should fix the nametag despawning
http://forum.sfcnr.com/showthread.php?60956-nametags-off-doesn-t-keeps-deactivating
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@ -223,7 +223,8 @@ new
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p_AimedAtPolice [ MAX_PLAYERS ],
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p_AimedAtPolice [ MAX_PLAYERS ],
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bool: p_PassiveModeDisabled [ MAX_PLAYERS char ],
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bool: p_PassiveModeDisabled [ MAX_PLAYERS char ],
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//p_PassiveModeExpireTimer [ MAX_PLAYERS ] = { -1, ... },
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//p_PassiveModeExpireTimer [ MAX_PLAYERS ] = { -1, ... },
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Text3D: p_PassiveModeLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID }
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Text3D: p_PassiveModeLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID },
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bool: p_NameTags [ MAX_PLAYERS char ] = false
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;
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;
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/* ** Getters And Setters** */
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/* ** Getters And Setters** */
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@ -78,6 +78,7 @@ new bool: False = false;
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#define CreateBillboard(%0,%1,%2,%3,%4) SetDynamicObjectMaterialText(CreateDynamicObject(7246,%1,%2,%3,0,0,%4),0,(%0),120,"Arial",24,0,-1,-16777216,1)
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#define CreateBillboard(%0,%1,%2,%3,%4) SetDynamicObjectMaterialText(CreateDynamicObject(7246,%1,%2,%3,0,0,%4),0,(%0),120,"Arial",24,0,-1,-16777216,1)
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#define MAX_BURGLARY_SLOTS 8
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#define MAX_BURGLARY_SLOTS 8
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#define MAX_WANTED_LVL 2048
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#define MAX_TIME_TIED 180
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#define MAX_TIME_TIED 180
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#define MAX_VEH_ATTACHED_OBJECTS 2
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#define MAX_VEH_ATTACHED_OBJECTS 2
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@ -197,6 +198,33 @@ new
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p_C4Amount [ MAX_PLAYERS ]
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p_C4Amount [ MAX_PLAYERS ]
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;
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;
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/* ** Admin Ban Codes ** */
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enum E_BAN_CODE
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{
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E_CODE[ 4 ], E_DATA[ 21 ]
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};
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new
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g_banCodes[ ] [ E_BAN_CODE ] =
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{
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{ "AH", "Armor Hacking" },
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{ "HH", "Health Hacking" },
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{ "VHH", "Vehicle Health Hacks" },
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{ "NR", "No Reload" },
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{ "IA", "Infinite Ammo" },
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{ "FH", "Fly Hacks" },
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{ "BE", "Ban Evasion" },
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{ "AB", "Air Brake" },
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{ "TP", "Teleport Hacks" },
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{ "WH", "Weapon Hack" },
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{ "SH", "Speed Hacks" },
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{ "UA", "Unlimited Ammo" },
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{ "RF", "Rapid Fire" },
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{ "AIM", "Aimbot" },
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{ "ADV", "Advertising" }
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}
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;
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/* ** Jail System ** */
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/* ** Jail System ** */
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#define JAIL_SECONDS_MULTIPLIER ( 3 )
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#define JAIL_SECONDS_MULTIPLIER ( 3 )
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#define ALCATRAZ_REQUIRED_TIME ( 150 )
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#define ALCATRAZ_REQUIRED_TIME ( 150 )
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@ -1473,6 +1501,10 @@ public OnPlayerSpawn( playerid )
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CancelEdit( playerid );
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CancelEdit( playerid );
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HidePlayerHelpDialog( playerid );
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HidePlayerHelpDialog( playerid );
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// Name Tags
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foreach( new pID : Player )
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ShowPlayerNameTagForPlayer( playerid, pID, p_NameTags{ playerid } ? 1 : 0 );
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// Money Bags
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// Money Bags
