changed the help dialog
Help dialog now is shown upon starting to edit, and is hidden upon ending the player's editing.
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@ -445,6 +445,16 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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SetPVarFloat( playerid, "component_rot_y", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ i ] );
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SetPVarFloat( playerid, "component_rot_y", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ i ] );
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SetPVarFloat( playerid, "component_rot_z", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ i ] );
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SetPVarFloat( playerid, "component_rot_z", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ i ] );
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ShowPlayerHelpDialog( playerid, 0, "~g~/px - ~w~X axis~n~\
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~g~/py - ~w~Y axis~n~\
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~g~/pz - ~w~Z axis~n~\
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~g~/rx - ~w~X rotation~n~\
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~g~/ry - ~w~Y rotation~n~\
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~g~/rz - ~w~Z rotation~n~\
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~g~Press Y - ~w~Save~n~\
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~g~Press N - ~w~Cancel~n~\
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~g~Hold SPACE - ~w~Faster edit" );
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SendClientMessage( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You have started editing the component." );
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SendClientMessage( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You have started editing the component." );
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SetTimerEx( "OnUpdateVehicleComponents", TIMER_UPDATE_RATE, false, "d", playerid );
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SetTimerEx( "OnUpdateVehicleComponents", TIMER_UPDATE_RATE, false, "d", playerid );
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}
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}
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@ -591,16 +601,6 @@ public OnUpdateVehicleComponents( playerid )
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if ( v == -1 || playerid != ownerid || ! g_vehiclePimpData[ ownerid ] [ v ] [ E_CREATED ] [ slotid ] || g_vehiclePimpData[ ownerid ] [ v ] [ E_DISABLED ] [ slotid ] )
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if ( v == -1 || playerid != ownerid || ! g_vehiclePimpData[ ownerid ] [ v ] [ E_CREATED ] [ slotid ] || g_vehiclePimpData[ ownerid ] [ v ] [ E_DISABLED ] [ slotid ] )
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return SendServerMessage( playerid, "Vehicle component editing was cancelled." ), EndPlayerEditComponent( playerid );
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return SendServerMessage( playerid, "Vehicle component editing was cancelled." ), EndPlayerEditComponent( playerid );
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ShowPlayerHelpDialog( playerid, 60, "~g~/px - ~w~X axis~n~\
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~g~/py - ~w~Y axis~n~\
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~g~/pz - ~w~Z axis~n~\
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~g~/rx - ~w~X rotation~n~\
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~g~/ry - ~w~Y rotation~n~\
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~g~/rz - ~w~Z rotation~n~\
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~g~Press Y - ~w~Save~n~\
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~g~Press N - ~w~Cancel~n~\
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~g~Hold SPACE - ~w~Faster edit" );
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new
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new
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LR,
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LR,
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KEYS,
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KEYS,
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@ -726,6 +726,8 @@ stock EndPlayerEditComponent( playerid, vehicleid = -1, slotid = -1, bool: save
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g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RY ] [ slotid ],
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g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RY ] [ slotid ],
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g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RZ ] [ slotid ] );
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g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RZ ] [ slotid ] );
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}
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}
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HidePlayerHelpDialog( playerid );
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return 1;
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return 1;
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}
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}
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