mirror of
https://github.com/amalthea-mc/ShopChest.git
synced 2024-11-22 10:22:29 +00:00
Add 1.9 and missing 1.8 Item Names and support for Tipped Arrows
Tipped Arrow Effect will be displayed in the shop info message. A configuration section is also available.
This commit is contained in:
parent
2516f6e491
commit
756abaddae
51
config.yml
51
config.yml
@ -41,10 +41,10 @@ main-command-name: "shop"
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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maximal-distance: 1.75
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maximal-distance: 1.75
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# Set whether the shops' chest should be protected by hoppers
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# Set whether the shop's chest should be protected by hoppers
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hopper-protection: true
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hopper-protection: true
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# Set whether the shops' chest should be protected by explosions
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# Set whether the shop's chest should be protected by explosions
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explosion-protection: true
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explosion-protection: true
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# Set the currency symbol after price values
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# Set the currency symbol after price values
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@ -110,36 +110,43 @@ messages:
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# Set the vendor message the player gets after entering '/shop info'.
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# Set the vendor message the player gets after entering '/shop info'.
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# Usable regex: %VENDOR%
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# Usable regex: %VENDOR%
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vendor: "&6Vendor: %VENDOR%"
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vendor: "&6Vendor: &e%VENDOR%"
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# Set the product message the player gets after entering '/shop info'.
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# Set the product message the player gets after entering '/shop info'.
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# Usable regex: %AMOUNT%, %ITEMNAME%
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# Usable regex: %AMOUNT%, %ITEMNAME%
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product: "&6Product: %AMOUNT% x %ITEMNAME%"
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product: "&6Product: &e%AMOUNT% x %ITEMNAME%"
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# Set the in-stock message the player after entering '/shop info'.
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# Set the in-stock message the player after entering '/shop info'.
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# Usable regex: %AMOUNT%
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# Usable regex: %AMOUNT%
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stock: "&6In Stock: %AMOUNT%"
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stock: "&6In Stock: &e%AMOUNT%"
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# Set the enchantments message the player gets after entering '/shop info' if the item is enchanted
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# Set the enchantments message the player gets after entering '/shop info' if the product is enchanted
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# Usable regex: %ENCHANTMENT%
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# Usable regex: %ENCHANTMENT%
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enchantments: "&6Enchantments: %ENCHANTMENT%"
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enchantments: "&6Enchantments: &e%ENCHANTMENT%"
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# Set the arrow effect message the player gets after entering '/shop info' if the product is a tipped arrow (1.9 and later)
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# Usable regex: %ARROW-EFFECT%
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arrow-effect: "&6Arrow Effect: &e%ARROW-EFFECT%"
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# If the product is a tipped arrow but it doesn't have an effect, this gets displayed instead of the arrow effect
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none: "&7None"
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# Set the price message the player gets after entering '/shop info'.
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# Set the price message the player gets after entering '/shop info'.
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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price: "&6Price: Buy: %BUY-PRICE%%CURRENCY-SYMBOL%, Sell: %SELL-PRICE%%CURRENCY-SYMBOL%"
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price: "&6Price: Buy: &e%BUY-PRICE%%CURRENCY-SYMBOL%, &6Sell: &e%SELL-PRICE%%CURRENCY-SYMBOL%"
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# If the sell price or buy price is disabled, this message will be displayed instead of the price and the currency symbol in the message above.
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# If the sell price or buy price is disabled, this message will be displayed instead of the price and the currency symbol in the message above.
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disabled: "&7Disabled&6"
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disabled: "&7Disabled&e"
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# Set the infinite message the player gets after entering '/shop info' ...
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# Set the infinite message the player gets after entering '/shop info' ...
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# ... when the shop is infinite.
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# ... when the shop is infinite.
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is-infinite: "&6Type: Infinite"
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is-infinite: "&6Type: &eInfinite"
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# ... when the shop is normal.
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# ... when the shop is normal.
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is-normal: "&6Type: Normal"
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is-normal: "&6Type: &eNormal"
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# ... when the shop is an admin shop.
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# ... when the shop is an admin shop.
