sfcnr/gamemodes/irresistible/cnr/static/removed_buildings.pwn

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/*
* Irresistible Gaming 2018
* Developed by Lorenc
2019-01-01 14:13:48 +00:00
* Module: cnr\static\removed_buildings.pwn
* Purpose: removed buildings data
*/
2019-01-01 14:13:48 +00:00
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Functions ** */
hook OnPlayerConnect( playerid )
{
RemoveBuildingForPlayer( playerid, 10149, -1696.0245, 1034.0981, 45.2109, 15.0 );
RemoveBuildingForPlayer( playerid, 10553, -2336.9297, -105.2891, 37.0000, 0.25 );
RemoveBuildingForPlayer( playerid, 10394, -2336.9297, -105.2891, 37.0000, 0.25 );
RemoveBuildingForPlayer( playerid, 708, -1975.5234, -130.6484, 29.5313, 0.25 );
RemoveBuildingForPlayer( playerid, 10938, -1909.5547, 497.21880, 25.7109, 0.25 );
RemoveBuildingForPlayer( playerid, 11144, -1909.5547, 497.21880, 25.7109, 0.25 );
RemoveBuildingForPlayer( playerid, 11163, -2110.8281, -27.35940, 36.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 11092, -2110.8281, -27.35940, 36.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 11102, -2102.9297, -16.05470, 36.4844, 0.25 );
RemoveBuildingForPlayer( playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25 );
RemoveBuildingForPlayer( playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25 );
RemoveBuildingForPlayer( playerid, 10158, -1954.2422, 1358.3672, 18.2031, 0.25 ); // Apartments.
RemoveBuildingForPlayer( playerid, 9950, -1954.2422, 1358.3672, 18.2031, 0.25 ); // Apartments.
RemoveBuildingForPlayer( playerid, 2744, 1721.6172, -1655.6641, 21.6641, 0.25 ); // V.I.P Lounge
RemoveBuildingForPlayer( playerid, 627, -2569.0781, 323.3125, 11.3594, 0.25 ); // Garden House
RemoveBuildingForPlayer( playerid, 626, -2575.1094, 323.3203, 11.6094, 0.25 );
RemoveBuildingForPlayer( playerid, 626, -2578.0703, 323.1016, 11.6094, 0.25 );
RemoveBuildingForPlayer( playerid, 626, -2579.6250, 323.3125, 11.6094, 0.25 );
RemoveBuildingForPlayer( playerid, 626, -2576.5859, 323.2109, 11.6094, 0.25 );
RemoveBuildingForPlayer( playerid, 627, -2567.4219, 323.7031, 11.3594, 0.25 );
RemoveBuildingForPlayer( playerid, 626, -2573.6328, 323.4297, 11.6094, 0.25 );
RemoveBuildingForPlayer( playerid, 638, -2579.9219, 328.2422, 10.2578, 0.25 );
RemoveBuildingForPlayer( playerid, 638, -2578.9141, 328.2344, 10.2578, 0.25 );
RemoveBuildingForPlayer( playerid, 638, -2577.9141, 328.2344, 10.2578, 0.25 );
RemoveBuildingForPlayer( playerid, 638, -2576.9063, 328.2266, 10.2578, 0.25 );
RemoveBuildingForPlayer( playerid, 638, -2575.8984, 328.2266, 10.2578, 0.25 );
RemoveBuildingForPlayer( playerid, 1480, -2570.2109, 331.2734, 10.6953, 0.25 );
RemoveBuildingForPlayer( playerid, 627, -2567.8594, 331.3125, 11.3594, 0.25 );
RemoveBuildingForPlayer( playerid, 1480, -2572.2109, 332.0391, 10.6953, 0.25 );
RemoveBuildingForPlayer( playerid, 1480, -2574.3906, 332.5391, 10.6953, 0.25 );
RemoveBuildingForPlayer( playerid, 628, -2577.1875, 333.4375, 11.5547, 0.25 );
RemoveBuildingForPlayer( playerid, 628, -2579.5156, 331.7813, 11.5547, 0.25 );
RemoveBuildingForPlayer( playerid, 628, -2579.4688, 334.2578, 11.5547, 0.25 );
RemoveBuildingForPlayer( playerid, 640, -2561.4063, 305.1484, 15.6406, 0.25 );
