sfcnr/gamemodes/irresistible/anticheat/airbrake.pwn

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/*
PROJECT <> SA:MP Anticheat Plug-in
LICENSE <> See LICENSE in the top level directory.
AUTHOR(S) <> Lorenc_ (zeelorenc@hotmail.com), Emmet_ (no email)
PURPOSE <> Providing datastructures for the internal SA:MP Server.
Copyright (C) 2014 SA:MP Anticheat Plug-in.
The Project is available on https://github.com/myudev/SAMPAC
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, see <http://www.gnu.org/licenses/>.
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Variables ** */
static stock
Float: p_abLastPosition [ MAX_PLAYERS ] [ 3 ],
p_abLastTick [ MAX_PLAYERS ],
p_abPosTick [ MAX_PLAYERS ],
p_abDetected [ MAX_PLAYERS char ],
p_abResetTimer [ MAX_PLAYERS ]
;
/* ** Forwards ** */
public AC_ResetABDetected( playerid );
/* ** Function Hooks ** */
// Function Hook (PutPlayerInVehicle)
stock AC_AB_PutPlayerInVehicle( playerid, vehicleid, seatid )
{
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
return PutPlayerInVehicle( playerid, vehicleid, seatid );
}
#if defined _ALS_PutPlayerInVehicle
#undef PutPlayerInVehicle
#else
#define _ALS_PutPlayerInVehicle
#endif
#define PutPlayerInVehicle AC_AB_PutPlayerInVehicle
// Function Hook (SetPlayerPos)
stock AC_SetPlayerPos( playerid, Float: x, Float: y, Float: z )
{
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
return SetPlayerPos( playerid, x, y, z );
}
#if defined _ALS_SetPlayerPos
#undef SetPlayerPos
#else
#define _ALS_SetPlayerPos
#endif
#define SetPlayerPos AC_SetPlayerPos
// Function Hook (SetPlayerPosFindZ)
stock AC_SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z)
{
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
return SetPlayerPosFindZ( playerid, x, y, z );
}
#if defined _ALS_SetPlayerPosFindZ
#undef SetPlayerPosFindZ
#else
#define _ALS_SetPlayerPosFindZ
#endif
#define SetPlayerPosFindZ AC_SetPlayerPosFindZ
/* ** Callback Hooks ** */
hook OnPlayerDeath( playerid, killerid, reason ) {
if ( 0 <= playerid < MAX_PLAYERS ) {
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
}
return 1;
}
hook OnPlayerConnect( playerid ) {
if ( 0 <= playerid < MAX_PLAYERS ) {
p_abDetected{ playerid } = 0;
p_abResetTimer[ playerid ] = -1;
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
}
return 1;
}
hook OnPlayerSpawn( playerid ) {
if ( 0 <= playerid < MAX_PLAYERS ) {
p_abDetected{ playerid } = 0;
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
}
return 1;
}
hook OnPlayerStateChange( playerid, newstate, oldstate ) {
if ( 0 <= playerid < MAX_PLAYERS ) {
p_abLastTick[ playerid ] = GetTickCount( ) + 3000;
}
return 1;
}
/* ** Hooks ** */
stock AC_CheckForAirbrake( playerid, iTicks, iState )
{
if( iState == 0 || iState == 2 || iState == 3 || iState == 7 || iState == 9 )
p_abLastTick[ playerid ] = iTicks + 1000;
else if( !IsPlayerInAnyVehicle( playerid ) && GetPlayerSurfingVehicleID( playerid ) == INVALID_VEHICLE_ID && GetPlayerSurfingObjectID( playerid ) == INVALID_VEHICLE_ID ) // && !IsPlayerNPC( playerid )
{
new
Float: iPacketLoss = NetStats_PacketLossPercent( playerid );
if( iTicks > p_abLastTick[ playerid ] && iPacketLoss < 0.8 )
{
static
Float: x, Float: y, Float: z,
Float: distance
;
GetPlayerPos( playerid, x, y, z );
if( floatabs( p_abLastPosition[ playerid ] [ 2 ] - z ) < 1.0 )
{
distance = GetPlayerDistanceFromPoint( playerid, p_abLastPosition[ playerid ] [ 0 ], p_abLastPosition[ playerid ] [ 1 ], p_abLastPosition[ playerid ] [ 2 ] );
if( floatabs( distance ) >= 75.0 && ( floatabs( p_abLastPosition[ playerid ] [ 1 ] - y ) >= 50.0 || floatabs( p_abLastPosition[ playerid ] [ 0 ] - x ) >= 50.0 ) )
{
if( ++p_abDetected{ playerid } >= 3 )
CallLocalFunction( "OnPlayerCheatDetected", "ddd", playerid, CHEAT_TYPE_AIRBRAKE, 0 );
if( p_abResetTimer[ playerid ] == -1 )
p_abResetTimer[ playerid ] = SetTimerEx( "AC_ResetABDetected", 60000, false, "d", playerid );
}
}
p_abLastTick[ playerid ] = iTicks + 1000;
}
if( iTicks > p_abPosTick[ playerid ] )
{
p_abPosTick[ playerid ] = iTicks + 1000;
GetPlayerPos( playerid, p_abLastPosition[ playerid ] [ 0 ], p_abLastPosition[ playerid ] [ 1 ], p_abLastPosition[ playerid ] [ 2 ] );
}
}
return 1;
}
public AC_ResetABDetected( playerid ) {
p_abDetected{ playerid } = 0;
p_abResetTimer[ playerid ] = -1;
}