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Added 1.11.2 translation values and the missing one for "Nether Wart"
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2
pom.xml
2
pom.xml
@ -52,7 +52,7 @@
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<dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<artifactId>bukkit</artifactId>
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<version>1.11-R0.1-SNAPSHOT</version>
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<version>1.11.2-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<scope>provided</scope>
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</dependency>
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</dependency>
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<dependency>
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<dependency>
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@ -247,6 +247,7 @@ public class LanguageUtils {
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itemNames.add(new ItemName(Material.COBBLE_WALL, langConfig.getString("tile.cobbleWall.normal.name", "Cobblestone Wall")));
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itemNames.add(new ItemName(Material.COBBLE_WALL, langConfig.getString("tile.cobbleWall.normal.name", "Cobblestone Wall")));
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itemNames.add(new ItemName(Material.COBBLE_WALL, 1, langConfig.getString("tile.cobbleWall.mossy.name", "Mossy Cobblestone Wall")));
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itemNames.add(new ItemName(Material.COBBLE_WALL, 1, langConfig.getString("tile.cobbleWall.mossy.name", "Mossy Cobblestone Wall")));
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itemNames.add(new ItemName(Material.WOOD_BUTTON, langConfig.getString("tile.button.name", "Button")));
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itemNames.add(new ItemName(Material.WOOD_BUTTON, langConfig.getString("tile.button.name", "Button")));
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itemNames.add(new ItemName(Material.NETHER_STALK, langConfig.getString("tile.netherStalk.name", "Nether Wart")));
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itemNames.add(new ItemName(Material.ANVIL, langConfig.getString("tile.anvil.intact.name", "Anvil")));
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itemNames.add(new ItemName(Material.ANVIL, langConfig.getString("tile.anvil.intact.name", "Anvil")));
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itemNames.add(new ItemName(Material.ANVIL, 1, langConfig.getString("tile.anvil.slightlyDamaged.name", "Slightly Damaged Anvil")));
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itemNames.add(new ItemName(Material.ANVIL, 1, langConfig.getString("tile.anvil.slightlyDamaged.name", "Slightly Damaged Anvil")));
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itemNames.add(new ItemName(Material.ANVIL, 2, langConfig.getString("tile.anvil.veryDamaged.name", "Very Damaged Anvil")));
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itemNames.add(new ItemName(Material.ANVIL, 2, langConfig.getString("tile.anvil.veryDamaged.name", "Very Damaged Anvil")));
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@ -650,6 +651,10 @@ public class LanguageUtils {
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// Add Item Names of 1.11
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// Add Item Names of 1.11
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itemNames.add(new ItemName(Material.TOTEM, langConfig.getString("item.totem.name", "Totem of Undying")));
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itemNames.add(new ItemName(Material.TOTEM, langConfig.getString("item.totem.name", "Totem of Undying")));
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itemNames.add(new ItemName(Material.SHULKER_SHELL, langConfig.getString("item.shulkerShell.name", "Shulker Shell")));
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itemNames.add(new ItemName(Material.SHULKER_SHELL, langConfig.getString("item.shulkerShell.name", "Shulker Shell")));
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if (Utils.getRevision() >= 2 || Utils.getMajorVersion() > 11) {
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itemNames.add(new ItemName(Material.IRON_NUGGET, langConfig.getString("item.ironNugget.name", "Iron Nugget")));
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}
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}
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}
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// Add Enchantment Names
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// Add Enchantment Names
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@ -689,6 +694,10 @@ public class LanguageUtils {
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// Add Enchantment Names of 1.11
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// Add Enchantment Names of 1.11
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enchantmentNames.add(new EnchantmentName(Enchantment.BINDING_CURSE, langConfig.getString("enchantment.binding_curse", "Curse of Binding")));
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enchantmentNames.add(new EnchantmentName(Enchantment.BINDING_CURSE, langConfig.getString("enchantment.binding_curse", "Curse of Binding")));
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enchantmentNames.add(new EnchantmentName(Enchantment.VANISHING_CURSE, langConfig.getString("enchantment.vanishing_curse", "Curse of Vanishing")));
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enchantmentNames.add(new EnchantmentName(Enchantment.VANISHING_CURSE, langConfig.getString("enchantment.vanishing_curse", "Curse of Vanishing")));
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if (Utils.getRevision() >= 2 || Utils.getMajorVersion() > 11) {
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enchantmentNames.add(new EnchantmentName(Enchantment.SWEEPING_EDGE, langConfig.getString("enchantment.sweeping", "Sweeping Edge")));
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}
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}
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}
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// Add Enchantment Level Names
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// Add Enchantment Level Names
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@ -432,6 +432,7 @@ enchantment.thorns=Thorns
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enchantment.mending=Mending
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enchantment.mending=Mending
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enchantment.binding_curse=Curse of Binding
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enchantment.binding_curse=Curse of Binding
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enchantment.vanishing_curse=Curse of Vanishing
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enchantment.vanishing_curse=Curse of Vanishing
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enchantment.sweeping=Sweeping Edge
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enchantment.level.1=I
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enchantment.level.1=I
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enchantment.level.2=II
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enchantment.level.2=II
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enchantment.level.3=III
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enchantment.level.3=III
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@ -783,6 +784,7 @@ item.banner.orange.name=Orange Banner
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item.banner.white.name=White Banner
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item.banner.white.name=White Banner
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item.totem.name=Totem of Undying
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item.totem.name=Totem of Undying
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item.shulkerShell.name=Shulker Shell
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item.shulkerShell.name=Shulker Shell
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item.ironNugget.name=Iron Nugget
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# Block names that will be displayed in the hologram
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# Block names that will be displayed in the hologram
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tile.barrier.name=Barrier
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tile.barrier.name=Barrier
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