RemoveBuildingForPlayer( playerid, 1418, -2559.7656, 302.2500, 15.6875, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2556.7656, 304.8047, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2557.8047, 304.7344, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2554.9922, 304.8984, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2555.0859, 305.8984, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2555.0781, 307.0469, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2555.9141, 304.8672, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 1418, -2556.2578, 301.9375, 15.6875, 0.25 );
RemoveBuildingForPlayer( playerid, 1479, -2563.6016, 327.3750, 10.9375, 0.25 );
RemoveBuildingForPlayer( playerid, 1458, -2560.3750, 323.2031, 15.1719, 0.25 );
RemoveBuildingForPlayer( playerid, 1479, -2560.4609, 314.8828, 16.3438, 0.25 );
RemoveBuildingForPlayer( playerid, 640, -2561.2031, 328.8125, 15.6406, 0.25 );
RemoveBuildingForPlayer( playerid, 640, -2555.1172, 315.7734, 15.6406, 0.25 );
RemoveBuildingForPlayer( playerid, 741, -2554.9531, 308.0313, 15.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 640, -2555.1094, 310.0469, 15.6406, 0.25 );
RemoveBuildingForPlayer( playerid, 625, -2553.7969, 325.4063, 15.8359, 0.25 );
RemoveBuildingForPlayer( playerid, 625, -2554.2266, 325.7422, 15.8359, 0.25 );
RemoveBuildingForPlayer( playerid, 625, -2553.7578, 328.8828, 15.8359, 0.25 ); //Garden Finish
RemoveBuildingForPlayer( playerid, 673, -2643.5547, 200.3984, 3.0625, 0.25 ); // Gunstore near Garden House objects
RemoveBuildingForPlayer( playerid, 774, -2643.8750, 204.0000, 3.3672, 0.25 );
RemoveBuildingForPlayer( playerid, 1446, -2646.0547, 205.3125, 4.1328, 0.25 );
RemoveBuildingForPlayer( playerid, 1446, -2639.0000, 207.6953, 4.1328, 0.25 );
RemoveBuildingForPlayer( playerid, 1446, -2643.6875, 207.6953, 4.1328, 0.25 ); // Gunstore near Garden House objects finish
RemoveBuildingForPlayer( playerid, 10605, -2550.1719, 54.5625, 14.3906, 0.25 ); // The Lost
RemoveBuildingForPlayer( playerid, 10447, -2550.1719, 54.5625, 14.3906, 0.25 ); // The Lost
RemoveBuildingForPlayer( playerid, 9861, -2724.3281, 1230.4375, 30.6953, 0.25 ); // Mining
RemoveBuildingForPlayer( playerid, 9864, -2724.3281, 1230.4375, 30.6953, 0.25 ); // Mining
RemoveBuildingForPlayer( playerid, 10182, -1786.8125, 1209.4219, 25.8359, 0.25 ); // Niels' garage
RemoveBuildingForPlayer( playerid, 3036, -2179.353, 661.232, 50.214, 1.0 ); // Chinatown gate
RemoveBuildingForPlayer( playerid, 16094, 191.1406, 1870.0391, 21.4766, 0.25 ); // Area 51
RemoveBuildingForPlayer( playerid, 9019, 2096.2031, 1286.0391, 11.4609, 0.25 ); // LV Tower
RemoveBuildingForPlayer( playerid, 14856, 198.4688, 168.6797, 1003.8984, 0.25 ); // LV-PD Jail
RemoveBuildingForPlayer( playerid, 14847, 246.2344, 117.8047, 1005.6094, 0.25 ); // SF-PD Jail
RemoveBuildingForPlayer( playerid, 2118, 960.8672, -45.6484, 1000.5234, 0.25 ); // Brothel - bugged table
RemoveBuildingForPlayer( playerid, 2024, 960.2500, -58.0625, 1000.3984, 0.25 ); // Brothel - bugged table
RemoveBuildingForPlayer( playerid, 1694, -2115.4453, 526.9141, 86.8594, 0.25 ); // Useless Antenna (La Costra Nosta Arntz)
RemoveBuildingForPlayer( playerid, 11391, -2056.2031, 158.5469, 29.0938, 0.25 ); // Train Station Garage
RemoveBuildingForPlayer( playerid, 11389, -2048.1172, 166.7188, 30.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 11390, -2048.1797, 166.7188, 32.2266, 0.25 );
RemoveBuildingForPlayer( playerid, 11392, -2047.7578, 168.1406, 27.8828, 0.25 );
RemoveBuildingForPlayer( playerid, 11394, -2048.1641, 168.3125, 31.7344, 0.25 );
RemoveBuildingForPlayer( playerid, 11393, -2043.5156, 161.3438, 29.3359, 0.25 );
RemoveBuildingForPlayer( playerid, 11388, -2048.1797, 166.7188, 34.5156, 0.25 );
