move global taxing into its own module
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gamemodes/irresistible/cnr/features/tax.pwn
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159
gamemodes/irresistible/cnr/features/tax.pwn
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@ -0,0 +1,159 @@
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc
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* Module: cnr\features\tax.pwn
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* Purpose: system for globally taxing player assets
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Hooks ** */
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hook OnScriptInit( )
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{
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AddServerVariable( "taxtime", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "taxrate", "1.0", GLOBAL_VARTYPE_FLOAT );
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AddServerVariable( "taxprofit", "0.0", GLOBAL_VARTYPE_FLOAT );
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AddServerVariable( "taxprofit_prev", "0.0", GLOBAL_VARTYPE_FLOAT );
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return 1;
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}
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hook OnServerUpdate( )
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{
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new
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server_time = GetServerTime( );
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// Time For Tax?
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if ( server_time >= GetGVarInt( "taxtime" ) ) {
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UpdateServerVariable( "taxtime", server_time + 86400, 0.0, "", GLOBAL_VARTYPE_INT );
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BeginEconomyTax( );
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}
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return 1;
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}
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/* ** Commands ** */
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CMD:gettaxrate( playerid, params[ ] ) return cmd_tax( playerid, params );
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CMD:getmytax( playerid, params[ ] ) return cmd_tax( playerid, params );
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CMD:tax( playerid, params[ ] )
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{
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new Float: tax_discount = p_VIPLevel[ playerid ] >= VIP_DIAMOND ? 0.5 : 1.0;
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new Float: tax_rate = GetGVarFloat( "taxrate" ) * tax_discount;
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new player_tax = floatround( float( GetPlayerTotalCash( playerid ) ) * ( tax_rate / 100.0 ) );
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if ( player_tax < 0 ) player_tax = 0;
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if ( tax_discount != 1.0 ) {
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SendServerMessage( playerid, "Your tax is "COL_GOLD"%s"COL_WHITE" at %0.2f%s in %s. "COL_GOLD"(50%s Reduced)", cash_format( player_tax ), tax_rate, "%%", secondstotime( GetGVarInt( "taxtime" ) - g_iTime ), "%%" );
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} else {
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SendServerMessage( playerid, "Your tax is "COL_GOLD"%s"COL_WHITE" at %0.2f%s in %s.", cash_format( player_tax ), tax_rate, "%%", secondstotime( GetGVarInt( "taxtime" ) - g_iTime ) );
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}
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return 1;
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}
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CMD:gettotalcash( playerid, params[ ] )
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{
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mysql_function_query( dbHandle, "SELECT USER_CASH, BIZ_CASH, GANG_CASH FROM (SELECT (SUM(BANKMONEY)+SUM(CASH)) USER_CASH FROM USERS) A CROSS JOIN (SELECT SUM(BANK) BIZ_CASH FROM BUSINESSES) B CROSS JOIN (SELECT SUM(BANK) GANG_CASH FROM GANGS) C", true, "gettotalcash", "i", playerid );
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return 1;
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}
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/* ** SQL Threads ** */
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thread OnTaxEconomy( starting )
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{
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new
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rows = cache_get_row_count( );
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if ( ! rows ) {
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return 1;
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}
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new user_cash = cache_get_field_content_int( 0, "USER_CASH", dbHandle );
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new biz_cash = cache_get_field_content_int( 0, "BIZ_CASH", dbHandle );
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new gang_cash = cache_get_field_content_int( 0, "GANG_CASH", dbHandle );
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// total_thousands
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new Float: total_thousands = float( user_cash + biz_cash + gang_cash ) / 1000000.0;
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// step
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if ( starting == 1 )
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{