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is-admin: "&6Type: Admin"
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is-admin: "&6Type: &eAdmin"
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# Set the message when the clicked block is not a chest.
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# Set the message when the clicked block is not a chest.
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block-no-chest: "&cBlock is not a chest"
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block-no-chest: "&cBlock is not a chest"
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@ -163,18 +170,18 @@ messages:
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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sell-success-admin: "&aYou sold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a."
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sell-success-admin: "&aYou sold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a."
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# Set the message when a player bought something from the players' shop.
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# Set the message when a player bought something from the player's shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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someone-bought: "&6%PLAYER% &abought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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someone-bought: "&6%PLAYER% &abought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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# Set the message when a player sold something to the players' shop.
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# Set the message when a player sold something to the player's shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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someone-sold: "&6%PLAYER% &asold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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someone-sold: "&6%PLAYER% &asold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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# Set the message when the inventory is full when the player is buying something.
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# Set the message when the inventory is full when the player is buying something.
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not-enough-inventory-space: "&cNot enough space in inventory."
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not-enough-inventory-space: "&cNot enough space in inventory."
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# Set the message when the shops' inventory is full when the player is selling something.
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# Set the message when the shop's inventory is full when the player is selling something.
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chest-not-enough-inventory-space: "&cShop is full."
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chest-not-enough-inventory-space: "&cShop is full."
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# Set the message when the player doesn't have enough money to buy something.
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# Set the message when the player doesn't have enough money to buy something.
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@ -236,7 +243,7 @@ messages:
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# Usable regex: %AMOUNT% (Amount of shops)
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# Usable regex: %AMOUNT% (Amount of shops)
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reloaded-shops: "&aSuccessfully reloaded %AMOUNT% shop/s."
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reloaded-shops: "&aSuccessfully reloaded %AMOUNT% shop/s."
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# Set the message when the players' shop limit is reached.
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# Set the message when the player's shop limit is reached.
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# Usable regex: %LIMIT%
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# Usable regex: %LIMIT%
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shop-limit-reached: "&cYou reached your limit of &6%LIMIT% &cshop/s."
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shop-limit-reached: "&cYou reached your limit of &6%LIMIT% &cshop/s."
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@ -264,19 +271,19 @@ messages:
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hologram:
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hologram:
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# Set the text in the first row of the shops' hologram
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# Set the text in the first row of the shop's hologram
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# Usable regex: %ITEMNAME%, %AMOUNT%
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# Usable regex: %ITEMNAME%, %AMOUNT%
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format: "%AMOUNT% * %ITEMNAME%"
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format: "%AMOUNT% * %ITEMNAME%"
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# Set the text in the second row of the shops' hologram when the player can buy and sell an item.
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# Set the text in the second row of the shop's hologram when the player can buy and sell an item.
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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buy-and-sell: "Buy %BUY-PRICE%%CURRENCY-SYMBOL% | %SELL-PRICE%%CURRENCY-SYMBOL% Sell"
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buy-and-sell: "Buy %BUY-PRICE%%CURRENCY-SYMBOL% | %SELL-PRICE%%CURRENCY-SYMBOL% Sell"
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# Set the text in the second row of the shops' hologram when the player can only buy an item.
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# Set the text in the second row of the shop's hologram when the player can only buy an item.
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# Usable regex: %BUY-PRICE%, %CURRENCY-SYMBOL%
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# Usable regex: %BUY-PRICE%, %CURRENCY-SYMBOL%
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only-buy: "Buy %BUY-PRICE%%CURRENCY-SYMBOL%"
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only-buy: "Buy %BUY-PRICE%%CURRENCY-SYMBOL%"
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# Set the text in the second row of the shops' hologram when the player can only sell an item.
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# Set the text in the second row of the shop's hologram when the player can only sell an item.
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# Usable regex: %SELL-PRICE%, %CURRENCY-SYMBOL%
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# Usable regex: %SELL-PRICE%, %CURRENCY-SYMBOL%
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only-sell: "Sell %SELL-PRICE%%CURRENCY-SYMBOL%"
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only-sell: "Sell %SELL-PRICE%%CURRENCY-SYMBOL%"
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@ -291,7 +298,7 @@ messages:
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# Set the message when a not permitted player tries to create an admin shop.
