66 lines
2.5 KiB
Plaintext
66 lines
2.5 KiB
Plaintext
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Module: anticheat/proaim.pwn
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* Purpose: silent aimbot detection
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*/
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/* ** Macros ** */
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#define ac_GetDistanceBetweenPoints(%0,%1,%2,%3,%4,%6) \
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(VectorSize(%0-%3,%1-%4,%2-%6))
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/* ** Variables ** */
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static stock
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p_silentAimbotLastCalled [ MAX_PLAYERS ]
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;
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/* ** Functions ** */
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stock AC_CheckForSilentAimbot( playerid, hittype, hitid )
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{
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static
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Float: fVictimX, Float: fVictimY, Float: fVictimZ,
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Float: fCameraX, Float: fCameraY, Float: fCameraZ,
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Float: fVectorX, Float: fVectorY, Float: fVectorZ,
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Float: fHitPosX, Float: fHitPosY, Float: fHitPosZ
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;
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if( hittype == BULLET_HIT_TYPE_PLAYER && IsPlayerConnected( hitid ) && ! IsPlayerNPC( hitid ) )
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{
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GetPlayerPos( hitid, fVictimX, fVictimY, fVictimZ );
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GetPlayerCameraPos( playerid, fCameraX, fCameraY, fCameraZ );
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GetPlayerCameraFrontVector( playerid, fVectorX, fVectorY, fVectorZ );
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GetPlayerLastShotVectors( playerid, fHitPosX, fHitPosY, fHitPosZ, fHitPosX, fHitPosY, fHitPosZ );
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//printf("%f = %f, %f = %f, %f = %f\n", fX + fVictimX, fHitPosX, fY + fVictimY, fHitPosY, fZ + fVictimZ, fHitPosZ );
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fCameraX += 4.0 * fVectorX;
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fCameraY += 4.0 * fVectorY;
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fCameraZ += 4.0 * fVectorZ;
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new Float: fCamera = ac_GetDistanceBetweenPoints( fHitPosX, fHitPosY, fHitPosZ, fCameraX, fCameraY, fCameraZ );
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new Float: fRadius = ac_GetDistanceBetweenPoints( fHitPosX, fHitPosY, fHitPosZ, fVictimX, fVictimY, fVictimZ );
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new Float: fPlayerDis = GetPlayerDistanceFromPoint( playerid, fVictimX, fVictimY, fVictimZ );
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if( GetPlayerSurfingVehicleID( playerid ) == INVALID_VEHICLE_ID && GetPlayerSurfingVehicleID( hitid ) == INVALID_VEHICLE_ID && !IsPlayerInAnyVehicle( hitid ) )
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{
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new
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Float: fHitPacketLoss = NetStats_PacketLossPercent( hitid ),
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Float: fOwnPacketLoss = NetStats_PacketLossPercent( playerid ),
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iLastUpdateInterval = GetTickCount( ) - AC_GetLastUpdateTime( hitid ) // AFK Check
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;
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if( fCamera < 1.20 && fPlayerDis > 4.0 && fPlayerDis < 300.0 && fRadius > 4.0 && fOwnPacketLoss < 0.8 && fHitPacketLoss < 0.8 && iLastUpdateInterval < 3000 ) {
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new
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iTicks = GetTickCount( );
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if( iTicks - p_silentAimbotLastCalled[ playerid ] <= 5000 ) {
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printf("[PRO-AIM] Detected %d - last %dms", playerid, iTicks - p_silentAimbotLastCalled[ playerid ]);
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CallLocalFunction( "OnPlayerCheatDetected", "ddd", playerid, CHEAT_TYPE_PROAIM, 0 );
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}
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p_silentAimbotLastCalled[ playerid ] = iTicks;
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}
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}
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}
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}
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