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new Float: tax_rate = GetGVarFloat( "taxrate" ) / 100.0; // 1%
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// players
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foreach ( new playerid : Player ) {
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new Float: tax_discount = p_VIPLevel[ playerid ] >= VIP_DIAMOND ? 0.5 : 1.0;
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new player_tax = floatround( float( GetPlayerTotalCash( playerid ) ) * tax_rate * tax_discount );
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if ( player_tax > 0 ) {
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ShowPlayerHelpDialog( playerid, 5000, sprintf( "~w~You have paid ~r~%s~w~ in tax", cash_format( player_tax ) ) );
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GivePlayerCash( playerid, -player_tax );
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}
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}
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// businesses
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foreach ( new businessid : business ) {
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new business_tax = floatround( float( g_businessData[ businessid ] [ E_BANK ] ) * tax_rate );
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if ( business_tax > 0 ) g_businessData[ businessid ] [ E_BANK ] -= business_tax;
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}
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// gangs
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foreach ( new gangid : gangs ) {
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new gang_tax = floatround( float( g_gangData[ gangid ] [ E_BANK ] ) * tax_rate );
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if ( gang_tax > 0 ) g_gangData[ gangid ] [ E_BANK ] -= gang_tax;
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}
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// queries
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mysql_single_query( sprintf( "UPDATE `USERS` SET `CASH`=`CASH`*IF(`VIP_PACKAGE`>=3,%f,%f),`BANKMONEY`=`BANKMONEY`*IF(`VIP_PACKAGE`>=5,%f,%f) WHERE `ONLINE`=0 AND (`BANKMONEY`+`CASH`)>0", 1.0 - tax_rate / 2.0, 1.0 - tax_rate, 1.0 - tax_rate / 2.0, 1.0 - tax_rate ) );
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mysql_single_query( sprintf( "UPDATE `BUSINESSES` SET `BANK`=`BANK`*%f WHERE `BANK`>0", 1.0 - tax_rate ) );
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mysql_single_query( sprintf( "UPDATE `GANGS` SET `BANK`=`BANK`*%f WHERE `BANK`>0", 1.0 - tax_rate ) );
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// set current economy money
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SetGVarFloat( "before_tax", total_thousands );
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printf("[SERVER ECONOMY TAX] $%0.3fM before tax.", total_thousands );
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BeginEconomyTax( .starting = 0 );
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}
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else
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{
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new Float: profit = GetGVarFloat( "before_tax" ) - total_thousands; // millions
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// eventbank donate
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new eventbank = floatround( profit * 100000.0 ); // 10%
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UpdateServerVariable( "eventbank", GetGVarInt( "eventbank" ) + eventbank, 0.0, "", GLOBAL_VARTYPE_INT );
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// hitman budget
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new hitman_budget = floatround( profit * 100000.0 ); // 10%
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RandomHits_IncreaseHitPool( hitman_budget );
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// add to server vars
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UpdateServerVariable( "taxprofit_prev", 0, GetGVarFloat( "taxprofit" ), "", GLOBAL_VARTYPE_FLOAT );
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UpdateServerVariable( "taxprofit", 0, GetGVarFloat( "taxprofit" ) + profit, "", GLOBAL_VARTYPE_FLOAT );
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printf( "[SERVER ECONOMY TAX] The server economy has been successfully taxed for a profit of $%0.3fM.", profit );
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}
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return 1;
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}
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thread gettotalcash( playerid )
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{
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new
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rows;
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cache_get_data( rows, tmpVariable );
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if ( rows )
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{
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new tax_profit = floatround( ( GetGVarFloat( "taxprofit" ) - GetGVarFloat( "taxprofit_prev" ) ) * 1000000.0 );
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new user_cash = cache_get_field_content_int( 0, "USER_CASH", dbHandle );
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new biz_cash = cache_get_field_content_int( 0, "BIZ_CASH", dbHandle );
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new gang_cash = cache_get_field_content_int( 0, "GANG_CASH", dbHandle );
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new total_cash = user_cash + biz_cash + gang_cash;