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# Set the message when a not permitted player tries to create an admin shop.
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create-admin: "&cYou don't have permission to create an admin shop."
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create-admin: "&cYou don't have permission to create an admin shop."
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# Set the message when a not permitted player tries to open another players' shop.
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# Set the message when a not permitted player tries to open another player's shop.
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open-others: "&cYou don't have permission to open this chest."
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open-others: "&cYou don't have permission to open this chest."
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# Set the message when a not permitted player tries to buy something.
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# Set the message when a not permitted player tries to buy something.
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@ -300,7 +307,7 @@ messages:
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# Set the message when a not permitted player tries to sell something.
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# Set the message when a not permitted player tries to sell something.
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sell: "&cYou don't have permission to sell something."
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sell: "&cYou don't have permission to sell something."
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# Set the message when a not permitted player tries to remove another players' shop.
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# Set the message when a not permitted player tries to remove another player's shop.
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remove-others: "&cYou don't have permission to remove this shop."
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remove-others: "&cYou don't have permission to remove this shop."
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# Set the message when a not permitted player tries to reload the shops.
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# Set the message when a not permitted player tries to reload the shops.
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@ -2,7 +2,7 @@
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name: ShopChest
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name: ShopChest
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main: de.epiceric.shopchest.ShopChest
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main: de.epiceric.shopchest.ShopChest
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version: 1.7.1.1
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version: 1.7.2
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author: EpicEric
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author: EpicEric
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website: https://www.spigotmc.org/resources/shopchest.11431/
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website: https://www.spigotmc.org/resources/shopchest.11431/
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depend: [Vault]
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depend: [Vault]
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@ -71,6 +71,8 @@ public class Config {
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public static String no_new_update() {return plugin.getConfig().getString("messages.update.no-update").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String no_new_update() {return plugin.getConfig().getString("messages.update.no-update").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String click_to_download() {return plugin.getConfig().getString("messages.update.click-to-download").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String click_to_download() {return plugin.getConfig().getString("messages.update.click-to-download").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String cannot_sell_item() {return plugin.getConfig().getString("messages.cannot-sell-item").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String cannot_sell_item() {return plugin.getConfig().getString("messages.cannot-sell-item").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String none() {return plugin.getConfig().getString("messages.shop-info.none").replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");}
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public static String limit_reached(int limit) {
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public static String limit_reached(int limit) {
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return plugin.getConfig().getString("messages.shop-limit-reached").replace(Regex.limit, String.valueOf(limit)).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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return plugin.getConfig().getString("messages.shop-limit-reached").replace(Regex.limit, String.valueOf(limit)).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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@ -128,6 +130,10 @@ public class Config {
