mirror of
https://github.com/amalthea-mc/ShopChest.git
synced 2024-12-23 01:21:47 +00:00
Merge pull request #131 from MineTheCube/fix/performance
Performance improvements & shop updater refactor
This commit is contained in:
commit
a4517b3657
20
pom.xml
20
pom.xml
@ -6,21 +6,30 @@
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<groupId>de.epiceric</groupId>
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<artifactId>ShopChest</artifactId>
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<packaging>jar</packaging>
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<version>${version.final}</version>
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<name>ShopChest</name>
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<name>${project.artifactId}</name>
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<url>https://www.spigotmc.org/resources/shopchest.11431/</url>
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<description>Let your players create their own nice-looking shops to sell their stuff to other players!</description>
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<packaging>jar</packaging>
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<properties>
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<maven.compiler.source>1.7</maven.compiler.source>
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<maven.compiler.target>1.7</maven.compiler.target>
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<!-- Project Properties -->
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<projectEncoding>UTF-8</projectEncoding>
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<project.build.sourceEncoding>${projectEncoding}</project.build.sourceEncoding>
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<project.build.outputEncoding>${projectEncoding}</project.build.outputEncoding>
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<!-- JDK Version -->
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<jdkVersion>1.7</jdkVersion>
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<maven.compiler.source>${jdkVersion}</maven.compiler.source>
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<maven.compiler.target>${jdkVersion}</maven.compiler.target>
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<!-- Versioning -->
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<version.number>1.12.3</version.number>
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<version.final>${version.number}-${version.git}</version.final>
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<!-- Others -->
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<github.global.server>github</github.global.server>
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<javadoc.opts><!-- Only jdk 1.8 and later --></javadoc.opts>
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</properties>
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@ -252,6 +261,7 @@
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<shadedPattern>de.epiceric.shopchest.utils</shadedPattern>
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</relocation>
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</relocations>
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<createDependencyReducedPom>false</createDependencyReducedPom>
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</configuration>
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<executions>
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<execution>
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@ -185,7 +185,7 @@ public class ShopChest extends JavaPlugin {
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if (updater != null) {
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debug("Stopping updater");
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updater.cancel();
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updater.stop();
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}
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if (database != null) {
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@ -433,13 +433,6 @@ public class ShopChest extends JavaPlugin {
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return updater;
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}
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/**
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* Set the {@link ShopUpdater} that schedules hologram and item updates
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*/
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public void setUpdater(ShopUpdater updater) {
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this.updater = updater;
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}
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/**
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* @return Whether the plugin 'AreaShop' is enabled
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*/
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@ -4,9 +4,7 @@ import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.utils.ShopUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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@ -15,7 +13,8 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.*;
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import org.bukkit.event.player.*;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.world.StructureGrowEvent;
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public class ShopItemListener implements Listener {
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@ -34,6 +33,9 @@ public class ShopItemListener implements Listener {
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if (shop.getItem() != null) {
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shop.getItem().setVisible(e.getPlayer(), false);
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}
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if (shop.getHologram() != null) {
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shop.getHologram().hidePlayer(e.getPlayer());
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}
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}
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}
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@ -3,14 +3,11 @@ package de.epiceric.shopchest.listeners;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.utils.Callback;
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import de.epiceric.shopchest.utils.ShopUpdater;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerChangedWorldEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.world.WorldLoadEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -24,45 +21,38 @@ public class ShopUpdateListener implements Listener {
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerTeleport(final PlayerTeleportEvent e) {
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public void onPlayerTeleport(PlayerTeleportEvent e) {
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Location from = e.getFrom();
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Location to = e.getTo();
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final Player p = e.getPlayer();
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// Wait till the chunk should have loaded on the client
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new BukkitRunnable() {
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@Override
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public void run() {
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hideShops(e.getPlayer(), true);
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plugin.getShopUtils().updateShops(e.getPlayer(), true);
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}
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}.runTaskLater(plugin, 15L);
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerJoin(PlayerJoinEvent e) {
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restartShopUpdater(e.getPlayer());
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}
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// The Bukkit::getOnlinePlayers() list does not include players that
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// are currently respawning or chaning worlds, so when only one player is
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// online and is currently respawning, the updater will think that no player
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// is online, so it will stop. To prevent that, a delay of 1 tick is needed.
