ShopChest/javadoc/de/epiceric/shopchest/utils/ShopUtils.html
2017-06-08 15:23:20 +02:00

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<div class="subTitle">de.epiceric.shopchest.utils</div>
<h2 title="Class ShopUtils" class="title">Class ShopUtils</h2>
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<pre>public class <span class="typeNameLabel">ShopUtils</span>
extends <a href="http://docs.oracle.com/javase/8/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></pre>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#ShopUtils-de.epiceric.shopchest.ShopChest-">ShopUtils</a></span>(<a href="../../../../de/epiceric/shopchest/ShopChest.html" title="class in de.epiceric.shopchest">ShopChest</a>&nbsp;plugin)</code>&nbsp;</td>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#addShop-de.epiceric.shopchest.shop.Shop-boolean-">addShop</a></span>(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;addToDatabase)</code>
<div class="block">Add a shop</div>
</td>
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<tr id="i1" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#addShop-de.epiceric.shopchest.shop.Shop-boolean-de.epiceric.shopchest.utils.Callback-">addShop</a></span>(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;addToDatabase,
<a href="../../../../de/epiceric/shopchest/utils/Callback.html" title="class in de.epiceric.shopchest.utils">Callback</a>&nbsp;callback)</code>
<div class="block">Add a shop</div>
</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code><a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#getShop-org.bukkit.Location-">getShop</a></span>(org.bukkit.Location&nbsp;location)</code>
<div class="block">Get the shop at a given location</div>
</td>
</tr>
<tr id="i3" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#getShopAmount-org.bukkit.OfflinePlayer-">getShopAmount</a></span>(org.bukkit.OfflinePlayer&nbsp;p)</code>
<div class="block">Get the amount of shops of a player</div>
</td>
</tr>
<tr id="i4" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#getShopLimit-org.bukkit.entity.Player-">getShopLimit</a></span>(org.bukkit.entity.Player&nbsp;p)</code>
<div class="block">Get the shop limits of a player</div>
</td>
</tr>
<tr id="i5" class="rowColor">
<td class="colFirst"><code><a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>[]</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#getShops--">getShops</a></span>()</code>
<div class="block">Get all Shops</div>
</td>
</tr>
<tr id="i6" class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#isShop-org.bukkit.Location-">isShop</a></span>(org.bukkit.Location&nbsp;location)</code>
<div class="block">Checks whether there is a shop at a given location</div>
</td>
</tr>
<tr id="i7" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#reloadShops-boolean-boolean-de.epiceric.shopchest.utils.Callback-">reloadShops</a></span>(boolean&nbsp;reloadConfig,
boolean&nbsp;showConsoleMessages,
<a href="../../../../de/epiceric/shopchest/utils/Callback.html" title="class in de.epiceric.shopchest.utils">Callback</a>&nbsp;callback)</code>
<div class="block">Reload the shops</div>
</td>
</tr>
<tr id="i8" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#removeShop-de.epiceric.shopchest.shop.Shop-boolean-">removeShop</a></span>(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;removeFromDatabase)</code>
<div class="block">Remove a shop</div>
</td>
</tr>
<tr id="i9" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#removeShop-de.epiceric.shopchest.shop.Shop-boolean-de.epiceric.shopchest.utils.Callback-">removeShop</a></span>(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;removeFromDatabase,
<a href="../../../../de/epiceric/shopchest/utils/Callback.html" title="class in de.epiceric.shopchest.utils">Callback</a>&nbsp;callback)</code>
<div class="block">Remove a shop</div>
</td>
</tr>
<tr id="i10" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#updateShop-de.epiceric.shopchest.shop.Shop-org.bukkit.entity.Player-">updateShop</a></span>(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
org.bukkit.entity.Player&nbsp;player)</code>
<div class="block">Update hologram and item of the shop for a player based on their distance to each other</div>
</td>
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<tr id="i11" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#updateShops-org.bukkit.entity.Player-">updateShops</a></span>(org.bukkit.entity.Player&nbsp;player)</code>
<div class="block">Update hologram and item of all shops for a player</div>
</td>
</tr>
<tr id="i12" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../de/epiceric/shopchest/utils/ShopUtils.html#updateShops-org.bukkit.entity.Player-boolean-">updateShops</a></span>(org.bukkit.entity.Player&nbsp;player,
boolean&nbsp;force)</code>
<div class="block">Update hologram and item of all shops for a player</div>
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<h4>ShopUtils</h4>
<pre>public&nbsp;ShopUtils(<a href="../../../../de/epiceric/shopchest/ShopChest.html" title="class in de.epiceric.shopchest">ShopChest</a>&nbsp;plugin)</pre>
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<h4>getShop</h4>
<pre>public&nbsp;<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;getShop(org.bukkit.Location&nbsp;location)</pre>
<div class="block">Get the shop at a given location</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>location</code> - Location of the shop</dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>Shop at the given location or <b>null</b> if no shop is found there</dd>
</dl>
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<h4>isShop</h4>
<pre>public&nbsp;boolean&nbsp;isShop(org.bukkit.Location&nbsp;location)</pre>
<div class="block">Checks whether there is a shop at a given location</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>location</code> - Location to check</dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>Whether there is a shop at the given location</dd>