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return plugin.getConfig().getString("messages.shop-info.enchantments").replace(Regex.enchantment, enchantment).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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return plugin.getConfig().getString("messages.shop-info.enchantments").replace(Regex.enchantment, enchantment).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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}
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}
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public static String shopInfo_arrowEffect(String arrowEffect) {
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return plugin.getConfig().getString("messages.shop-info.arrow-effect").replace(Regex.arrowEffect, arrowEffect).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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}
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public static String shopInfo_price(double buyPrice, double sellPrice) {
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public static String shopInfo_price(double buyPrice, double sellPrice) {
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if ((buyPrice <= 0) && (sellPrice > 0)) {
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if ((buyPrice <= 0) && (sellPrice > 0)) {
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return plugin.getConfig().getString("messages.shop-info.price").replace(Regex.currencySymbol, currency_symbol()).replace(Regex.buyPrice + currency_symbol(), disabled()).replace(Regex.sellPrice, String.valueOf(sellPrice)).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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return plugin.getConfig().getString("messages.shop-info.price").replace(Regex.currencySymbol, currency_symbol()).replace(Regex.buyPrice + currency_symbol(), disabled()).replace(Regex.sellPrice, String.valueOf(sellPrice)).replaceAll("(&([a-f0-9k-or]))", "\u00A7$2");
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@ -15,5 +15,6 @@ public class Regex {
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public static String sellPrice = "%SELL-PRICE%";
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public static String sellPrice = "%SELL-PRICE%";
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public static String limit = "%LIMIT%";
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public static String limit = "%LIMIT%";
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public static String player = "%PLAYER%";
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public static String player = "%PLAYER%";
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public static String arrowEffect = "%ARROW-EFFECT%";
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}
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}
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@ -18,6 +18,7 @@ import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.EnchantmentStorageMeta;
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import org.bukkit.inventory.meta.EnchantmentStorageMeta;
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import org.bukkit.inventory.meta.PotionMeta;
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import org.yi.acru.bukkit.Lockette.Lockette;
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import org.yi.acru.bukkit.Lockette.Lockette;
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import com.griefcraft.model.Protection;
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import com.griefcraft.model.Protection;
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@ -27,6 +28,7 @@ import de.epiceric.shopchest.config.Config;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.shop.Shop.ShopType;
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import de.epiceric.shopchest.shop.Shop.ShopType;
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import de.epiceric.shopchest.sql.SQLite;
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import de.epiceric.shopchest.sql.SQLite;
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import de.epiceric.shopchest.utils.ArrowEffectNames;
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import de.epiceric.shopchest.utils.ClickType;
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import de.epiceric.shopchest.utils.ClickType;
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import de.epiceric.shopchest.utils.EnchantmentNames;
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import de.epiceric.shopchest.utils.EnchantmentNames;
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import de.epiceric.shopchest.utils.ItemNames;
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import de.epiceric.shopchest.utils.ItemNames;
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@ -263,6 +265,7 @@ public class InteractShop implements Listener{
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String vendor = Config.shopInfo_vendor(shop.getVendor().getName());
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String vendor = Config.shopInfo_vendor(shop.getVendor().getName());
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String product = Config.shopInfo_product(shop.getProduct().getAmount(), ItemNames.lookup(shop.getProduct()));