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@EventHandler
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public void onPlayerChangedWorld(final PlayerChangedWorldEvent e) {
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new BukkitRunnable() {
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@Override
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public void run() {
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restartShopUpdater(e.getPlayer());
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}
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}.runTaskLater(plugin, 1L);
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}
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@EventHandler
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public void onPlayerRespawn(final PlayerRespawnEvent e) {
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new BukkitRunnable() {
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@Override
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public void run() {
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restartShopUpdater(e.getPlayer());
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}
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}.runTaskLater(plugin, 1L);
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// Update IF worlds are different OR chunks are different (as many teleports are in same chunk)
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if (!from.getWorld().equals(to.getWorld())
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|| from.getChunk().getX() != to.getChunk().getX()
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|| from.getChunk().getZ() != to.getChunk().getZ()) {
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// Wait for 15 ticks before we actually put it in the queue
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new BukkitRunnable() {
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@Override
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public void run() {
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plugin.getUpdater().beforeNext(new Runnable() {
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@Override
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public void run() {
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if (p.isOnline()) {
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for (Shop shop : plugin.getShopUtils().getShops()) {
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if (shop.getItem() != null) {
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shop.getItem().setVisible(p, false);
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}
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if (shop.getHologram() != null) {
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shop.getHologram().hidePlayer(p);
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}
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}
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}
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}
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});
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}
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}.runTaskLater(plugin, 15L);
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}
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}
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@EventHandler
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@ -81,24 +71,4 @@ public class ShopUpdateListener implements Listener {
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}
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});
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}
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private void restartShopUpdater(Player p) {
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if (!plugin.getUpdater().isRunning()) {
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plugin.setUpdater(new ShopUpdater(plugin));
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plugin.getUpdater().start();
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}
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hideShops(p, false);
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}
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private void hideShops(Player p, boolean onlyItem) {
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for (Shop shop : plugin.getShopUtils().getShops()) {
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if (!onlyItem) {
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if (shop.getHologram() != null) shop.getHologram().hidePlayer(p);
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}
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if (shop.getItem() != null) shop.getItem().setVisible(p, false);
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}
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}
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}
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@ -2,26 +2,28 @@ package de.epiceric.shopchest.nms;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.config.Config;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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public class Hologram {
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private static List<Hologram> holograms = new ArrayList<>();
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private final Set<UUID> visibility = Collections.newSetFromMap(new ConcurrentHashMap<UUID, Boolean>());
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private final List<ArmorStandWrapper> wrappers = new ArrayList<>();
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private final Location location;
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private final ShopChest plugin;
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private final Config config;
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private boolean exists = false;
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private List<ArmorStandWrapper> wrappers = new ArrayList<>();