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format( szLargeString, 512, "Total User Cash\t"COL_GREY"%s\nTotal Gang Cash\t"COL_GREY"%s\nTotal Business Cash\t"COL_GREY"%s\nTotal Server Cash\t"COL_GOLD"%s\nTotal Tax Profit (Day)\t"COL_GOLD"%s",
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cash_format( user_cash ), cash_format( gang_cash ), cash_format( biz_cash ), cash_format( total_cash ), cash_format( tax_profit ) );
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// SendServerMessage( playerid, "Total: "COL_GOLD"%s"COL_WHITE", Tax Rate: "COL_GOLD"%s"COL_WHITE" per 24 mins.", cash_format( total_cash ), cash_format( tax_rate ) );
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ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST, "{FFFFFF}SF-CNR Economy", szLargeString, "Close", "" );
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}
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else SendError( playerid, "An error has occurred, try again later." );
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return 1;
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}
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/* ** Functions ** */
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stock BeginEconomyTax( starting = 1 ) {
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mysql_function_query( dbHandle, "SELECT USER_CASH, BIZ_CASH, GANG_CASH FROM (SELECT (SUM(BANKMONEY)+SUM(CASH)) USER_CASH FROM USERS) A CROSS JOIN (SELECT SUM(BANK) BIZ_CASH FROM BUSINESSES) B CROSS JOIN (SELECT SUM(BANK) GANG_CASH FROM GANGS) C", true, "OnTaxEconomy", "i", starting );
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}
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@ -104,10 +104,6 @@ public OnGameModeInit()
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MapAndreas_Init( MAP_ANDREAS_MODE_MINIMAL );
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MapAndreas_Init( MAP_ANDREAS_MODE_MINIMAL );
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/* ** Server Variables ** */
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/* ** Server Variables ** */
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AddServerVariable( "taxtime", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "taxrate", "1.0", GLOBAL_VARTYPE_FLOAT );
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AddServerVariable( "taxprofit", "0.0", GLOBAL_VARTYPE_FLOAT );
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AddServerVariable( "taxprofit_prev", "0.0", GLOBAL_VARTYPE_FLOAT );
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AddServerVariable( "doublexp", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "doublexp", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "eventbank", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "eventbank", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "eventhost", "0", GLOBAL_VARTYPE_INT );
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AddServerVariable( "eventhost", "0", GLOBAL_VARTYPE_INT );
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@ -269,17 +265,11 @@ public OnServerUpdateTimer( )
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iWeapon, iAmmo
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iWeapon, iAmmo
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;
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;
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// for hooks
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CallLocalFunction( "OnServerUpdate", "" );
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// better to store in a variable as we are getting the timestamp from hardware
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// better to store in a variable as we are getting the timestamp from hardware
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g_iTime = gettime( );
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g_iTime = gettime( );
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// Time For Tax?
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// for hooks
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if ( g_iTime >= GetGVarInt( "taxtime" ) ) {
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CallLocalFunction( "OnServerUpdate", "" );
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UpdateServerVariable( "taxtime", g_iTime + 86400, 0.0, "", GLOBAL_VARTYPE_INT );
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BeginEconomyTax( );
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}
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// Begin iterating all players
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// Begin iterating all players
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foreach ( new playerid : Player )
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foreach ( new playerid : Player )
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@ -1290,81 +1280,6 @@ public OnPlayerTakePlayerDamage( playerid, issuerid, &Float: amount, weaponid, b
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}
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}
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#endif
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#endif
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stock BeginEconomyTax( starting = 1 ) {
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mysql_function_query( dbHandle, "SELECT USER_CASH, BIZ_CASH, GANG_CASH FROM (SELECT (SUM(BANKMONEY)+SUM(CASH)) USER_CASH FROM USERS) A CROSS JOIN (SELECT SUM(BANK) BIZ_CASH FROM BUSINESSES) B CROSS JOIN (SELECT SUM(BANK) GANG_CASH FROM GANGS) C", true, "OnTaxEconomy", "i", starting );
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}
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thread OnTaxEconomy( starting )
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{