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String product = Config.shopInfo_product(shop.getProduct().getAmount(), ItemNames.lookup(shop.getProduct()));
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String enchantmentString = "";
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String enchantmentString = "";
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String arrowEffectString = "";
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String price = Config.shopInfo_price(shop.getBuyPrice(), shop.getSellPrice());
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String price = Config.shopInfo_price(shop.getBuyPrice(), shop.getSellPrice());
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String shopType;
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String shopType;
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String stock = Config.shopInfo_stock(amount);
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String stock = Config.shopInfo_stock(amount);
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@ -273,6 +276,13 @@ public class InteractShop implements Listener{
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Map<Enchantment, Integer> enchantmentMap;
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Map<Enchantment, Integer> enchantmentMap;
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if (Utils.getVersion(Bukkit.getServer()).contains("1_9")) {
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if (shop.getProduct().getType() == Material.TIPPED_ARROW) {
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arrowEffectString = ArrowEffectNames.getTippedArrowName(shop.getProduct());
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if (arrowEffectString == null) arrowEffectString = Config.none();
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}
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}
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if (shop.getProduct().getItemMeta() instanceof EnchantmentStorageMeta) {
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if (shop.getProduct().getItemMeta() instanceof EnchantmentStorageMeta) {
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EnchantmentStorageMeta esm = (EnchantmentStorageMeta) shop.getProduct().getItemMeta();
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EnchantmentStorageMeta esm = (EnchantmentStorageMeta) shop.getProduct().getItemMeta();
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enchantmentMap = esm.getStoredEnchants();
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enchantmentMap = esm.getStoredEnchants();
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@ -299,6 +309,7 @@ public class InteractShop implements Listener{
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executor.sendMessage(product);
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executor.sendMessage(product);
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executor.sendMessage(stock);
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executor.sendMessage(stock);
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if (enchantmentString.length() > 0) executor.sendMessage(Config.shopInfo_enchantment(enchantmentString));
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if (enchantmentString.length() > 0) executor.sendMessage(Config.shopInfo_enchantment(enchantmentString));
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if (arrowEffectString.length() > 0) executor.sendMessage(Config.shopInfo_arrowEffect(arrowEffectString));
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executor.sendMessage(price);
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executor.sendMessage(price);
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executor.sendMessage(shopType);
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executor.sendMessage(shopType);
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executor.sendMessage(" ");
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executor.sendMessage(" ");
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73
src/de/epiceric/shopchest/utils/ArrowEffectNames.java
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73
src/de/epiceric/shopchest/utils/ArrowEffectNames.java
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@ -0,0 +1,73 @@
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package de.epiceric.shopchest.utils;
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import java.util.Map;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.PotionMeta;
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import com.google.common.collect.ImmutableMap;
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public class ArrowEffectNames {
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||||||
|
private static final Map<String, String> effectMap = ImmutableMap.<String, String>builder()
|
||||||
|
.put("FIRE_RESISTANCE", "Fire Resistance")
|
||||||
|
.put("INSTANT_DAMAGE", "Instant Damage")
|
||||||
|
.put("INSTANT_HEAL", "Instant Health")
|
||||||
|
.put("INVISIBILITY", "Invisibility")
|
||||||
|
.put("JUMP", "Jump Boost")
|
||||||
|
.put("LUCK", "Luck")
|
||||||
|
.put("NIGHT_VISION", "Night Vision")
|
||||||
|
.put("POISION", "Poison")
|
||||||
|
.put("REGEN", "Regeneration")
|
||||||
|
.put("SLOWNESS", "Slowness")
|
||||||
|
.put("SPEED", "Speed")
|
||||||