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private ArmorStandWrapper interactArmorStandWrapper;
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private Location location;
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private List<Player> visible = new ArrayList<>();
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private ShopChest plugin;
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private Config config;
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public Hologram(ShopChest plugin, String[] lines, Location location) {
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this.plugin = plugin;
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@ -66,8 +68,11 @@ public class Hologram {
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wrappers.add(line, wrapper);
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if (forceUpdateLine) {
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for (Player player : visible) {
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wrapper.setVisible(player, true);
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for (UUID uuid : visibility) {
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Player player = Bukkit.getPlayer(uuid);
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if (player != null) {
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wrapper.setVisible(player, true);
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}
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}
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}
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}
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@ -148,40 +153,44 @@ public class Hologram {
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* @param p Player to which the hologram should be shown
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*/
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public void showPlayer(final Player p) {
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new BukkitRunnable() {
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@Override
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public void run() {
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for (ArmorStandWrapper wrapper : wrappers) {
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wrapper.setVisible(p, true);
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}
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if (!isVisible(p)) {
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new BukkitRunnable() {
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@Override
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public void run() {
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for (ArmorStandWrapper wrapper : wrappers) {
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wrapper.setVisible(p, true);
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}
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if (interactArmorStandWrapper != null) {
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interactArmorStandWrapper.setVisible(p, true);
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if (interactArmorStandWrapper != null) {
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interactArmorStandWrapper.setVisible(p, true);
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}
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}
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}
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}.runTaskAsynchronously(plugin);
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}.runTaskAsynchronously(plugin);
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visible.add(p);
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visibility.add(p.getUniqueId());
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}
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}
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/**
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* @param p Player from which the hologram should be hidden
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*/
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public void hidePlayer(final Player p) {
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new BukkitRunnable() {
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@Override
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public void run() {
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for (ArmorStandWrapper wrapper : wrappers) {
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wrapper.setVisible(p, false);
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}
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if (isVisible(p)) {
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new BukkitRunnable() {
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@Override
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public void run() {
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for (ArmorStandWrapper wrapper : wrappers) {
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wrapper.setVisible(p, false);
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}
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if (interactArmorStandWrapper != null) {
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interactArmorStandWrapper.setVisible(p, false);
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if (interactArmorStandWrapper != null) {
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interactArmorStandWrapper.setVisible(p, false);
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}
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}
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}
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}.runTaskAsynchronously(plugin);
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}.runTaskAsynchronously(plugin);
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visible.remove(p);
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visibility.remove(p.getUniqueId());
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}
