Performance improvements & shop updater refactor

This commit is contained in:
MineTheCube 2017-07-25 02:18:05 +02:00
parent 0cf4fbf893
commit 67f12872a9
8 changed files with 122 additions and 169 deletions

View File

@ -185,7 +185,7 @@ public class ShopChest extends JavaPlugin {
if (updater != null) {
debug("Stopping updater");
updater.cancel();
updater.stop();
}
if (database != null) {
@ -433,13 +433,6 @@ public class ShopChest extends JavaPlugin {
return updater;
}
/**
* Set the {@link ShopUpdater} that schedules hologram and item updates
*/
public void setUpdater(ShopUpdater updater) {
this.updater = updater;
}
/**
* @return Whether the plugin 'AreaShop' is enabled
*/

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@ -4,9 +4,7 @@ import de.epiceric.shopchest.ShopChest;
import de.epiceric.shopchest.shop.Shop;
import de.epiceric.shopchest.utils.ShopUtils;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
@ -15,7 +13,8 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.*;
import org.bukkit.event.player.*;
import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.world.StructureGrowEvent;
public class ShopItemListener implements Listener {
@ -34,6 +33,9 @@ public class ShopItemListener implements Listener {
if (shop.getItem() != null) {
shop.getItem().setVisible(e.getPlayer(), false);
}
if (shop.getHologram() != null) {
shop.getHologram().hidePlayer(e.getPlayer());
}
}
}

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@ -1,19 +1,10 @@
package de.epiceric.shopchest.listeners;
import de.epiceric.shopchest.ShopChest;
import de.epiceric.shopchest.shop.Shop;
import de.epiceric.shopchest.utils.Callback;
import de.epiceric.shopchest.utils.ShopUpdater;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.scheduler.BukkitRunnable;
public class ShopUpdateListener implements Listener {
@ -23,48 +14,6 @@ public class ShopUpdateListener implements Listener {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerTeleport(final PlayerTeleportEvent e) {
// Wait till the chunk should have loaded on the client
new BukkitRunnable() {
@Override
public void run() {
hideShops(e.getPlayer(), true);
plugin.getShopUtils().updateShops(e.getPlayer(), true);
}
}.runTaskLater(plugin, 15L);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent e) {
restartShopUpdater(e.getPlayer());
}
// The Bukkit::getOnlinePlayers() list does not include players that
// are currently respawning or chaning worlds, so when only one player is
// online and is currently respawning, the updater will think that no player
// is online, so it will stop. To prevent that, a delay of 1 tick is needed.
@EventHandler
public void onPlayerChangedWorld(final PlayerChangedWorldEvent e) {
new BukkitRunnable() {
@Override
public void run() {
restartShopUpdater(e.getPlayer());
}
}.runTaskLater(plugin, 1L);
}
@EventHandler
public void onPlayerRespawn(final PlayerRespawnEvent e) {
new BukkitRunnable() {
@Override
public void run() {
restartShopUpdater(e.getPlayer());
}
}.runTaskLater(plugin, 1L);
}
@EventHandler
public void onWorldLoad(WorldLoadEvent e) {
final String worldName = e.getWorld().getName();
@ -81,24 +30,4 @@ public class ShopUpdateListener implements Listener {
}
});
}
private void restartShopUpdater(Player p) {
if (!plugin.getUpdater().isRunning()) {
plugin.setUpdater(new ShopUpdater(plugin));
plugin.getUpdater().start();
}
hideShops(p, false);
}
private void hideShops(Player p, boolean onlyItem) {
for (Shop shop : plugin.getShopUtils().getShops()) {
if (!onlyItem) {
if (shop.getHologram() != null) shop.getHologram().hidePlayer(p);
}
if (shop.getItem() != null) shop.getItem().setVisible(p, false);
}
}
}