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new rows;
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cache_get_data( rows, tmpVariable );
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if ( ! rows ) return 1;
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new user_cash = cache_get_field_content_int( 0, "USER_CASH", dbHandle );
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new biz_cash = cache_get_field_content_int( 0, "BIZ_CASH", dbHandle );
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new gang_cash = cache_get_field_content_int( 0, "GANG_CASH", dbHandle );
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// total_thousands
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new Float: total_thousands = float( user_cash + biz_cash + gang_cash ) / 1000000.0;
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// step
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if ( starting == 1 )
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{
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new Float: tax_rate = GetGVarFloat( "taxrate" ) / 100.0; // 1%
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// players
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foreach ( new playerid : Player ) {
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new Float: tax_discount = p_VIPLevel[ playerid ] >= VIP_DIAMOND ? 0.5 : 1.0;
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new player_tax = floatround( float( GetPlayerTotalCash( playerid ) ) * tax_rate * tax_discount );
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if ( player_tax > 0 ) {
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ShowPlayerHelpDialog( playerid, 5000, sprintf( "~w~You have paid ~r~%s~w~ in tax", cash_format( player_tax ) ) );
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GivePlayerCash( playerid, -player_tax );
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}
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}
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// businesses
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foreach ( new businessid : business ) {
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new business_tax = floatround( float( g_businessData[ businessid ] [ E_BANK ] ) * tax_rate );
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if ( business_tax > 0 ) g_businessData[ businessid ] [ E_BANK ] -= business_tax;
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}
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// gangs
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foreach ( new gangid : gangs ) {
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new gang_tax = floatround( float( g_gangData[ gangid ] [ E_BANK ] ) * tax_rate );
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if ( gang_tax > 0 ) g_gangData[ gangid ] [ E_BANK ] -= gang_tax;
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}
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// queries
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mysql_single_query( sprintf( "UPDATE `USERS` SET `CASH`=`CASH`*IF(`VIP_PACKAGE`>=3,%f,%f),`BANKMONEY`=`BANKMONEY`*IF(`VIP_PACKAGE`>=5,%f,%f) WHERE `ONLINE`=0 AND (`BANKMONEY`+`CASH`)>0", 1.0 - tax_rate / 2.0, 1.0 - tax_rate, 1.0 - tax_rate / 2.0, 1.0 - tax_rate ) );
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mysql_single_query( sprintf( "UPDATE `BUSINESSES` SET `BANK`=`BANK`*%f WHERE `BANK`>0", 1.0 - tax_rate ) );
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mysql_single_query( sprintf( "UPDATE `GANGS` SET `BANK`=`BANK`*%f WHERE `BANK`>0", 1.0 - tax_rate ) );
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// set current economy money
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SetGVarFloat( "before_tax", total_thousands );
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printf("[SERVER ECONOMY TAX] $%0.3fM before tax.", total_thousands );
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BeginEconomyTax( .starting = 0 );
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}
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else
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{
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new Float: profit = GetGVarFloat( "before_tax" ) - total_thousands; // millions
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// eventbank donate
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new eventbank = floatround( profit * 100000.0 ); // 10%
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UpdateServerVariable( "eventbank", GetGVarInt( "eventbank" ) + eventbank, 0.0, "", GLOBAL_VARTYPE_INT );
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// hitman budget
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new hitman_budget = floatround( profit * 100000.0 ); // 10%
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RandomHits_IncreaseHitPool( hitman_budget );
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// add to server vars
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UpdateServerVariable( "taxprofit_prev", 0, GetGVarFloat( "taxprofit" ), "", GLOBAL_VARTYPE_FLOAT );
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UpdateServerVariable( "taxprofit", 0, GetGVarFloat( "taxprofit" ) + profit, "", GLOBAL_VARTYPE_FLOAT );
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printf( "[SERVER ECONOMY TAX] The server economy has been successfully taxed for a profit of $%0.3fM.", profit );
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}
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return 1;
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}
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#if defined AC_INCLUDED
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#if defined AC_INCLUDED