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if ( p_MoneyBag{ playerid } && p_Class[ playerid ] != CLASS_POLICE ) // SetPlayerAttachedObject( playerid, 1, 1550, 1, 0.131999, -0.140999, 0.053999, 11.299997, 65.599906, 173.900054, 0.652000, 0.573000, 0.594000 );
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if ( p_MoneyBag{ playerid } && p_Class[ playerid ] != CLASS_POLICE ) // SetPlayerAttachedObject( playerid, 1, 1550, 1, 0.131999, -0.140999, 0.053999, 11.299997, 65.599906, 173.900054, 0.652000, 0.573000, 0.594000 );
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RemovePlayerAttachedObject( playerid, 1 ), SetPlayerAttachedObject( playerid, 1, 1210, 7, 0.302650, -0.002469, -0.193321, 296.124053, 270.396881, 8.941717, 1.000000, 1.000000, 1.000000 );
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RemovePlayerAttachedObject( playerid, 1 ), SetPlayerAttachedObject( playerid, 1, 1210, 7, 0.302650, -0.002469, -0.193321, 296.124053, 270.396881, 8.941717, 1.000000, 1.000000, 1.000000 );
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@ -2298,7 +2330,7 @@ public OnPlayerDeath( playerid, killerid, reason )
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}
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}
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}
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}
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if ( p_Class[ killerid ] != CLASS_POLICE && ! IsPlayerAdminOnDuty( playerid ) )
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if ( p_Class[ killerid ] != CLASS_POLICE )
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{
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{
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GivePlayerWantedLevel( killerid, 12 );
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GivePlayerWantedLevel( killerid, 12 );
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GivePlayerScore( killerid, 1 );
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GivePlayerScore( killerid, 1 );
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@ -3595,10 +3627,12 @@ CMD:whisper( playerid, params[ ] )
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CMD:nametags( playerid, params[ ] )
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CMD:nametags( playerid, params[ ] )
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{
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{
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if ( strmatch( params, "off" ) ) {
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if ( strmatch( params, "off" ) ) {
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foreach(new i : Player) { ShowPlayerNameTagForPlayer( playerid, i, 0 ); }
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foreach( new i : Player ) { ShowPlayerNameTagForPlayer( playerid, i, 0 ); }
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p_NameTags{ playerid } = false;
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SendClientMessage( playerid, 0x84aa63ff, "-> Name tags disabled" );
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SendClientMessage( playerid, 0x84aa63ff, "-> Name tags disabled" );
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} else if ( strmatch( params, "on" ) ) {
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} else if ( strmatch( params, "on" ) ) {
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foreach(new i : Player) { ShowPlayerNameTagForPlayer( playerid, i, 1 ); }
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foreach( new i : Player ) { ShowPlayerNameTagForPlayer( playerid, i, 1 ); }
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p_NameTags{ playerid } = true;
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SendClientMessage( playerid, 0x84aa63ff, "-> Name tags enabled" );
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SendClientMessage( playerid, 0x84aa63ff, "-> Name tags enabled" );
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}
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}
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else SendClientMessage( playerid, 0xa9c4e4ff, "-> /nametags [ON/OFF]" );
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else SendClientMessage( playerid, 0xa9c4e4ff, "-> /nametags [ON/OFF]" );
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@ -11296,6 +11330,15 @@ stock KillEveryoneInShamal( vehicleid )
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}
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}
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}
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}
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stock adhereBanCodes( string[ ], maxlength = sizeof( string ) ) {
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for( new i; i < sizeof( g_banCodes ); i++ ) {
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if ( strfind( string, g_banCodes[ i ] [ E_CODE ], false ) != -1 ) {
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strreplace( string, g_banCodes[ i ] [ E_CODE ], g_banCodes[ i ] [ E_DATA ], false, 0, -1, maxlength );
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}
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}
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return 1;
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}
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stock CreateExplosionEx( Float: X, Float: Y, Float: Z, type, Float: radius, world, interior, issuerid = INVALID_PLAYER_ID )
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stock CreateExplosionEx( Float: X, Float: Y, Float: Z, type, Float: radius, world, interior, issuerid = INVALID_PLAYER_ID )
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{
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{
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foreach(new i : Player) {
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foreach(new i : Player) {
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