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Fixed Trapped-Chest Shops
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@ -80,7 +80,7 @@ public class Shop {
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Block b = shopLocation.getBlock();
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Block b = shopLocation.getBlock();
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if (b.getType().equals(Material.CHEST)) {
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if (b.getType().equals(Material.CHEST) || b.getType().equals(Material.TRAPPED_CHEST)) {
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Chest c = (Chest) b.getState();
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Chest c = (Chest) b.getState();
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InventoryHolder ih = c.getInventory().getHolder();
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InventoryHolder ih = c.getInventory().getHolder();
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