mirror of
https://github.com/amalthea-mc/ShopChest.git
synced 2024-11-22 10:22:29 +00:00
Added permissions "shopchest.create.buy" and "shopchest.create.sell"
Both of these also work with item nodes. Examples: - shopchest.create.buy.CHEST (Allows only shops selling chests) - shopchest.create.sell.APPLE (Allows only shops buying apples) - shopchest.create.STONE.3 (Allows only shops buying or selling diorite) - shopchest.create.buy (Allows only shops that are selling anything) - shopchest.create.sell (Allows only shops that are buying anything)
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@ -1,19 +1,34 @@
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package de.epiceric.shopchest;
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import de.epiceric.shopchest.config.Placeholder;
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import de.epiceric.shopchest.event.*;
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import de.epiceric.shopchest.event.ShopPreCreateEvent;
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import de.epiceric.shopchest.event.ShopPreInfoEvent;
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import de.epiceric.shopchest.event.ShopPreOpenEvent;
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import de.epiceric.shopchest.event.ShopPreRemoveEvent;
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import de.epiceric.shopchest.event.ShopReloadEvent;
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import de.epiceric.shopchest.event.ShopRemoveAllEvent;
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import de.epiceric.shopchest.language.LanguageUtils;
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import de.epiceric.shopchest.language.LocalizedMessage;
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import de.epiceric.shopchest.nms.JsonBuilder;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.shop.Shop.ShopType;
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import de.epiceric.shopchest.utils.*;
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import de.epiceric.shopchest.utils.Callback;
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import de.epiceric.shopchest.utils.ClickType;
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import de.epiceric.shopchest.utils.ClickType.EnumClickType;
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import de.epiceric.shopchest.utils.ItemUtils;
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import de.epiceric.shopchest.utils.Permissions;
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import de.epiceric.shopchest.utils.ShopUtils;
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import de.epiceric.shopchest.utils.UpdateChecker;
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import de.epiceric.shopchest.utils.UpdateChecker.UpdateCheckerResult;
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import de.epiceric.shopchest.utils.Utils;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.*;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandMap;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.PluginCommand;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -109,7 +124,6 @@ class ShopCommand implements CommandExecutor {
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Player p = (Player) sender;
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if (args[0].equalsIgnoreCase("create")) {
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if (Utils.hasPermissionToCreateShop(p, Utils.getPreferredItemInHand(p))) {
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if (args.length == 4) {
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needsHelp = false;
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create(args, ShopType.NORMAL, p);
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@ -126,10 +140,6 @@ class ShopCommand implements CommandExecutor {
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}
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}
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}
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} else {
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needsHelp = false;
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p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.NO_PERMISSION_CREATE));
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}
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} else if (args[0].equalsIgnoreCase("remove")) {
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needsHelp = false;
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remove(p);
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@ -286,6 +296,23 @@ class ShopCommand implements CommandExecutor {
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int amount;
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double buyPrice, sellPrice;
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// Check if amount and prices are valid
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try {
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amount = Integer.parseInt(args[1]);
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buyPrice = Double.parseDouble(args[2]);
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sellPrice = Double.parseDouble(args[3]);
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} catch (NumberFormatException e) {
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p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.AMOUNT_PRICE_NOT_NUMBER));
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plugin.debug(p.getName() + " has entered an invalid amount and/or prices");
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return;
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}
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if (!Utils.hasPermissionToCreateShop(p, Utils.getPreferredItemInHand(p), buyPrice > 0, sellPrice > 0)) {
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p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.NO_PERMISSION_CREATE));
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plugin.debug(p.getName() + " is not permitted to create the shop");
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return;
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}
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// Check for limits
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int limit = shopUtils.getShopLimit(p);
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if (limit != -1) {
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@ -298,17 +325,6 @@ class ShopCommand implements CommandExecutor {
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}
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}
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// Check if amount and prices are valid
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try {
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amount = Integer.parseInt(args[1]);
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buyPrice = Double.parseDouble(args[2]);
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sellPrice = Double.parseDouble(args[3]);
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} catch (NumberFormatException e) {
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p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.AMOUNT_PRICE_NOT_NUMBER));
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plugin.debug(p.getName() + " has entered an invalid amount");
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return;
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}
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if (amount <= 0) {
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p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.AMOUNT_IS_ZERO));
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plugin.debug(p.getName() + " has entered an invalid amount");
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@ -3,6 +3,8 @@ package de.epiceric.shopchest.utils;
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public class Permissions {