</dl>
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<a name="getShops--">
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<h4>getShops</h4>
<pre>public&nbsp;<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>[]&nbsp;getShops()</pre>
<div class="block">Get all Shops</div>
<dl>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>Array of all Shops</dd>
</dl>
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<h4>addShop</h4>
<pre>public&nbsp;void&nbsp;addShop(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;addToDatabase,
<a href="../../../../de/epiceric/shopchest/utils/Callback.html" title="class in de.epiceric.shopchest.utils">Callback</a>&nbsp;callback)</pre>
<div class="block">Add a shop</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>shop</code> - Shop to add</dd>
<dd><code>addToDatabase</code> - Whether the shop should also be added to the database</dd>
<dd><code>callback</code> - Callback that - if succeeded - returns the ID the shop had or was given (as <code>int</code>)</dd>
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<h4>addShop</h4>
<pre>public&nbsp;void&nbsp;addShop(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;addToDatabase)</pre>
<div class="block">Add a shop</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>shop</code> - Shop to add</dd>
<dd><code>addToDatabase</code> - Whether the shop should also be added to the database</dd>
</dl>
</li>
</ul>
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<h4>removeShop</h4>
<pre>public&nbsp;void&nbsp;removeShop(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;removeFromDatabase,
<a href="../../../../de/epiceric/shopchest/utils/Callback.html" title="class in de.epiceric.shopchest.utils">Callback</a>&nbsp;callback)</pre>
<div class="block">Remove a shop</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>shop</code> - Shop to remove</dd>
<dd><code>removeFromDatabase</code> - Whether the shop should also be removed from the database</dd>
<dd><code>callback</code> - Callback that - if succeeded - returns null</dd>
</dl>
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<h4>removeShop</h4>
<pre>public&nbsp;void&nbsp;removeShop(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
boolean&nbsp;removeFromDatabase)</pre>
<div class="block">Remove a shop</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>shop</code> - Shop to remove</dd>
<dd><code>removeFromDatabase</code> - Whether the shop should also be removed from the database</dd>
</dl>
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<h4>getShopLimit</h4>
<pre>public&nbsp;int&nbsp;getShopLimit(org.bukkit.entity.Player&nbsp;p)</pre>
<div class="block">Get the shop limits of a player</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>p</code> - Player, whose shop limits should be returned</dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>The shop limits of the given player</dd>
</dl>
</li>
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<h4>getShopAmount</h4>
<pre>public&nbsp;int&nbsp;getShopAmount(org.bukkit.OfflinePlayer&nbsp;p)</pre>
<div class="block">Get the amount of shops of a player</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>p</code> - Player, whose shops should be counted</dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>The amount of a shops a player has (if <a href="../../../../de/epiceric/shopchest/config/Config.html#exclude_admin_shops"><code>Config.exclude_admin_shops</code></a> is true, admin shops won't be counted)</dd>
</dl>
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<h4>reloadShops</h4>
<pre>public&nbsp;void&nbsp;reloadShops(boolean&nbsp;reloadConfig,
boolean&nbsp;showConsoleMessages,
<a href="../../../../de/epiceric/shopchest/utils/Callback.html" title="class in de.epiceric.shopchest.utils">Callback</a>&nbsp;callback)</pre>
<div class="block">Reload the shops</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>reloadConfig</code> - Whether the configuration should also be reloaded</dd>
<dd><code>showConsoleMessages</code> - Whether messages about the language file should be shown in the console</dd>
<dd><code>callback</code> - Callback that - if succeeded - returns the amount of shops that were reloaded (as <code>int</code>)</dd>
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<h4>updateShops</h4>
<pre>public&nbsp;void&nbsp;updateShops(org.bukkit.entity.Player&nbsp;player)</pre>
<div class="block">Update hologram and item of all shops for a player</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>player</code> - Player to show the updates</dd>
</dl>
</li>
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<h4>updateShops</h4>
<pre>public&nbsp;void&nbsp;updateShops(org.bukkit.entity.Player&nbsp;player,
boolean&nbsp;force)</pre>
<div class="block">Update hologram and item of all shops for a player</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>player</code> - Player to show the updates</dd>
<dd><code>force</code> - Whether update should be forced even if player has not moved</dd>
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<a name="updateShop-de.epiceric.shopchest.shop.Shop-org.bukkit.entity.Player-">
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<h4>updateShop</h4>
<pre>public&nbsp;void&nbsp;updateShop(<a href="../../../../de/epiceric/shopchest/shop/Shop.html" title="class in de.epiceric.shopchest.shop">Shop</a>&nbsp;shop,
org.bukkit.entity.Player&nbsp;player)</pre>
<div class="block">Update hologram and item of the shop for a player based on their distance to each other</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>shop</code> - Shop to update</dd>
<dd><code>player</code> - Player to show the update</dd>
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