cleanup
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@ -54,7 +54,6 @@ native gpci ( playerid, serial[ ], len );
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new bool: False = false;
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// #define IsPlayerPlayingPool(%0) (False)
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/* ** SF-CNR ** */
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#include "irresistible\_main.pwn"
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@ -6776,7 +6775,7 @@ thread geteventhost( playerid )
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CMD:unbanme( playerid, params[ ] )
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{
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ShowPlayerDialog( playerid, DIALOG_UNBAN_CLASS, DIALOG_STYLE_LIST, ""COL_WHITE"Unban Class", ""COL_GOLD"$750,000"COL_WHITE"\tUnban Army Class\n"COL_GOLD"$500,000"COL_WHITE"\tUnban Cop Class\n", "Select", "Close" );
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ShowPlayerDialog( playerid, DIALOG_UNBAN_CLASS, DIALOG_STYLE_TABLIST, ""COL_WHITE"Unban Class", "Unban Army Class\t"COL_GOLD"$750,000\nUnban Cop Class\t"COL_GOLD"$500,000", "Select", "Close" );
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return 1;
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}
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@ -12201,12 +12200,12 @@ public OnPlayerPickUpDynamicPickup( playerid, pickupid )
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UpdateDynamic3DTextLabelText( g_bribeData[ bribeid ] [ E_LABEL ], COLOR_GOLD, sprintf( "Bribe(%d)\n"COL_RED"Currently Expired!", bribeid ) );
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// Remove a custom wanted level
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if ( p_WantedLevel[ playerid ] > 1800 ) iWanted = 128;
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if ( p_WantedLevel[ playerid ] > 1800 ) iWanted = 128;
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else if ( p_WantedLevel[ playerid ] > 1000 ) iWanted = 64;
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else if ( p_WantedLevel[ playerid ] > 500 ) iWanted = 32;
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else if ( p_WantedLevel[ playerid ] > 250 ) iWanted = 16;
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else if ( p_WantedLevel[ playerid ] > 100 ) iWanted = 8;
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else if ( p_WantedLevel[ playerid ] > 50 ) iWanted = 4;
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else if ( p_WantedLevel[ playerid ] > 100 ) iWanted = 8;
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else if ( p_WantedLevel[ playerid ] > 50 ) iWanted = 4;
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return GivePlayerWantedLevel( playerid, p_WantedLevel[ playerid ] <= 1 ? -1 : -iWanted );
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}
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@ -25430,6 +25429,7 @@ stock ResetPlayerPassiveMode( playerid, bool: passive_disabled = false )
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p_PassiveModeExpireTimer[ playerid ] = -1;
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p_PassiveModeDisabled{ playerid } = passive_disabled;
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TextDrawHideForPlayer( playerid, g_PassiveModeTD );
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return 1;
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}
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function PassiveMode_Reset( playerid, time_left )
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