|
.put("STRENGTH", "Strength")
|
||||||
|
.put("WATER_BREATHING", "Water Breathing")
|
||||||
|
.put("WEAKNESS", "Weakness")
|
||||||
|
.build();
|
||||||
|
|
||||||
|
|
||||||
|
public static String getTippedArrowName(ItemStack itemStack) {
|
||||||
|
|
||||||
|
if (!(itemStack.getItemMeta() instanceof PotionMeta)){
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
String name;
|
||||||
|
|
||||||
|
PotionMeta meta = (PotionMeta) itemStack.getItemMeta();
|
||||||
|
|
||||||
|
name = effectMap.get(meta.getBasePotionData().getType().toString());
|
||||||
|
|
||||||
|
if (meta.getBasePotionData().isUpgraded()){
|
||||||
|
name += " II";
|
||||||
|
switch (meta.getBasePotionData().getType()) {
|
||||||
|
case JUMP: name += " (0:11)"; break;
|
||||||
|
case SPEED: name += " (0:11)"; break;
|
||||||
|
case POISON: name += " (0:02)"; break;
|
||||||
|
case REGEN: name += " (0:02)"; break;
|
||||||
|
case STRENGTH: name += " (0:11)"; break;
|
||||||
|
default: break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
switch (meta.getBasePotionData().getType()) {
|
||||||
|
case FIRE_RESISTANCE: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case INVISIBILITY: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case JUMP: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case LUCK: name += " (0:37)"; break;
|
||||||
|
case NIGHT_VISION: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case POISON: name += " (" + ((meta.getBasePotionData().isExtended()) ? "0:11" : "0:05") + ")"; break;
|
||||||
|
case REGEN: name += " (" + ((meta.getBasePotionData().isExtended()) ? "0:11" : "0:05") + ")"; break;
|
||||||
|
case SLOWNESS: name += " (" + ((meta.getBasePotionData().isExtended()) ? "0:30" : "0:11") + ")"; break;
|
||||||
|
case SPEED: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case STRENGTH: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case WATER_BREATHING: name += " (" + ((meta.getBasePotionData().isExtended()) ? "1:00" : "0:22") + ")"; break;
|
||||||
|
case WEAKNESS: name += " (" + ((meta.getBasePotionData().isExtended()) ? "0:30" : "0:11") + ")"; break;
|
||||||
|
default: break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -283,6 +283,36 @@ public class ItemNames {
|
|||||||
.put("175:3", "Large Fern")
|
.put("175:3", "Large Fern")
|
||||||
.put("175:4", "Rose Bush")
|
.put("175:4", "Rose Bush")
|
||||||
.put("175:5", "Peony")
|
.put("175:5", "Peony")
|
||||||
|
.put("178", "Daylight Sensor (inverted)")
|
||||||
|
.put("179", "Red Sandstone")
|
||||||
|
.put("179:1", "Chiseled Red Sandstone")
|
||||||
|
.put("179:2", "Smooth Red Sandstone")
|
||||||
|
.put("180", "Red Sandstone Stairs")
|
||||||
|
.put("182", "Red Sandstone Slab")
|
||||||
|
.put("183", "Spruce Fence Gate")
|
||||||
|
.put("184", "Birch Fence Gate")
|
||||||
|
.put("185", "Jungle Fence Gate")
|
||||||
|
.put("186", "Dark Oak Fence Gate")
|
||||||
|
.put("187", "Acacia Fence Gate")
|
||||||
|
.put("188", "Spruce Fence")
|
||||||
|
.put("189", "Birch Fence")
|
||||||
|
.put("190", "Jungle Fence")
|
||||||
|
.put("191", "Dark Oak Fence")
|
||||||
|
.put("192", "Acacia Fence")
|
||||||
|
.put("198", "End Rod")
|
||||||
|
.put("199", "Chorus Plant")
|
||||||
|
.put("200", "Chorus Flower")
|
||||||
|
.put("201", "Purpur Block")
|
||||||
|
.put("202", "Purpur Pillar")
|
||||||
|
.put("203", "Purpur Stairs")
|
||||||
|
.put("205", "Purpur Slab")
|
||||||
|
.put("206", "End Stone Bricks")
|
||||||
|
.put("208", "Grass Path")
|
||||||
|
.put("209", "End Gateway")
|
||||||
|
.put("210", "Repeating Command Block")
|
||||||
|
.put("211", "Chain Command Block")
|
||||||
|
.put("212", "Frosted Ice")
|
||||||
|
.put("255", "Structure Block")
|
||||||
.put("256", "Iron Shovel")
|
.put("256", "Iron Shovel")
|
||||||
.put("257", "Iron Pickaxe")
|
.put("257", "Iron Pickaxe")
|
||||||
.put("258", "Iron Axe")
|
.put("258", "Iron Axe")
|
||||||
@ -565,6 +595,30 @@ public class ItemNames {
|
|||||||
.put("422", "Minecart with Command Block")
|
.put("422", "Minecart with Command Block")
|
||||||
.put("423", "Raw Mutton")
|
.put("423", "Raw Mutton")
|
||||||
.put("424", "Cooked Mutton")
|
.put("424", "Cooked Mutton")
|
||||||
|
.put("425", "Banner")
|
||||||
|
.put("426", "End Crystal")
|
||||||
|
.put("427", "Spruce Door")
|
||||||
|
.put("428", "Birch Door")
|
||||||
|
.put("429", "Jungle Door")
|
||||||
|
.put("430", "Acacia Door")
|
||||||
|
.put("431", "Dark Oak Door")
|
||||||
|
.put("432", "Chorus Fruit")
|
||||||
|
.put("433", "Popped Chorus Fruit")
|
||||||
|
.put("434", "Beetroot")
|
||||||
|
.put("435", "Beetroot Seeds")
|
||||||
|
.put("436", "Beetroot Soup")
|
||||||
|
.put("437", "Dragon Breath")
|
||||||
|
.put("438", "Splash Potion")
|
||||||
|
.put("439", "Spectral Arrow")
|
||||||
|
.put("440", "Tipped Arrow")
|
||||||
|
.put("441", "Lingering Potion")
|
||||||
|
.put("442", "Shield")
|
||||||
|
.put("443", "Elytra")
|
||||||
|
.put("444", "Spruce Boat")
|
||||||
|
.put("445", "Birch Boat")
|
||||||
|
.put("446", "Jungle Boat")
|
||||||
|
.put("447", "Acacia Boat")
|
||||||
|
.put("448", "Dark Oak Boat")
|
||||||
.put("2256", "Music Disk (13)")
|
.put("2256", "Music Disk (13)")
|
||||||
.put("2257", "Music Disk (Cat)")
|
.put("2257", "Music Disk (Cat)")
|
||||||
.put("2258", "Music Disk (Blocks)")
|
.put("2258", "Music Disk (Blocks)")
|
||||||
|
Loading…
Reference in New Issue
Block a user