RemoveBuildingForPlayer( playerid, 11416, -2038.9297, 178.8047, 29.9375, 0.25 ); // End of Train Station Garage
RemoveBuildingForPlayer( playerid, 11223, -2049.1719, 250.3203, 33.0781, 0.25 ); // Lorenc Bank
RemoveBuildingForPlayer( playerid, 11226, -2049.1719, 250.3203, 29.3750, 0.25 ); // Lorenc Bank
RemoveBuildingForPlayer( playerid, 11043, -2194.3828, -96.2266, 46.0625, 0.25 ); // Niels' Garage
RemoveBuildingForPlayer( playerid, 11047, -2195.2969, -126.4063, 47.4141, 0.25 );
RemoveBuildingForPlayer( playerid, 10994, -2195.2969, -126.4063, 47.4141, 0.25 );
RemoveBuildingForPlayer( playerid, 10998, -2194.3828, -96.2266, 46.0625, 0.25 ); // End of Niels' Garage
RemoveBuildingForPlayer( playerid, 708, -2405.2109, -108.7266, 34.6328, 0.25 ); // Lumberjack
RemoveBuildingForPlayer( playerid, 708, -2386.6719, -85.6484, 34.6328, 0.25 ); // Lumberjack
RemoveBuildingForPlayer( playerid, 669, -2398.8047, -83.6563, 34.6172, 0.25 ); // Lumberjack
RemoveBuildingForPlayer( playerid, 14843, 266.3516, 81.1953, 1001.2813, 0.25 ); // LSPD
RemoveBuildingForPlayer( playerid, 730, 516.2109, -1326.3984, 14.7031, 0.25 ); // Grotti
RemoveBuildingForPlayer( playerid, 1266, 520.3516, -1307.0547, 29.6875, 0.25 );
RemoveBuildingForPlayer( playerid, 1261, 561.7422, -1256.1094, 22.0703, 0.25 );
RemoveBuildingForPlayer( playerid, 1268, 561.7813, -1262.3438, 30.6563, 0.25 );
RemoveBuildingForPlayer( playerid, 620, 507.5625, -1315.8594, 13.6250, 0.25 );
RemoveBuildingForPlayer( playerid, 6357, 505.0547, -1269.9375, 28.6875, 0.25 );
RemoveBuildingForPlayer( playerid, 1260, 520.3438, -1307.0625, 29.6797, 0.25 );
RemoveBuildingForPlayer( playerid, 1267, 561.7422, -1256.1094, 22.0703, 0.25 ); // Grotti End
RemoveBuildingForPlayer( playerid, 9671, -2719.0156, 861.2109, 72.1563, 0.25 ); // Paradiso home
RemoveBuildingForPlayer( playerid, 9510, -2719.0156, 861.2109, 72.1563, 0.25 );
RemoveBuildingForPlayer( playerid, 1337, -2718.1719, 872.1094, 70.3438, 0.25 );
RemoveBuildingForPlayer( playerid, 1337, -2720.5547, 872.3906, 70.3438, 0.25 ); // End paradiso home
RemoveBuildingForPlayer( playerid, 1419, -2659.1797, 887.3750, 79.4063, 50.0 ); // Paradiso fencing
RemoveBuildingForPlayer( playerid, 9939, -1951.6875, 660.0234, 89.5078, 0.25 ); // Zombotech lab
RemoveBuildingForPlayer( playerid, 10027, -1951.6875, 660.0234, 89.5078, 0.25 ); // Zombotech lab
RemoveBuildingForPlayer( playerid, 10258, -1688.1094, 1036.2734, 46.2031, 0.25 ); // Niels Garage Start
RemoveBuildingForPlayer( playerid, 10148, -1688.1094, 1036.2734, 46.2031, 0.25 ); // Niels Garage Finish
RemoveBuildingForPlayer( playerid, 2324, 0.0, 0.0, 0.0, 6666.0 ); // Gambling
RemoveBuildingForPlayer( playerid, 2325, 0.0, 0.0, 0.0, 6666.0 );
RemoveBuildingForPlayer( playerid, 2326, 0.0, 0.0, 0.0, 6666.0 );
RemoveBuildingForPlayer( playerid, 2327, 0.0, 0.0, 0.0, 6666.0 );
RemoveBuildingForPlayer( playerid, 2347, 0.0, 0.0, 0.0, 6666.0 );
RemoveBuildingForPlayer( playerid, 2348, 0.0, 0.0, 0.0, 6666.0 );
RemoveBuildingForPlayer( playerid, 2349, 0.0, 0.0, 0.0, 6666.0 ); // Gambling
RemoveBuildingForPlayer( playerid, 10558, -2730.4688, 72.3203, 5.3516, 0.25 ); // Unused garage door
RemoveBuildingForPlayer( playerid, 10150, -2162.0313, 654.6563, 53.3750, 0.25 ); // Unused garage door
RemoveBuildingForPlayer( playerid, 1227, -2717.9219, 77.9219, 4.0781, 5.0 ); // Bins at garage
RemoveBuildingForPlayer( playerid, 4080, 1787.1328, -1565.6797, 11.9688, 0.25 ); // Remove Static Buildings
