Well, I had to change quite a bit and hopefully this fixes the issue,
that shop items can be collected and that shops aren't saved or reloaded
correctly.
Well, at least I hope I've improved that...
This should also fix the bug (what initially was my goal), where the
item didn't get removed from the player's inventory after selling it.
The method to get data of the database has changed completely so the
uses also had to be changed. The IDE also did some code reformatting,
but these are just very small changes.
- Fixed Update Checker after reload
- Fixed Update Checker on Minecraft 1.9
- Hoppers shouldn't suck items out of a shop's chest (configurable)
- Hoppers shouldn't pickup a shop's floating item
- Shops shouldn't get destroyed by an explosion (configurable)