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public static final String CREATE = "shopchest.create";
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public static final String CREATE_BUY = "shopchest.create.buy";
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public static final String CREATE_SELL = "shopchest.create.sell";
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public static final String CREATE_ADMIN = "shopchest.create.admin";
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public static final String CREATE_PROTECTED = "shopchest.create.protected";
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public static final String REMOVE_OTHER = "shopchest.remove.other";
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@ -258,32 +258,59 @@ public class Utils {
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}
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/**
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* <p>Check if a player is allowed to create a shop that sells (or buys) the given item.</p>
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* The player is allowed to create the shop if has either the permission {@code shopchest.create},
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* {@code shopchest.create.[ITEM]} or {@code shopchest.create.[ITEM].[DURABILITY]}
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* <p>Check if a player is allowed to create a shop that sells or buys the given item.</p>
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* @param player Player to check
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* @param item Item to be sold or bought
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* @param buy Whether buying should be enabled
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* @param sell Whether selling should be enabled
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* @return Whether the player is allowed
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*/
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public static boolean hasPermissionToCreateShop(Player player, ItemStack item) {
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if (player.hasPermission(Permissions.CREATE)) {
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public static boolean hasPermissionToCreateShop(Player player, ItemStack item, boolean buy, boolean sell) {
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if (hasPermissionToCreateShop(player, item, Permissions.CREATE)) {
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return true;
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} else if (!sell && buy && hasPermissionToCreateShop(player, item,Permissions.CREATE_BUY)) {
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return true;
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} else if (!buy && sell && hasPermissionToCreateShop(player, item, Permissions.CREATE_SELL)) {
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return true;
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} else if (buy && sell && hasPermissionToCreateShop(player, item, Permissions.CREATE_BUY, Permissions.CREATE_SELL)) {
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return true;
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}
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return false;
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}
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private static boolean hasPermissionToCreateShop(Player player, ItemStack item, String... permissions) {
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for (String permission : permissions) {
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boolean b1 = false;
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boolean b2 = false;
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boolean b3 = false;
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if (player.hasPermission(permission)) {
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b1 = true;
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}
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if (item != null) {
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if (item.getDurability() == 0) {
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if (player.hasPermission(Permissions.CREATE + "." + item.getType().toString())) {
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return true;
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String perm1 = permission + "." + item.getType().toString();
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String perm2 = permission + "." + item.getType().toString() + ".0";
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if (player.hasPermission(perm1) || player.hasPermission(perm2)) {
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b2 = true;
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}
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}
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if (player.hasPermission(Permissions.CREATE + "." + item.getType().toString() + "." + item.getDurability())) {
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return true;
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if (player.hasPermission(permission + "." + item.getType().toString() + "." + item.getDurability())) {
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b3 = true;
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}
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}
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if (!(b1 || b2 || b3)) {
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return false;
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}
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}
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return true;
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}
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/**
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* @param className Name of the class
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@ -14,6 +14,8 @@ permissions:
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description: Gives access to all ShopChest permissions.
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children:
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shopchest.create: true
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shopchest.create.buy: true
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shopchest.create.sell: true
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shopchest.create.admin: true
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shopchest.create.protected: true
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shopchest.remove.other: true
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@ -30,6 +32,15 @@ permissions:
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shopchest.external.bypass: true
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shopchest.create:
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description: Allows you to create a shop.
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children:
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shopchest.create.buy: true
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shopchest.create.sell: true
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default: true
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shopchest.create.buy:
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description: Allows you to create a buy-shop.
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default: true
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shopchest.create.sell:
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description: Allows you to create a sell-shop.
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default: true
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shopchest.create.admin:
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description: Allows you to create an admin shop.
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