RemoveBuildingForPlayer( playerid, 4000, 1787.1328, -1565.6797, 11.9688, 0.25 );
RemoveBuildingForPlayer( playerid, 5767, 1160.9609, -1180.5781, 70.4141, 0.25 );
RemoveBuildingForPlayer( playerid, 5964, 1160.9609, -1180.5781, 70.4141, 0.25 );
RemoveBuildingForPlayer( playerid, 10850, -1875.0234, -65.3281, 15.0625, 0.25 );
RemoveBuildingForPlayer( playerid, 10919, -1875.0234, -65.3281, 15.0625, 0.25 );
RemoveBuildingForPlayer( playerid, 11289, -1839.3281, -106.4531, 11.146, 0.25 ); // From remove Static Buildings
RemoveBuildingForPlayer( playerid, 1411, -1846.8516, -193.1797, 18.8516, 50.0 ); // Dope HQ
RemoveBuildingForPlayer( playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25 ); // K.A.C.C. Gates
RemoveBuildingForPlayer( playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25 ); // K.A.C.C. Gates
RemoveBuildingForPlayer( playerid, 8544, 2844.2500, 874.7188, 15.4453, 0.25 ); // Gal HQ LV
RemoveBuildingForPlayer( playerid, 8549, 2836.0938, 928.2813, 11.3672, 0.25 );
RemoveBuildingForPlayer( playerid, 8737, 2814.3438, 993.8438, 13.1406, 0.25 );
RemoveBuildingForPlayer( playerid, 8738, 2867.9766, 976.5078, 14.7422, 0.25 );
RemoveBuildingForPlayer( playerid, 8739, 2844.2500, 874.7188, 15.4453, 0.25 );
RemoveBuildingForPlayer( playerid, 8960, 2787.0000, 953.4375, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 8961, 2797.6250, 885.4531, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 8962, 2797.6250, 865.4063, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 8963, 2885.5313, 919.2266, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2806.2109, 838.6094, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2866.0313, 838.6094, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1365, 2801.0703, 858.1016, 10.8516, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2782.6641, 851.7656, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1358, 2808.7969, 857.2031, 10.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1343, 2821.8750, 858.1875, 10.4844, 0.25 );
RemoveBuildingForPlayer( playerid, 1365, 2848.4844, 857.1797, 10.8516, 0.25 );
RemoveBuildingForPlayer( playerid, 1343, 2836.9531, 858.1953, 10.4844, 0.25 );
RemoveBuildingForPlayer( playerid, 1344, 2879.0859, 858.1563, 10.5391, 0.25 );
RemoveBuildingForPlayer( playerid, 1358, 2863.7891, 857.2031, 10.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2889.7344, 851.7656, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2782.6641, 899.2813, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2800.9453, 879.3047, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2800.9453, 876.6406, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 8886, 2797.6250, 865.4063, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 8885, 2797.6250, 885.4531, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2887.3047, 874.5781, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2889.6172, 895.2109, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2782.6641, 929.2969, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 3458, 2818.4609, 928.6484, 11.2422, 0.25 );
RemoveBuildingForPlayer( playerid, 8883, 2885.5313, 919.2266, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 8884, 2787.0000, 953.4375, 13.2500, 0.25 );
RemoveBuildingForPlayer( playerid, 1231, 2801.9219, 933.8281, 12.7109, 0.25 );
RemoveBuildingForPlayer( playerid, 1231, 2812.2266, 933.8281, 12.7109, 0.25 );
RemoveBuildingForPlayer( playerid, 1231, 2823.4609, 933.8281, 12.7109, 0.25 );
RemoveBuildingForPlayer( playerid, 3458, 2818.4609, 938.7188, 11.2422, 0.25 );
