ShopChest/de/epiceric/shopchest/utils/EnchantmentNames.java
2015-09-02 13:06:48 +02:00

85 lines
2.5 KiB
Java

package de.epiceric.shopchest.utils;
import java.util.LinkedHashMap;
import java.util.Map;
import org.bukkit.enchantments.Enchantment;
import com.google.common.collect.ImmutableMap;
public class EnchantmentNames {
private static final Map<String, String> enchMap = ImmutableMap.<String, String>builder()
.put("PROTECTION_ENVIRONMENTAL", "Protection")
.put("PROTECTION_FIRE", "Fire Protection")
.put("PROTECTION_FALL", "Feather Falling")
.put("PROTECTION_EXPLOSIONS", "Blast Protection")
.put("OXYGEN", "Respiration")
.put("WATER_WORKER", "Aqua Affinity")
.put("THORNS", "Thorns")
.put("DEPTH_STRIDER", "Depth Strider")
.put("DAMAGE_ALL", "Sharpness")
.put("DAMAGE_UNDEAD", "smite")
.put("DAMAGE_ARTHROPODS", "Bane of Arthropods")
.put("KNOCKBACK", "Knockback")
.put("FIRE_ASPECT", "Fire Aspect")
.put("LOOT_BONUS_MOBS", "Looting")
.put("DIG_SPEED", "Efficiency")
.put("SILK_TOUCH", "Silk Touch")
.put("DURABILITY", "Unbreaking")
.put("LOOT_BONUS_BLOCKS", "Fortune")
.put("ARROW_DAMAGE", "Power")
.put("ARROW_KNOCKBACK", "Punch")
.put("ARROW_FIRE", "Flame")
.put("ARROW_INFINITE", "Infinity")
.put("LUCK", "Luck of the Sea")
.put("LURE", "Lure")
.build();
public static String lookup(Enchantment enchantment, int level) {
String key = enchantment.getName();
String name = enchMap.get(key);
String levelString = getRomanNumber(level);
return name + " " + levelString;
}
public static String getRomanNumber(int Int) {
LinkedHashMap<String, Integer> roman_numerals = new LinkedHashMap<String, Integer>();
roman_numerals.put("M", 1000);
roman_numerals.put("CM", 900);
roman_numerals.put("D", 500);
roman_numerals.put("CD", 400);
roman_numerals.put("C", 100);
roman_numerals.put("XC", 90);
roman_numerals.put("L", 50);
roman_numerals.put("XL", 40);
roman_numerals.put("X", 10);
roman_numerals.put("IX", 9);
roman_numerals.put("V", 5);
roman_numerals.put("IV", 4);
roman_numerals.put("I", 1);
String res = "";
for(Map.Entry<String, Integer> entry : roman_numerals.entrySet()){
int matches = Int/entry.getValue();
res += repeat(entry.getKey(), matches);
Int = Int % entry.getValue();
}
return res;
}
public static String repeat(String s, int n) {
if(s == null) {
return null;
}
final StringBuilder sb = new StringBuilder();
for(int i = 0; i < n; i++) {
sb.append(s);
}
return sb.toString();
}
}