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}
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/**
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@ -189,7 +198,7 @@ public class Hologram {
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* @return Whether the hologram is visible to the player
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*/
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||||
public boolean isVisible(Player p) {
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||||
return visible.contains(p);
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return visibility.contains(p.getUniqueId());
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}
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/**
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@ -247,7 +256,9 @@ public class Hologram {
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*/
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||||
public static Hologram getHologram(ArmorStand armorStand) {
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for (Hologram hologram : holograms) {
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||||
if (hologram.contains(armorStand)) return hologram;
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||||
if (hologram.contains(armorStand)) {
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||||
return hologram;
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||||
}
|
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}
|
||||
|
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return null;
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@ -258,12 +269,7 @@ public class Hologram {
|
||||
* @return Whether the armor stand is part of a hologram
|
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*/
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public static boolean isPartOfHologram(ArmorStand armorStand) {
|
||||
for (Hologram hologram : holograms) {
|
||||
if (hologram.contains(armorStand)) {
|
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return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return getHologram(armorStand) != null;
|
||||
}
|
||||
|
||||
}
|
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|
@ -2,6 +2,7 @@ package de.epiceric.shopchest.shop;
|
||||
|
||||
import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.utils.Utils;
|
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import org.bukkit.Bukkit;
|
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import org.bukkit.Location;
|
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import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
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@ -9,15 +10,17 @@ import org.bukkit.inventory.ItemStack;
|
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import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Collections;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
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public class ShopItem {
|
||||
|
||||
private ShopChest plugin;
|
||||
private Map<Player, Boolean> visible = new HashMap<>();
|
||||
private ItemStack itemStack;
|
||||
private Location location;
|
||||
private final ShopChest plugin;
|
||||
private final Set<UUID> visibility = Collections.newSetFromMap(new ConcurrentHashMap<UUID, Boolean>());
|
||||
private final ItemStack itemStack;
|
||||
private final Location location;
|
||||
|
||||
private Object entityItem;
|
||||
private int entityId;
|
||||
@ -88,8 +91,9 @@ public class ShopItem {
|
||||
}
|
||||
|
||||
public void remove() {
|
||||
for (Player p : visible.keySet()) {
|
||||
if (isVisible(p)) setVisible(p, false);
|
||||
for (UUID uuid : visibility) {
|
||||
Player p = Bukkit.getPlayer(uuid);
|
||||
if (p != null) setVisible(p, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -103,7 +107,7 @@ public class ShopItem {
|
||||
}
|
||||
|
||||
public boolean isVisible(Player p) {
|
||||
return visible.get(p) == null ? false : visible.get(p);
|
||||
return visibility.contains(p.getUniqueId());
|
||||
}
|
||||
|
||||
public void setVisible(final Player p, boolean visible) {
|
||||
@ -114,6 +118,7 @@ public class ShopItem {
|
||||
for (Object packet : this.creationPackets) {
|
||||
Utils.sendPacket(plugin, packet, p);
|
||||
}
|
||||
visibility.add(p.getUniqueId());
|
||||
} else {
|
||||
try {
|
||||
if (p.isOnline()) {
|
||||
@ -125,9 +130,8 @@ public class ShopItem {
|
||||
plugin.debug("Failed to destroy shop item with reflection");
|
||||
plugin.debug(e);
|
||||
}
|
||||
visibility.remove(p.getUniqueId());
|
||||
}
|
||||
|
||||
this.visible.put(p, visible);
|
||||
}
|
||||
|
||||
|
||||
|
@ -3,11 +3,12 @@ package de.epiceric.shopchest.utils;
|
||||
import de.epiceric.shopchest.ShopChest;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
|
||||
public class ShopUpdater extends BukkitRunnable {
|
||||
public class ShopUpdater {
|
||||
|
||||
public enum UpdateQuality {
|
||||
SLOWEST(31L),
|
||||
@ -18,7 +19,7 @@ public class ShopUpdater extends BukkitRunnable {
|
||||
FASTER(4L),
|
||||
FASTEST(1L);
|
||||
|
||||
private long interval;
|
||||
private final long interval;
|
||||
|
||||
UpdateQuality(long interval) {
|
||||
this.interval = interval;
|
||||
@ -29,47 +30,73 @@ public class ShopUpdater extends BukkitRunnable {
|
||||
}
|
||||
}
|
||||
|
||||
private ShopChest plugin;
|
||||
private final ShopChest plugin;
|
||||
private final Queue<Runnable> beforeNext = new ConcurrentLinkedQueue<>();
|
||||
|
||||
private boolean running;
|
||||
private long interval;
|
||||
private volatile BukkitTask running;
|
||||
|
||||
public ShopUpdater(ShopChest plugin) {
|
||||
this.plugin = plugin;
|
||||
setInterval(plugin.getShopChestConfig().update_quality.getInterval());
|
||||
}
|
||||
|
||||
public synchronized void setInterval(long interval) {
|
||||
this.interval = interval;
|
||||
}
|
||||
|
||||
public synchronized void start() {
|
||||
super.runTaskTimerAsynchronously(plugin, interval, interval);
|
||||
running = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void cancel() {
|
||||
if (running) {
|
||||
running = false;
|
||||
