sfcnr/gamemodes/irresistible/cnr
Cloudy 65df9ffaf3 Fixes a bug in gangs
Leader isn't shown in the gang members list, because his current gang wasn't being set to his new gang ID.

Upon gang creation, added an SQL query that updates the player's gang ID with the new gang created.
2019-06-09 19:12:44 +03:00
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auth gang, bobby pins, and ammu 2019-05-13 20:58:38 -04:00
commands add SERVER_OPERATOR setting in config.pwn 2019-05-29 23:05:13 +10:00
discord adds discord in-game command 2019-04-09 00:55:02 -04:00
features Fixes a bug in gangs 2019-06-09 19:12:44 +03:00
static add Paradis3 Home 2019-04-04 18:23:56 +11:00
_cnr.pwn move changes cmd into cnr/changelog.pwn 2019-01-27 19:29:55 +11:00
changelog.pwn colour older changelogs black 2019-02-03 21:25:56 +11:00
checkpoints.pwn add id requirement to ar system, add back detaining 2019-04-11 20:59:05 -04:00
classes.pwn adjustments made per comments and testing 2019-01-25 19:41:05 -05:00
dialog_ids.pwn adds XP market and /perks based off DM and Robbery XP 2019-04-14 18:41:47 +10:00
entrances.pwn hide some objects 2019-02-24 18:16:59 +11:00
global.pwn move billboards and trolley vehicles into its own modules 2019-01-02 03:09:36 +11:00
jobs.pwn rearrange feature specific modules into appropriate directories 2018-12-23 11:41:04 +11:00
model_preview.pwn moviemode in its own module 2018-12-23 11:14:28 +11:00
player.pwn fixes getting wanted while spectating a player in alcatraz 2019-04-17 19:54:41 -04:00
progress.pwn place constants where fit on functions 2018-12-23 17:26:46 +11:00
spawn.pwn move bunch of functions to helper module 2019-01-02 02:17:39 +11:00
textdraws.pwn changes 'xp' in static MOTD to 'vehicles' 2019-04-14 12:43:59 -04:00
wanted_level.pwn Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value 2019-04-04 01:20:00 -04:00