDistSqr) {
|
if (shop.getHologram() != null) {
|
||||||
if (shop.getHologram() != null) {
|
if (distSqr <= holoDistSqr) {
|
||||||
if (!shop.getHologram().isVisible(player)) {
|
shop.getHologram().showPlayer(player);
|
||||||
shop.getHologram().showPlayer(player);
|
} else {
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (shop.getHologram() != null) {
|
|
||||||
shop.getHologram().hidePlayer(player);
|
shop.getHologram().hidePlayer(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (distSqr <= itemDistSqr) {
|
if (shop.getItem() != null) {
|
||||||
if (shop.getItem() != null) {
|
if (distSqr <= itemDistSqr) {
|
||||||
shop.getItem().setVisible(player, true);
|
shop.getItem().setVisible(player, true);
|
||||||
|
} else {
|
||||||
|
shop.getItem().setVisible(player, false);
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
if (shop.getItem() != null) shop.getItem().setVisible(player, false);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,7 @@ version: ${project.version}
|
|||||||
author: EpicEric
|
author: EpicEric
|
||||||
website: ${project.url}
|
website: ${project.url}
|
||||||
description: Create your own nice-looking chest shops and sell your stuff to other players!
|
description: Create your own nice-looking chest shops and sell your stuff to other players!
|
||||||
softdepend: [WorldGuard, Towny, AuthMe, PlotSquared, uSkyBlock, ASkyBlock, IslandWorld, GriefPrevention, AreaShop]
|
softdepend: [WorldGuard, Towny, AuthMe, PlotSquared, uSkyBlock, ASkyBlock, IslandWorld, GriefPrevention, AreaShop, Multiverse-Core, MultiWorld]
|
||||||
depend: [Vault]
|
depend: [Vault]
|
||||||
|
|
||||||
permissions:
|
permissions:
|
||||||
|
Loading…
Reference in New Issue
Block a user