increasing house spawn string
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0682e46559
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@ -5711,13 +5711,13 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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case 1:
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{
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foreach ( new i : houses ) if ( strmatch( g_houseData[ i ] [ E_OWNER ], ReturnPlayerName( playerid ) ) ) {
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format( szLargeString, sizeof( szLargeString ), "%s%s\n", szLargeString, g_houseData[ i ] [ E_HOUSE_NAME ] ), has = true;
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format( szHugeString, sizeof( szHugeString ), "%s%s\n", szHugeString, g_houseData[ i ] [ E_HOUSE_NAME ] ), has = true;
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}
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if ( ! has )
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return SendError( playerid, "You do not own any home." ), ShowPlayerSpawnMenu( playerid );
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return ShowPlayerDialog( playerid, DIALOG_HOUSES, DIALOG_STYLE_LIST, "{FFFFFF}Set Spawn Location", szLargeString, "Select", "Back" );
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return ShowPlayerDialog( playerid, DIALOG_HOUSES, DIALOG_STYLE_LIST, "{FFFFFF}Set Spawn Location", szHugeString, "Select", "Back" );
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}
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// businesses
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