update changelog and set breakcuff success to 50%

This commit is contained in:
Lorenc Pekaj 2018-09-19 22:58:43 +10:00
parent d20ea0d682
commit 349c508814
2 changed files with 5 additions and 1 deletions

View File

@ -25660,7 +25660,7 @@ stock BreakPlayerCuffs( playerid )
for ( attempts = 1; attempts < p_BobbyPins[ playerid ]; attempts ++ )
{
if ( random( 101 ) < 60 ) {
if ( random( 101 ) < 50 ) {
success = true;
break;
}

View File

@ -1,7 +1,11 @@
(+) Adds pool system minigame, like in singleplayer.
(+) Adds pilot minijob, accessible using "/pilot" in specific plane models.
(+) Adds traindriver minijob, accessible using "/train" in a train.
(+) Adds "/p" to be able to chat inside the paintball lobby
(+) Adds "/b production" to see what the status of your business production is.
(+) Adds "/reconnectchuff" for level 5 administrators.
(+) GPS now shows describes what each location is 'known for' and will be ordered by what is used most.
(/) Jail times now decreased by 40% and bobby pin prices have been increased.
(*) Players inside a vehicle that is brought by a player will be respawned.
(*) Fixes issue with being unable to exit a meth van.
(*) Fix textdraw issue within casinos.