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public OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
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public OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
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#else
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#else
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@ -1432,12 +1347,6 @@ public OnPlayerDeath( playerid, killerid, reason )
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TextDrawHideForPlayer( playerid, g_currentXPTD );
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TextDrawHideForPlayer( playerid, g_currentXPTD );
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CallLocalFunction( "OnPlayerUnloadTextdraws", "d", playerid );
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CallLocalFunction( "OnPlayerUnloadTextdraws", "d", playerid );
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/* ** Tax And Medical Fees **
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if ( GetPlayerTotalCash( playerid ) > 0 && ! ( IsPlayerInPaintBall( playerid ) || IsPlayerDueling( playerid ) || IsPlayerInEvent( playerid ) ) ) {
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ShowPlayerHelpDialog( playerid, 5000, sprintf( "~w~You have paid ~r~$100~w~ in medical fees" ) );
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GivePlayerCash( playerid, -100 );
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} */
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new
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new
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playerGangId = p_GangID[ playerid ];
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playerGangId = p_GangID[ playerid ];
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@ -2259,52 +2168,6 @@ CMD:robitems( playerid, params[ ] )
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return 1;
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return 1;
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}
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}
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CMD:gettaxrate( playerid, params[ ] ) return cmd_tax( playerid, params );
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CMD:getmytax( playerid, params[ ] ) return cmd_tax( playerid, params );
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CMD:tax( playerid, params[ ] )
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{
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new Float: tax_discount = p_VIPLevel[ playerid ] >= VIP_DIAMOND ? 0.5 : 1.0;
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new Float: tax_rate = GetGVarFloat( "taxrate" ) * tax_discount;
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|
||||||
new player_tax = floatround( float( GetPlayerTotalCash( playerid ) ) * ( tax_rate / 100.0 ) );
|
|
||||||
if ( player_tax < 0 ) player_tax = 0;
|
|
||||||
if ( tax_discount != 1.0 ) {
|
|
||||||
SendServerMessage( playerid, "Your tax is "COL_GOLD"%s"COL_WHITE" at %0.2f%s in %s. "COL_GOLD"(50%s Reduced)", cash_format( player_tax ), tax_rate, "%%", secondstotime( GetGVarInt( "taxtime" ) - g_iTime ), "%%" );
|
|
||||||
} else {
|
|
||||||
SendServerMessage( playerid, "Your tax is "COL_GOLD"%s"COL_WHITE" at %0.2f%s in %s.", cash_format( player_tax ), tax_rate, "%%", secondstotime( GetGVarInt( "taxtime" ) - g_iTime ) );
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
CMD:gettotalcash( playerid, params[ ] )
|
|
||||||
{
|
|
||||||
mysql_function_query( dbHandle, "SELECT USER_CASH, BIZ_CASH, GANG_CASH FROM (SELECT (SUM(BANKMONEY)+SUM(CASH)) USER_CASH FROM USERS) A CROSS JOIN (SELECT SUM(BANK) BIZ_CASH FROM BUSINESSES) B CROSS JOIN (SELECT SUM(BANK) GANG_CASH FROM GANGS) C", true, "gettotalcash", "i", playerid );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
thread gettotalcash( playerid )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
rows;
|
|
||||||
|
|
||||||
cache_get_data( rows, tmpVariable );
|
|
||||||
if ( rows )
|
|
||||||
{
|
|
||||||
new tax_profit = floatround( ( GetGVarFloat( "taxprofit" ) - GetGVarFloat( "taxprofit_prev" ) ) * 1000000.0 );
|
|
||||||
new user_cash = cache_get_field_content_int( 0, "USER_CASH", dbHandle );
|
|
||||||
new biz_cash = cache_get_field_content_int( 0, "BIZ_CASH", dbHandle );
|
|
||||||
new gang_cash = cache_get_field_content_int( 0, "GANG_CASH", dbHandle );
|
|
||||||
new total_cash = user_cash + biz_cash + gang_cash;
|
|
||||||
|
|
||||||
format( szLargeString, 512, "Total User Cash\t"COL_GREY"%s\nTotal Gang Cash\t"COL_GREY"%s\nTotal Business Cash\t"COL_GREY"%s\nTotal Server Cash\t"COL_GOLD"%s\nTotal Tax Profit (Day)\t"COL_GOLD"%s",
|
|
||||||
cash_format( user_cash ), cash_format( gang_cash ), cash_format( biz_cash ), cash_format( total_cash ), cash_format( tax_profit ) );
|
|
||||||
|
|
||||||
// SendServerMessage( playerid, "Total: "COL_GOLD"%s"COL_WHITE", Tax Rate: "COL_GOLD"%s"COL_WHITE" per 24 mins.", cash_format( total_cash ), cash_format( tax_rate ) );
|
|
||||||
ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST, "{FFFFFF}SF-CNR Economy", szLargeString, "Close", "" );
|
|
||||||
}
|
|
||||||
else SendError( playerid, "An error has occurred, try again later." );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*CMD:policetutorial( playerid, params[ ] )
|
/*CMD:policetutorial( playerid, params[ ] )
|
||||||
{
|
{
|
||||||
if ( p_CopTutorial{ playerid } == 0 ) return SendError( playerid, "You have already enabled the law enforcement officer tutorial." );
|
if ( p_CopTutorial{ playerid } == 0 ) return SendError( playerid, "You have already enabled the law enforcement officer tutorial." );
|
||||||
|
Loading…
Reference in New Issue
Block a user