sfcnr/gamemodes/irresistible/cnr/global.pwn

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/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc Pekaj
* Module: cnr\global.pwn
* Purpose: all global related variables (cnr)
*/
/* ** Variables ** */
new
g_redeemVipWait = 0,
g_TrolleyVehicles [ 5 ],
engine, lights, doors, bonnet, boot, objective, alarm, panels, tires,
g_RestoreRobberiesBribes = 0,
g_ServerUptime = 0,
rl_ServerUpdate = 0xFF,
rl_ZoneUpdate = 0xFF,
rl_AutoVehicleRespawner = 0xFF,
bool: g_adminSpawnedCar [ MAX_VEHICLES char ],
g_WorldClockSeconds = 0,
g_WorldDayCount = 0,
g_WorldWeather = 10,
g_LogsInStock = 0,
g_PingLimit = 1024,
g_circleall_CD = false,
log__Text [ 6 ][ 90 ],
szReportsLog [ 8 ][ 128 ],
szQuestionsLog [ 8 ][ 128 ],
bool: g_CommandLogging = false,
bool: g_DialogLogging = false,
szRules [ 3300 ],
g_BannedDrivebyWeapons [ ] =
{
24, 26, 27, 34, 33
},
bool: g_Debugging = false,
bool: g_Driveby = false,
bool: g_VipPrivateMsging = false,
bool: g_HappyHour = false,
Float: g_HappyHourRate = 0.0,
g_iTime = 0,
g_VehicleLastAttacker [ MAX_VEHICLES ] = { INVALID_PLAYER_ID, ... },
g_VehicleLastAttacked [ MAX_VEHICLES ],
g_TopDonorWall = INVALID_OBJECT_ID,
g_AlcatrazArea = -1
;
/* ** Getters and Setters ** */
stock GetServerTime( ) return g_iTime;