RemoveBuildingForPlayer( playerid, 1231, 2834.5078, 933.8281, 12.7109, 0.25 );
RemoveBuildingForPlayer( playerid, 1365, 2849.5391, 945.0156, 10.7813, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2858.2734, 944.9766, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1343, 2863.4688, 946.0156, 10.4844, 0.25 );
RemoveBuildingForPlayer( playerid, 1344, 2879.6484, 945.9688, 10.5391, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2889.7266, 943.2656, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2782.6641, 986.6719, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1358, 2796.8438, 977.6953, 10.8047, 0.25 );
RemoveBuildingForPlayer( playerid, 1365, 2796.6016, 984.8203, 10.7813, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2796.5469, 996.7578, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2796.5469, 1000.3516, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2806.2109, 1017.9375, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 8546, 2814.3438, 993.8438, 13.1406, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2844.0000, 967.4063, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2844.0000, 964.7422, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2846.4688, 986.8516, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 1219, 2846.4688, 980.0391, 9.9766, 0.25 );
RemoveBuildingForPlayer( playerid, 8545, 2867.9766, 976.5078, 14.7422, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2866.0313, 1017.9375, 23.9297, 0.25 );
RemoveBuildingForPlayer( playerid, 1278, 2889.7266, 986.6719, 23.9297, 0.25 ); // End of Gal HQ LV
RemoveBuildingForPlayer( playerid, 3059, 2521.5229, -1272.8842, 34.893, 50.0 ); // Niels LS
RemoveBuildingForPlayer(playerid, 3876, -1748.6250, 620.5703, 103.9297, 0.25); // Robox
RemoveBuildingForPlayer(playerid, 3876, -1748.6250, 627.2734, 103.9297, 0.25); // Robox
RemoveBuildingForPlayer(playerid, 1412, -2491.1172, -175.3516, 25.8281, 30.0); // Garcia House Gate
RemoveBuildingForPlayer(playerid, 7163, 2549.3906, 2018.9844, 12.7734, 0.25); // Ahmmy LV Cafe
RemoveBuildingForPlayer(playerid, 6922, 2549.3906, 2018.9844, 12.7734, 0.25); // Ahmmy LV Cafe
RemoveBuildingForPlayer(playerid, 2779, -21.8125, -57.7656, 1002.5859, 0.25); // gas station fix
RemoveBuildingForPlayer(playerid, 2872, -20.5234, -57.7734, 1002.5859, 0.25); // gas station fix
RemoveBuildingForPlayer( playerid, 792, -2035.648681, 473.131896, 35.172294, 25.000 ); // facility trees (dope casino)
RemoveBuildingForPlayer(playerid, 9919, -1667.7734, 884.2266, 71.6250, 0.25); // VT Facility
RemoveBuildingForPlayer(playerid, 9937, -1667.7734, 884.2266, 71.6250, 0.25); // VT Facility LOD ^
RemoveBuildingForPlayer(playerid, 2424, 371.6172, -5.1875, 1000.8359, 0.25); // Cluckin bell counter table
// Wolfganja (Diamond Donor)
RemoveBuildingForPlayer(playerid, 1280, -2911.4219, 422.3516, 4.2891, 60.0);
RemoveBuildingForPlayer(playerid, 1232, -2916.6172, 419.7344, 6.5000, 125.0);
RemoveBuildingForPlayer(playerid, 1283, -2857.5859, 459.6719, 6.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1226, -2855.6641, 475.5234, 7.0703, 0.25);
RemoveBuildingForPlayer(playerid, 9842, -2920.5703, 461.7969, -61.3906, 0.25);
RemoveBuildingForPlayer(playerid, 9829, -2920.5703, 461.7969, -61.3906, 0.25);
// CHUKYCDM LS