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@ -2,14 +2,14 @@ package de.epiceric.shopchest.nms;
import de.epiceric.shopchest.ShopChest;
import de.epiceric.shopchest.config.Config;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.ArrayList;
import java.util.List;
import java.util.*;
public class Hologram {
@ -19,7 +19,7 @@ public class Hologram {
private List<ArmorStandWrapper> wrappers = new ArrayList<>();
private ArmorStandWrapper interactArmorStandWrapper;
private Location location;
private List<Player> visible = new ArrayList<>();
private Set<UUID> visibility = new HashSet<>();
private ShopChest plugin;
private Config config;
@ -66,11 +66,14 @@ public class Hologram {
wrappers.add(line, wrapper);
if (forceUpdateLine) {
for (Player player : visible) {
for (UUID uuid : visibility) {
Player player = Bukkit.getPlayer(uuid);
if (player != null) {
wrapper.setVisible(player, true);
}
}
}
}
public void setLine(int line, String text) {
if (text == null ||text.isEmpty()) {
@ -148,6 +151,7 @@ public class Hologram {
* @param p Player to which the hologram should be shown
*/
public void showPlayer(final Player p) {
if (!isVisible(p)) {
new BukkitRunnable() {
@Override
public void run() {
@ -161,13 +165,15 @@ public class Hologram {
}
}.runTaskAsynchronously(plugin);
visible.add(p);
visibility.add(p.getUniqueId());
}
}
/**
* @param p Player from which the hologram should be hidden
*/
public void hidePlayer(final Player p) {
if (isVisible(p)) {
new BukkitRunnable() {
@Override
public void run() {
@ -181,7 +187,8 @@ public class Hologram {
}
}.runTaskAsynchronously(plugin);
visible.remove(p);
visibility.remove(p.getUniqueId());
}
}
/**
@ -189,7 +196,7 @@ public class Hologram {
* @return Whether the hologram is visible to the player
*/
public boolean isVisible(Player p) {
return visible.contains(p);
return visibility.contains(p.getUniqueId());
}
/**

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@ -2,6 +2,7 @@ package de.epiceric.shopchest.shop;
import de.epiceric.shopchest.ShopChest;
import de.epiceric.shopchest.utils.Utils;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
@ -9,13 +10,14 @@ import org.bukkit.inventory.ItemStack;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.util.HashMap;
import java.util.Map;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
public class ShopItem {
private ShopChest plugin;
private Map<Player, Boolean> visible = new HashMap<>();
private Set<UUID> visibility = new HashSet<>();
private ItemStack itemStack;
private Location location;
@ -88,8 +90,9 @@ public class ShopItem {
}
public void remove() {
for (Player p : visible.keySet()) {
if (isVisible(p)) setVisible(p, false);
for (UUID uuid : visibility) {
Player p = Bukkit.getPlayer(uuid);
if (p != null) setVisible(p, false);
}
}
@ -103,7 +106,7 @@ public class ShopItem {
}
public boolean isVisible(Player p) {
return visible.get(p) == null ? false : visible.get(p);
return visibility.contains(p.getUniqueId());
}
public void setVisible(final Player p, boolean visible) {
@ -114,6 +117,7 @@ public class ShopItem {
for (Object packet : this.creationPackets) {
Utils.sendPacket(plugin, packet, p);
}
visibility.add(p.getUniqueId());
} else {
try {
if (p.isOnline()) {
@ -125,9 +129,8 @@ public class ShopItem {
plugin.debug("Failed to destroy shop item with reflection");
plugin.debug(e);
}
visibility.remove(p.getUniqueId());
}
this.visible.put(p, visible);
}

