move spike strip in car key to H/CAPSLOCK
This commit is contained in:
parent
05cd9b1722
commit
3ad50aec5e
@ -30,7 +30,7 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) {
|
|||||||
new
|
new
|
||||||
player_vehicle = GetPlayerVehicleID( playerid );
|
player_vehicle = GetPlayerVehicleID( playerid );
|
||||||
|
|
||||||
if ( PRESSED( KEY_AIM ) && player_vehicle && GetPlayerClass( playerid ) == CLASS_POLICE && p_inFBI{ playerid } )
|
if ( PRESSED( KEY_CROUCH ) && player_vehicle && GetPlayerClass( playerid ) == CLASS_POLICE && p_inFBI{ playerid } )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
vehicle_model = GetVehicleModel( player_vehicle );
|
vehicle_model = GetVehicleModel( player_vehicle );
|
||||||
@ -224,3 +224,6 @@ stock ClearPlayerSpikeStrips( playerid, bool: distance_check = true )
|
|||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
stock encode_tires( tires1, tires2, tires3, tires4 )
|
||||||
|
return tires1 | (tires2 << 1) | (tires3 << 2) | (tires4 << 3);
|
||||||
|
@ -14176,9 +14176,6 @@ stock SetObjectFacePoint(iObjectID, Float: fX, Float: fY, Float: fOffset, bool:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
stock encode_tires( tires1, tires2, tires3, tires4 )
|
|
||||||
return tires1 | (tires2 << 1) | (tires3 << 2) | (tires4 << 3);
|
|
||||||
|
|
||||||
stock TimeConvert( seconds )
|
stock TimeConvert( seconds )
|
||||||
{
|
{
|
||||||
static
|
static
|
||||||
|
Loading…
Reference in New Issue
Block a user