start game in br edit
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@ -35,7 +35,7 @@
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/* ** Constants ** */
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static const
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Float: BR_CHECKPOINT_POS[ 3 ] = {
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-2080.1951, -407.7742, 38.7344
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-2109.6680, -444.1471, 38.7344
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},
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Float: BR_ISLAND_POS[ 3 ] = {
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-4957.9775, 2031.4171, 5.8310
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@ -139,6 +139,7 @@ hook OnScriptInit( )
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// checkpoint
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g_battleRoyaleStadiumCP = CreateDynamicCP( BR_CHECKPOINT_POS[ 0 ], BR_CHECKPOINT_POS[ 1 ], BR_CHECKPOINT_POS[ 2 ], 1.0, 0 );
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CreateDynamic3DTextLabel( "[BATTLE ROYALE]", COLOR_GOLD, BR_CHECKPOINT_POS[ 0 ], BR_CHECKPOINT_POS[ 1 ], BR_CHECKPOINT_POS[ 2 ], 20.0 );
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CreateDynamicMapIcon( BR_CHECKPOINT_POS[ 0 ], BR_CHECKPOINT_POS[ 1 ], BR_CHECKPOINT_POS[ 2 ], 23, 0, -1, -1, -1, 750.0 );
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return 1;
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}
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@ -367,9 +368,10 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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else if ( listitem == 9 ) // start lobby option
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{
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if ( Iter_Count( battleroyaleplayers[ lobbyid ] ) < 2 ) {
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return SendError( playerid, "You need at least 2 players in your lobby to start this match." );
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}
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SendError( playerid, "You need at least 2 players in your lobby to start this match." );
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} else {
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BattleRoyale_StartGame( lobbyid );
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}
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return BattleRoyale_EditLobby( playerid, lobbyid );
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}
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else
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@ -618,7 +620,7 @@ static stock BattleRoyale_EditLobby( playerid, lobbyid )
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"Armour\t"COL_GREY"%0.2f%%\n" \
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"Walking Weapons Only\t%s\n" \
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"CAC Only\t%s\n" \
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""COL_PURPLE"Start Match\t"COL_PURPLE">>>",
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""COL_GREEN"Start Match\t"COL_GREEN">>>",
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br_lobbyData[ lobbyid ] [ E_NAME ],
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br_lobbyData[ lobbyid ] [ E_PASSWORD ],
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br_lobbyData[ lobbyid ] [ E_LIMIT ],
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@ -926,7 +928,7 @@ function BattleRoyale_GameUpdate( lobbyid )
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MapAndreas_FindZ_For2DCoord( X, Y, Z );
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new rocket = CreateDynamicObject( 3786, X, Y, Z + 250.0, 5.0, -90.0, 0.0 );
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new flare = CreateDynamicObject( 18728, X, Y, Z, 0.0, 0.0, 0.0 );
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new flare = CreateDynamicObject( 18728, X, Y, Z - 1.0, 0.0, 0.0, 0.0 );
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new move_speed = MoveDynamicObject( rocket, X, Y, Z, 25.0 );
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foreach ( new playerid : battleroyaleplayers[ lobbyid ] ) {
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