super.cancel();
|
||||
/**
|
||||
* Start task, except if it is already
|
||||
*/
|
||||
public void start() {
|
||||
if (!isRunning()) {
|
||||
long interval = plugin.getShopChestConfig().update_quality.getInterval();
|
||||
running = Bukkit.getScheduler().runTaskTimerAsynchronously(plugin, new ShopUpdaterTask(), interval, interval);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop any running task then start it again
|
||||
*/
|
||||
public void restart() {
|
||||
stop();
|
||||
start();
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop task properly
|
||||
*/
|
||||
public void stop() {
|
||||
if (running != null) {
|
||||
running.cancel();
|
||||
running = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return whether task is running or not
|
||||
*/
|
||||
public boolean isRunning() {
|
||||
return running;
|
||||
return running != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
Collection<? extends Player> players = Bukkit.getOnlinePlayers();
|
||||
/**
|
||||
* Register a task to run before next loop
|
||||
*
|
||||
* @param runnable task to run
|
||||
*/
|
||||
public void beforeNext(Runnable runnable) {
|
||||
beforeNext.add(runnable);
|
||||
}
|
||||
|
||||
if (players.isEmpty()) {
|
||||
cancel();
|
||||
}
|
||||
private class ShopUpdaterTask implements Runnable {
|
||||
|
||||
for (Player p : players) {
|
||||
plugin.getShopUtils().updateShops(p);
|
||||
@Override
|
||||
public void run() {
|
||||
if (!beforeNext.isEmpty()) {
|
||||
for (Runnable runnable : beforeNext) {
|
||||
runnable.run();
|
||||
}
|
||||
beforeNext.clear();
|
||||
}
|
||||
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
plugin.getShopUtils().updateShops(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,16 +13,14 @@ import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.permissions.PermissionAttachmentInfo;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.*;
|
||||
|
||||
public class ShopUtils {
|
||||
|
||||
private HashMap<Location, Shop> shopLocation = new HashMap<>();
|
||||
private HashMap<Player, Location> playerLocation = new HashMap<>();
|
||||
private ShopChest plugin;
|
||||
private final HashMap<Location, Shop> shopLocation = new HashMap<>();
|
||||
private final Collection<Shop> shopLocationValues = Collections.unmodifiableCollection(shopLocation.values());
|
||||
private final HashMap<UUID, Location> playerLocation = new HashMap<>();
|
||||
private final ShopChest plugin;
|
||||
|
||||
public ShopUtils(ShopChest plugin) {
|
||||
this.plugin = plugin;
|
||||
@ -51,12 +49,11 @@ public class ShopUtils {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all Shops
|
||||
* @return Array of all Shops
|
||||
* Get all shops
|
||||
* @return Read-only collection of all shops, may contain duplicates
|
||||
*/
|
||||
public Shop[] getShops() {
|
||||
Collection<Shop> shops = shopLocation.values();
|
||||
return shops.toArray(new Shop[shops.size()]);
|
||||
public Collection<Shop> getShops() {
|
||||
return shopLocationValues;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -218,10 +215,7 @@ public class ShopUtils {
|
||||
if (reloadConfig) {
|
||||
plugin.getShopChestConfig().reload(false, true, showConsoleMessages);
|
||||
plugin.getHologramFormat().reload();
|
||||
plugin.getUpdater().cancel();
|
||||
|
||||
plugin.setUpdater(new ShopUpdater(plugin));
|
||||
plugin.getUpdater().start();
|
||||
plugin.getUpdater().restart();
|
||||
}
|
||||
|
||||
plugin.getShopDatabase().connect(new Callback(plugin) {
|
||||
@ -277,7 +271,7 @@ public class ShopUtils {
|
||||
* @param force Whether update should be forced even if player has not moved
|
||||
*/
|
||||
public void updateShops(Player player, boolean force) {
|
||||
if (!force && player.getLocation().equals(playerLocation.get(player))) {
|
||||
if (!force && player.getLocation().equals(playerLocation.get(player.getUniqueId()))) {
|
||||
// Player has not moved, so don't calculate shops again.
|
||||
return;
|
||||
}
|
||||
@ -314,12 +308,10 @@ public class ShopUtils {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (Shop shop : getShops()) {
|
||||
updateShop(shop, player);
|
||||
}
|
||||
updateNearestShops(player);
|
||||
}
|
||||
|
||||
playerLocation.put(player, player.getLocation());
|
||||
playerLocation.put(player.getUniqueId(), player.getLocation());
|
||||
}
|
||||
|
||||
private Set<Shop> getShopsInSight(Player player) {
|
||||
@ -370,27 +362,36 @@ public class ShopUtils {
|
||||
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
||||
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
||||
|
||||
updateShop(shop, player, holoDistSqr, itemDistSqr);
|
||||
}
|
||||
|
||||
private void updateNearestShops(Player p) {
|
||||
double holoDistSqr = Math.pow(plugin.getShopChestConfig().maximal_distance, 2);
|
||||
double itemDistSqr = Math.pow(plugin.getShopChestConfig().maximal_item_distance, 2);
|
||||
|
||||
for (Shop shop : getShops()) {
|
||||
updateShop(shop, p, holoDistSqr, itemDistSqr);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateShop(Shop shop, Player player, double holoDistSqr, double itemDistSqr) {
|
||||
if (player.getLocation().getWorld().getName().equals(shop.getLocation().getWorld().getName())) {
|
||||
double distSqr = shop.getLocation().distanceSquared(player.getLocation());
|
||||
|
||||
if (distSqr <= holoDistSqr) {
|
||||
if (shop.getHologram() != null) {
|
||||
if (!shop.getHologram().isVisible(player)) {
|
||||
shop.getHologram().showPlayer(player);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (shop.getHologram() != null) {
|
||||
if (shop.getHologram() != null) {
|
||||
if (distSqr <= holoDistSqr) {
|
||||
shop.getHologram().showPlayer(player);
|
||||
} else {
|
||||
shop.getHologram().hidePlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
if (distSqr <= itemDistSqr) {
|
||||
if (shop.getItem() != null) {
|
||||
if (shop.getItem() != null) {
|
||||
if (distSqr <= itemDistSqr) {
|
||||
shop.getItem().setVisible(player, true);
|
||||
} else {
|
||||
shop.getItem().setVisible(player, false);
|
||||
}
|
||||
} else {
|
||||
if (shop.getItem() != null) shop.getItem().setVisible(player, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user