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@ -3,11 +3,9 @@ package de.epiceric.shopchest.utils;
import de.epiceric.shopchest.ShopChest;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.util.Collection;
public class ShopUpdater extends BukkitRunnable {
public class ShopUpdater {
public enum UpdateQuality {
SLOWEST(31L),
@ -18,7 +16,7 @@ public class ShopUpdater extends BukkitRunnable {
FASTER(4L),
FASTEST(1L);
private long interval;
private final long interval;
UpdateQuality(long interval) {
this.interval = interval;
@ -29,47 +27,64 @@ public class ShopUpdater extends BukkitRunnable {
}
}
private ShopChest plugin;
private final ShopChest plugin;
private boolean running;
private long interval;
private long interval = UpdateQuality.NORMAL.getInterval();
private volatile BukkitTask running;
public ShopUpdater(ShopChest plugin) {
this.plugin = plugin;
setInterval(plugin.getShopChestConfig().update_quality.getInterval());
}
public synchronized void setInterval(long interval) {
this.interval = interval;
}
public synchronized void start() {
super.runTaskTimerAsynchronously(plugin, interval, interval);
running = true;
}
@Override
public synchronized void cancel() {
if (running) {
running = false;
super.cancel();
/**
* Start task, except if it is already
*/
public void start() {
if (!isRunning()) {
interval = plugin.getShopChestConfig().update_quality.getInterval();
running = Bukkit.getScheduler().runTaskTimerAsynchronously(plugin, new ShopUpdaterTask(plugin), interval, interval);
}
}
/**
* Stop any running task then start it again
*/
public void restart() {
stop();
start();
}
/**
* Stop task properly
*/
public void stop() {
if (running != null) {
running.cancel();
running = null;
}
}
/**
* @return whether task is running or not
*/
public boolean isRunning() {
return running;
return running != null;
}
private static class ShopUpdaterTask implements Runnable {
private final ShopChest plugin;
private ShopUpdaterTask(ShopChest plugin) {
this.plugin = plugin;
}
@Override
public void run() {
Collection<? extends Player> players = Bukkit.getOnlinePlayers();
if (players.isEmpty()) {
cancel();
}
for (Player p : players) {
for (Player p : Bukkit.getOnlinePlayers()) {
plugin.getShopUtils().updateShops(p);
}
}
}
}

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@ -218,10 +218,7 @@ public class ShopUtils {
if (reloadConfig) {
plugin.getShopChestConfig().reload(false, true, showConsoleMessages);
plugin.getHologramFormat().reload();
plugin.getUpdater().cancel();
plugin.setUpdater(new ShopUpdater(plugin));
plugin.getUpdater().start();
plugin.getUpdater().restart();
}
plugin.getShopDatabase().connect(new Callback(plugin) {
@ -314,9 +311,7 @@ public class ShopUtils {
}
}
} else {
for (Shop shop : getShops()) {
updateShop(shop, player);
}
updateNearestShops(player);
}
playerLocation.put(player, player.getLocation());
@ -370,27 +365,36 @@ public class ShopUtils {
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
updateShop(shop, player, holoDistSqr, itemDistSqr);
}
private void updateNearestShops(Player p) {
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
for (Shop shop : getShops()) {
updateShop(shop, p, holoDistSqr, itemDistSqr);
}
}
private void updateShop(Shop shop, Player player, double holoDistSqr, double itemDistSqr) {
if (player.getLocation().getWorld().getName().equals(shop.getLocation().getWorld().getName())) {
double distSqr = shop.getLocation().distanceSquared(player.getLocation());
if (shop.getHologram() != null) {
if (distSqr <= holoDistSqr) {
if (shop.getHologram() != null) {
if (!shop.getHologram().isVisible(player)) {
shop.getHologram().showPlayer(player);
}
}
} else {
if (shop.getHologram() != null) {
shop.getHologram().hidePlayer(player);
}
}
if (distSqr <= itemDistSqr) {
if (shop.getItem() != null) {
if (distSqr <= itemDistSqr) {
shop.getItem().setVisible(player, true);
}
} else {
if (shop.getItem() != null) shop.getItem().setVisible(player, false);
shop.getItem().setVisible(player, false);
}
}
}
}

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@ -6,7 +6,7 @@ version: ${project.version}
author: EpicEric
website: ${project.url}
description: Create your own nice-looking chest shops and sell your stuff to other players!
softdepend: [WorldGuard, Towny, AuthMe, PlotSquared, uSkyBlock, ASkyBlock, IslandWorld, GriefPrevention, AreaShop]
softdepend: [WorldGuard, Towny, AuthMe, PlotSquared, uSkyBlock, ASkyBlock, IslandWorld, GriefPrevention, AreaShop, Multiverse-Core, MultiWorld]
depend: [Vault]
permissions: