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Add marker flag to the fake armorstand
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b256015c29
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@ -11,6 +11,7 @@ import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.decoration.ArmorStand;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -21,9 +22,10 @@ import java.util.Optional;
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public class FakeArmorStandImpl extends FakeEntityImpl<String> implements FakeArmorStand {
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public class FakeArmorStandImpl extends FakeEntityImpl<String> implements FakeArmorStand {
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private final static byte INVISIBLE_FLAG = 0b100000;
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private final static byte INVISIBLE_FLAG = 0b100000;
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protected static final EntityDataAccessor<Byte> DATA_SHARED_FLAGS_ID;
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private final static byte MARKER_FLAG = 0b10000;
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private static final EntityDataAccessor<Optional<Component>> DATA_CUSTOM_NAME;
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private final static EntityDataAccessor<Byte> DATA_SHARED_FLAGS_ID;
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private static final EntityDataAccessor<Boolean> DATA_CUSTOM_NAME_VISIBLE;
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private final static EntityDataAccessor<Optional<Component>> DATA_CUSTOM_NAME;
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private final static EntityDataAccessor<Boolean> DATA_CUSTOM_NAME_VISIBLE;
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private final static float MARKER_ARMOR_STAND_OFFSET = 1.975f;
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private final static float MARKER_ARMOR_STAND_OFFSET = 1.975f;
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static {
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static {
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@ -77,7 +79,7 @@ public class FakeArmorStandImpl extends FakeEntityImpl<String> implements FakeAr
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)
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)
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)));
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)));
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packedItems.add(new SynchedEntityData.DataItem<>(DATA_CUSTOM_NAME_VISIBLE, true));
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packedItems.add(new SynchedEntityData.DataItem<>(DATA_CUSTOM_NAME_VISIBLE, true));
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// TODO Add Marker (specific to ArmorStand)
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packedItems.add(new SynchedEntityData.DataItem<>(ArmorStand.DATA_CLIENT_FLAGS, MARKER_FLAG));
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}
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}
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@Override
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@Override
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