RemoveBuildingForPlayer(playerid, 1219, 1284.1797, -1239.6406, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1227, 1322.1875, -1235.8828, 13.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1327.4297, -1239.9844, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1327.4297, -1234.7422, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1332.8359, -1241.7188, 13.4141, 0.25);
// Crypton Base
RemoveBuildingForPlayer(playerid, 626, 1243.5078, -1640.4609, 28.4219, 100.0);
// Wang Cars
RemoveBuildingForPlayer(playerid, 1615, -1966.8984, 252.1484, 43.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1616, -1940.5703, 250.8281, 45.3828, 0.25);
RemoveBuildingForPlayer(playerid, 625, -1960.8438, 277.5859, 35.3672, 50.0);
RemoveBuildingForPlayer(playerid, 632, -1949.1953, 276.1719, 40.5000, 50.0);
// Faze Cafe LS
RemoveBuildingForPlayer(playerid, 712, 2100.8125, -1764.3750, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2105.0859, -1765.6094, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2114.7188, -1785.1797, 16.3984, 0.25);
// Zach Warehouse
RemoveBuildingForPlayer(playerid, 17350, -54.9922, -1130.7266, 4.5781, 0.25);
RemoveBuildingForPlayer(playerid, 17072, -54.9922, -1130.7266, 4.5781, 0.25);
RemoveBuildingForPlayer(playerid, 17073, -56.1250, -1130.1719, 4.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1415, -68.3516, -1104.9922, 0.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1462, -60.3594, -1116.9375, 0.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -63.6719, -1125.6953, 0.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -63.4141, -1115.4141, 0.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1415, -63.8125, -1106.4219, 0.2188, 0.25);
// VIP Lounge Big House
RemoveBuildingForPlayer(playerid, 10280, -2051.6563, 998.6094, 64.3281, 0.25);
// Remove pier 69 tables
RemoveBuildingForPlayer(playerid, 1281, -1640.3264, 1415.3242, 7.1875, 40.0);
// Remove all roulette tables
RemoveBuildingForPlayer(playerid, 1978, 2241.4453, 1619.6094, 1006.2266, 10000.0);
RemoveBuildingForPlayer(playerid, 2188, 2241.3125, 1602.7500, 1006.1563, 10000.0);
// Remove all poker machines
RemoveBuildingForPlayer(playerid, 2786, 2259.2188, 1596.4844, 1006.0156, 10000.0);
RemoveBuildingForPlayer(playerid, 2785, 2258.2578, 1596.4766, 1006.0156, 10000.0);
RemoveBuildingForPlayer(playerid, 2098, 1941.5234, 1006.3828, 993.4141, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1940.3906, 1014.2031, 993.4141, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1940.3906, 1021.4141, 993.4141, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1968.0938, 1006.3594, 993.4063, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1968.0938, 1013.9844, 993.4063, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1968.0938, 1021.6797, 993.4063, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1941.2188, 1029.2969, 993.4141, 0.25);
RemoveBuildingForPlayer(playerid, 2098, 1968.0938, 1029.5391, 993.4063, 0.25);
// TDK HQ
RemoveBuildingForPlayer(playerid, 6937, 2572.2422, 2703.9609, 19.0234, 0.25);
RemoveBuildingForPlayer(playerid, 7038, 2527.8203, 2703.9609, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 7169, 2514.5859, 2822.9531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7170, 2706.4531, 2762.9141, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7201, 2615.5000, 2740.6719, 85.7188, 0.25);
RemoveBuildingForPlayer(playerid, 7102, 2514.5859, 2822.9531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3474, 2523.9688, 2818.4922, 16.7422, 0.25);
RemoveBuildingForPlayer(playerid, 6929, 2572.2422, 2703.9609, 19.0234, 0.25);
RemoveBuildingForPlayer(playerid, 7172, 2546.0313, 2828.7344, 11.5391, 0.25);
RemoveBuildingForPlayer(playerid, 7040, 2594.3750, 2680.0234, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7229, 2629.2188, 2742.9922, 14.8906, 0.25);
RemoveBuildingForPlayer(playerid, 7104, 2706.4531, 2762.9141, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 961, 2564.9922, 2822.7500, 10.2109, 100.0);
RemoveBuildingForPlayer(playerid, 960, 2564.9922, 2822.7500, 10.2031, 100.0);
// Hydrogen Trees
RemoveBuildingForPlayer(playerid, 727, -1823.8359, 1323.6484, 6.1953, 0.25);
RemoveBuildingForPlayer(playerid, 727, -1784.4141, 1323.5625, 6.1953, 0.25);
// TDK HQ
RemoveBuildingForPlayer(playerid, 6937, 2572.2422, 2703.9609, 19.0234, 0.25);
RemoveBuildingForPlayer(playerid, 7038, 2527.8203, 2703.9609, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 7169, 2514.5859, 2822.9531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7170, 2706.4531, 2762.9141, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7201, 2615.5000, 2740.6719, 85.7188, 0.25);
RemoveBuildingForPlayer(playerid, 7102, 2514.5859, 2822.9531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3474, 2523.9688, 2818.4922, 16.7422, 0.25);
RemoveBuildingForPlayer(playerid, 6929, 2572.2422, 2703.9609, 19.0234, 0.25);
RemoveBuildingForPlayer(playerid, 7172, 2546.0313, 2828.7344, 11.5391, 0.25);
RemoveBuildingForPlayer(playerid, 7040, 2594.3750, 2680.0234, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7229, 2629.2188, 2742.9922, 14.8906, 0.25);
RemoveBuildingForPlayer(playerid, 7104, 2706.4531, 2762.9141, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 961, 2564.9922, 2822.7500, 10.2109, 100.0);
RemoveBuildingForPlayer(playerid, 960, 2564.9922, 2822.7500, 10.2031, 100.0);
// Sponyy Vehicle Dealership Hotdog
RemoveBuildingForPlayer(playerid, 1341, -2385.4119,-583.8800,132.1354, 5.0);
// Gal Remove Building
RemoveBuildingForPlayer(playerid, 11428, -730.7109, 1544.4922, 43.1719, 0.25);
2019-06-26 12:52:16 +00:00
// // Cake City Home
// RemoveBuildingForPlayer(playerid, 9968, -1683.1406, 786.0938, 38.8203, 0.25);
// RemoveBuildingForPlayer(playerid, 10057, -1669.2188, 723.4688, 57.5469, 0.25);
// RemoveBuildingForPlayer(playerid, 10049, -1683.1406, 786.0938, 38.8203, 0.25);
// RemoveBuildingForPlayer(playerid, 10040, -1765.7422, 799.9453, 53.2266, 0.25);
// RemoveBuildingForPlayer(playerid, 10234, -1639.7109, 799.3984, 40.0859, 0.25);
2019-01-01 14:13:48 +00:00
// Zach's Drug Business
RemoveBuildingForPlayer(playerid, 5171, 2124.9453, -2275.4531, 20.1406, 0.25);
RemoveBuildingForPlayer(playerid, 3577, 2131.3281, -2274.6484, 16.0156, 100.0);
RemoveBuildingForPlayer(playerid, 3631, 2149.1406, -2266.9063, 12.8750, 100.0);
RemoveBuildingForPlayer(playerid, 5260, 2161.3438, -2264.9141, 14.0156, 0.25);
RemoveBuildingForPlayer(playerid, 3633, 2142.9141, -2256.3359, 13.9297, 100.0);
RemoveBuildingForPlayer(playerid, 3632, 2144.2969, -2258.1484, 13.9297, 100.0);
RemoveBuildingForPlayer(playerid, 5262, 2152.7109, -2256.7813, 15.2109, 0.25);
RemoveBuildingForPlayer(playerid, 5261, 2152.2578, -2239.4609, 14.5000, 0.25);
RemoveBuildingForPlayer(playerid, 5269, 2146.3750, -2248.7969, 14.6172, 0.25);
RemoveBuildingForPlayer(playerid, 5132, 2163.2891, -2251.6094, 14.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5259, 2168.8438, -2246.7813, 13.9375, 0.25);
// Hydrogen City Hall Map
RemoveBuildingForPlayer(playerid, 10522, -2637.4141, 376.0391, 15.8984, 0.25);
RemoveBuildingForPlayer(playerid, 10381, -2637.4141, 376.0391, 15.8984, 0.25);
}